1 //===- RewriteStatepointsForGC.cpp - Make GC relocations explicit ---------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Rewrite an existing set of gc.statepoints such that they make potential
11 // relocations performed by the garbage collector explicit in the IR.
13 //===----------------------------------------------------------------------===//
15 #include "llvm/Pass.h"
16 #include "llvm/Analysis/CFG.h"
17 #include "llvm/Analysis/InstructionSimplify.h"
18 #include "llvm/Analysis/TargetTransformInfo.h"
19 #include "llvm/ADT/SetOperations.h"
20 #include "llvm/ADT/Statistic.h"
21 #include "llvm/ADT/DenseSet.h"
22 #include "llvm/ADT/SetVector.h"
23 #include "llvm/ADT/StringRef.h"
24 #include "llvm/ADT/MapVector.h"
25 #include "llvm/IR/BasicBlock.h"
26 #include "llvm/IR/CallSite.h"
27 #include "llvm/IR/Dominators.h"
28 #include "llvm/IR/Function.h"
29 #include "llvm/IR/IRBuilder.h"
30 #include "llvm/IR/InstIterator.h"
31 #include "llvm/IR/Instructions.h"
32 #include "llvm/IR/Intrinsics.h"
33 #include "llvm/IR/IntrinsicInst.h"
34 #include "llvm/IR/Module.h"
35 #include "llvm/IR/MDBuilder.h"
36 #include "llvm/IR/Statepoint.h"
37 #include "llvm/IR/Value.h"
38 #include "llvm/IR/Verifier.h"
39 #include "llvm/Support/Debug.h"
40 #include "llvm/Support/CommandLine.h"
41 #include "llvm/Transforms/Scalar.h"
42 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
43 #include "llvm/Transforms/Utils/Cloning.h"
44 #include "llvm/Transforms/Utils/Local.h"
45 #include "llvm/Transforms/Utils/PromoteMemToReg.h"
47 #define DEBUG_TYPE "rewrite-statepoints-for-gc"
51 // Print the liveset found at the insert location
52 static cl::opt<bool> PrintLiveSet("spp-print-liveset", cl::Hidden,
54 static cl::opt<bool> PrintLiveSetSize("spp-print-liveset-size", cl::Hidden,
56 // Print out the base pointers for debugging
57 static cl::opt<bool> PrintBasePointers("spp-print-base-pointers", cl::Hidden,
60 // Cost threshold measuring when it is profitable to rematerialize value instead
62 static cl::opt<unsigned>
63 RematerializationThreshold("spp-rematerialization-threshold", cl::Hidden,
67 static bool ClobberNonLive = true;
69 static bool ClobberNonLive = false;
71 static cl::opt<bool, true> ClobberNonLiveOverride("rs4gc-clobber-non-live",
72 cl::location(ClobberNonLive),
75 static cl::opt<bool> UseDeoptBundles("rs4gc-use-deopt-bundles", cl::Hidden,
78 AllowStatepointWithNoDeoptInfo("rs4gc-allow-statepoint-with-no-deopt-info",
79 cl::Hidden, cl::init(true));
81 /// Should we split vectors of pointers into their individual elements? This
82 /// is known to be buggy, but the alternate implementation isn't yet ready.
83 /// This is purely to provide a debugging and dianostic hook until the vector
84 /// split is replaced with vector relocations.
85 static cl::opt<bool> UseVectorSplit("rs4gc-split-vector-values", cl::Hidden,
89 struct RewriteStatepointsForGC : public ModulePass {
90 static char ID; // Pass identification, replacement for typeid
92 RewriteStatepointsForGC() : ModulePass(ID) {
93 initializeRewriteStatepointsForGCPass(*PassRegistry::getPassRegistry());
95 bool runOnFunction(Function &F);
96 bool runOnModule(Module &M) override {
99 Changed |= runOnFunction(F);
102 // stripNonValidAttributes asserts that shouldRewriteStatepointsIn
103 // returns true for at least one function in the module. Since at least
104 // one function changed, we know that the precondition is satisfied.
105 stripNonValidAttributes(M);
111 void getAnalysisUsage(AnalysisUsage &AU) const override {
112 // We add and rewrite a bunch of instructions, but don't really do much
113 // else. We could in theory preserve a lot more analyses here.
114 AU.addRequired<DominatorTreeWrapperPass>();
115 AU.addRequired<TargetTransformInfoWrapperPass>();
118 /// The IR fed into RewriteStatepointsForGC may have had attributes implying
119 /// dereferenceability that are no longer valid/correct after
120 /// RewriteStatepointsForGC has run. This is because semantically, after
121 /// RewriteStatepointsForGC runs, all calls to gc.statepoint "free" the entire
122 /// heap. stripNonValidAttributes (conservatively) restores correctness
123 /// by erasing all attributes in the module that externally imply
124 /// dereferenceability.
125 /// Similar reasoning also applies to the noalias attributes. gc.statepoint
126 /// can touch the entire heap including noalias objects.
127 void stripNonValidAttributes(Module &M);
129 // Helpers for stripNonValidAttributes
130 void stripNonValidAttributesFromBody(Function &F);
131 void stripNonValidAttributesFromPrototype(Function &F);
135 char RewriteStatepointsForGC::ID = 0;
137 ModulePass *llvm::createRewriteStatepointsForGCPass() {
138 return new RewriteStatepointsForGC();
141 INITIALIZE_PASS_BEGIN(RewriteStatepointsForGC, "rewrite-statepoints-for-gc",
142 "Make relocations explicit at statepoints", false, false)
143 INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
144 INITIALIZE_PASS_END(RewriteStatepointsForGC, "rewrite-statepoints-for-gc",
145 "Make relocations explicit at statepoints", false, false)
148 struct GCPtrLivenessData {
149 /// Values defined in this block.
150 DenseMap<BasicBlock *, DenseSet<Value *>> KillSet;
151 /// Values used in this block (and thus live); does not included values
152 /// killed within this block.
153 DenseMap<BasicBlock *, DenseSet<Value *>> LiveSet;
155 /// Values live into this basic block (i.e. used by any
156 /// instruction in this basic block or ones reachable from here)
157 DenseMap<BasicBlock *, DenseSet<Value *>> LiveIn;
159 /// Values live out of this basic block (i.e. live into
160 /// any successor block)
161 DenseMap<BasicBlock *, DenseSet<Value *>> LiveOut;
164 // The type of the internal cache used inside the findBasePointers family
165 // of functions. From the callers perspective, this is an opaque type and
166 // should not be inspected.
168 // In the actual implementation this caches two relations:
169 // - The base relation itself (i.e. this pointer is based on that one)
170 // - The base defining value relation (i.e. before base_phi insertion)
171 // Generally, after the execution of a full findBasePointer call, only the
172 // base relation will remain. Internally, we add a mixture of the two
173 // types, then update all the second type to the first type
174 typedef DenseMap<Value *, Value *> DefiningValueMapTy;
175 typedef DenseSet<Value *> StatepointLiveSetTy;
176 typedef DenseMap<AssertingVH<Instruction>, AssertingVH<Value>>
177 RematerializedValueMapTy;
179 struct PartiallyConstructedSafepointRecord {
180 /// The set of values known to be live across this safepoint
181 StatepointLiveSetTy LiveSet;
183 /// Mapping from live pointers to a base-defining-value
184 DenseMap<Value *, Value *> PointerToBase;
186 /// The *new* gc.statepoint instruction itself. This produces the token
187 /// that normal path gc.relocates and the gc.result are tied to.
188 Instruction *StatepointToken;
190 /// Instruction to which exceptional gc relocates are attached
191 /// Makes it easier to iterate through them during relocationViaAlloca.
192 Instruction *UnwindToken;
194 /// Record live values we are rematerialized instead of relocating.
195 /// They are not included into 'LiveSet' field.
196 /// Maps rematerialized copy to it's original value.
197 RematerializedValueMapTy RematerializedValues;
201 static ArrayRef<Use> GetDeoptBundleOperands(ImmutableCallSite CS) {
202 assert(UseDeoptBundles && "Should not be called otherwise!");
204 Optional<OperandBundleUse> DeoptBundle = CS.getOperandBundle("deopt");
206 if (!DeoptBundle.hasValue()) {
207 assert(AllowStatepointWithNoDeoptInfo &&
208 "Found non-leaf call without deopt info!");
212 return DeoptBundle.getValue().Inputs;
215 /// Compute the live-in set for every basic block in the function
216 static void computeLiveInValues(DominatorTree &DT, Function &F,
217 GCPtrLivenessData &Data);
219 /// Given results from the dataflow liveness computation, find the set of live
220 /// Values at a particular instruction.
221 static void findLiveSetAtInst(Instruction *inst, GCPtrLivenessData &Data,
222 StatepointLiveSetTy &out);
224 // TODO: Once we can get to the GCStrategy, this becomes
225 // Optional<bool> isGCManagedPointer(const Type *Ty) const override {
227 static bool isGCPointerType(Type *T) {
228 if (auto *PT = dyn_cast<PointerType>(T))
229 // For the sake of this example GC, we arbitrarily pick addrspace(1) as our
230 // GC managed heap. We know that a pointer into this heap needs to be
231 // updated and that no other pointer does.
232 return (1 == PT->getAddressSpace());
236 // Return true if this type is one which a) is a gc pointer or contains a GC
237 // pointer and b) is of a type this code expects to encounter as a live value.
238 // (The insertion code will assert that a type which matches (a) and not (b)
239 // is not encountered.)
240 static bool isHandledGCPointerType(Type *T) {
241 // We fully support gc pointers
242 if (isGCPointerType(T))
244 // We partially support vectors of gc pointers. The code will assert if it
245 // can't handle something.
246 if (auto VT = dyn_cast<VectorType>(T))
247 if (isGCPointerType(VT->getElementType()))
253 /// Returns true if this type contains a gc pointer whether we know how to
254 /// handle that type or not.
255 static bool containsGCPtrType(Type *Ty) {
256 if (isGCPointerType(Ty))
258 if (VectorType *VT = dyn_cast<VectorType>(Ty))
259 return isGCPointerType(VT->getScalarType());
260 if (ArrayType *AT = dyn_cast<ArrayType>(Ty))
261 return containsGCPtrType(AT->getElementType());
262 if (StructType *ST = dyn_cast<StructType>(Ty))
263 return std::any_of(ST->subtypes().begin(), ST->subtypes().end(),
268 // Returns true if this is a type which a) is a gc pointer or contains a GC
269 // pointer and b) is of a type which the code doesn't expect (i.e. first class
270 // aggregates). Used to trip assertions.
271 static bool isUnhandledGCPointerType(Type *Ty) {
272 return containsGCPtrType(Ty) && !isHandledGCPointerType(Ty);
276 static bool order_by_name(Value *a, Value *b) {
277 if (a->hasName() && b->hasName()) {
278 return -1 == a->getName().compare(b->getName());
279 } else if (a->hasName() && !b->hasName()) {
281 } else if (!a->hasName() && b->hasName()) {
284 // Better than nothing, but not stable
289 // Return the name of the value suffixed with the provided value, or if the
290 // value didn't have a name, the default value specified.
291 static std::string suffixed_name_or(Value *V, StringRef Suffix,
292 StringRef DefaultName) {
293 return V->hasName() ? (V->getName() + Suffix).str() : DefaultName.str();
296 // Conservatively identifies any definitions which might be live at the
297 // given instruction. The analysis is performed immediately before the
298 // given instruction. Values defined by that instruction are not considered
299 // live. Values used by that instruction are considered live.
300 static void analyzeParsePointLiveness(
301 DominatorTree &DT, GCPtrLivenessData &OriginalLivenessData,
302 const CallSite &CS, PartiallyConstructedSafepointRecord &result) {
303 Instruction *inst = CS.getInstruction();
305 StatepointLiveSetTy LiveSet;
306 findLiveSetAtInst(inst, OriginalLivenessData, LiveSet);
309 // Note: This output is used by several of the test cases
310 // The order of elements in a set is not stable, put them in a vec and sort
312 SmallVector<Value *, 64> Temp;
313 Temp.insert(Temp.end(), LiveSet.begin(), LiveSet.end());
314 std::sort(Temp.begin(), Temp.end(), order_by_name);
315 errs() << "Live Variables:\n";
316 for (Value *V : Temp)
317 dbgs() << " " << V->getName() << " " << *V << "\n";
319 if (PrintLiveSetSize) {
320 errs() << "Safepoint For: " << CS.getCalledValue()->getName() << "\n";
321 errs() << "Number live values: " << LiveSet.size() << "\n";
323 result.LiveSet = LiveSet;
326 static bool isKnownBaseResult(Value *V);
328 /// A single base defining value - An immediate base defining value for an
329 /// instruction 'Def' is an input to 'Def' whose base is also a base of 'Def'.
330 /// For instructions which have multiple pointer [vector] inputs or that
331 /// transition between vector and scalar types, there is no immediate base
332 /// defining value. The 'base defining value' for 'Def' is the transitive
333 /// closure of this relation stopping at the first instruction which has no
334 /// immediate base defining value. The b.d.v. might itself be a base pointer,
335 /// but it can also be an arbitrary derived pointer.
336 struct BaseDefiningValueResult {
337 /// Contains the value which is the base defining value.
339 /// True if the base defining value is also known to be an actual base
341 const bool IsKnownBase;
342 BaseDefiningValueResult(Value *BDV, bool IsKnownBase)
343 : BDV(BDV), IsKnownBase(IsKnownBase) {
345 // Check consistency between new and old means of checking whether a BDV is
347 bool MustBeBase = isKnownBaseResult(BDV);
348 assert(!MustBeBase || MustBeBase == IsKnownBase);
354 static BaseDefiningValueResult findBaseDefiningValue(Value *I);
356 /// Return a base defining value for the 'Index' element of the given vector
357 /// instruction 'I'. If Index is null, returns a BDV for the entire vector
358 /// 'I'. As an optimization, this method will try to determine when the
359 /// element is known to already be a base pointer. If this can be established,
360 /// the second value in the returned pair will be true. Note that either a
361 /// vector or a pointer typed value can be returned. For the former, the
362 /// vector returned is a BDV (and possibly a base) of the entire vector 'I'.
363 /// If the later, the return pointer is a BDV (or possibly a base) for the
364 /// particular element in 'I'.
365 static BaseDefiningValueResult
366 findBaseDefiningValueOfVector(Value *I) {
367 // Each case parallels findBaseDefiningValue below, see that code for
368 // detailed motivation.
370 if (isa<Argument>(I))
371 // An incoming argument to the function is a base pointer
372 return BaseDefiningValueResult(I, true);
374 if (isa<Constant>(I))
375 // Constant vectors consist only of constant pointers.
376 return BaseDefiningValueResult(I, true);
378 if (isa<LoadInst>(I))
379 return BaseDefiningValueResult(I, true);
381 if (isa<InsertElementInst>(I))
382 // We don't know whether this vector contains entirely base pointers or
383 // not. To be conservatively correct, we treat it as a BDV and will
384 // duplicate code as needed to construct a parallel vector of bases.
385 return BaseDefiningValueResult(I, false);
387 if (isa<ShuffleVectorInst>(I))
388 // We don't know whether this vector contains entirely base pointers or
389 // not. To be conservatively correct, we treat it as a BDV and will
390 // duplicate code as needed to construct a parallel vector of bases.
391 // TODO: There a number of local optimizations which could be applied here
392 // for particular sufflevector patterns.
393 return BaseDefiningValueResult(I, false);
395 // A PHI or Select is a base defining value. The outer findBasePointer
396 // algorithm is responsible for constructing a base value for this BDV.
397 assert((isa<SelectInst>(I) || isa<PHINode>(I)) &&
398 "unknown vector instruction - no base found for vector element");
399 return BaseDefiningValueResult(I, false);
402 /// Helper function for findBasePointer - Will return a value which either a)
403 /// defines the base pointer for the input, b) blocks the simple search
404 /// (i.e. a PHI or Select of two derived pointers), or c) involves a change
405 /// from pointer to vector type or back.
406 static BaseDefiningValueResult findBaseDefiningValue(Value *I) {
407 assert(I->getType()->isPtrOrPtrVectorTy() &&
408 "Illegal to ask for the base pointer of a non-pointer type");
410 if (I->getType()->isVectorTy())
411 return findBaseDefiningValueOfVector(I);
413 if (isa<Argument>(I))
414 // An incoming argument to the function is a base pointer
415 // We should have never reached here if this argument isn't an gc value
416 return BaseDefiningValueResult(I, true);
418 if (isa<Constant>(I))
419 // We assume that objects with a constant base (e.g. a global) can't move
420 // and don't need to be reported to the collector because they are always
421 // live. All constants have constant bases. Besides global references, all
422 // kinds of constants (e.g. undef, constant expressions, null pointers) can
423 // be introduced by the inliner or the optimizer, especially on dynamically
424 // dead paths. See e.g. test4 in constants.ll.
425 return BaseDefiningValueResult(I, true);
427 if (CastInst *CI = dyn_cast<CastInst>(I)) {
428 Value *Def = CI->stripPointerCasts();
429 // If stripping pointer casts changes the address space there is an
430 // addrspacecast in between.
431 assert(cast<PointerType>(Def->getType())->getAddressSpace() ==
432 cast<PointerType>(CI->getType())->getAddressSpace() &&
433 "unsupported addrspacecast");
434 // If we find a cast instruction here, it means we've found a cast which is
435 // not simply a pointer cast (i.e. an inttoptr). We don't know how to
436 // handle int->ptr conversion.
437 assert(!isa<CastInst>(Def) && "shouldn't find another cast here");
438 return findBaseDefiningValue(Def);
441 if (isa<LoadInst>(I))
442 // The value loaded is an gc base itself
443 return BaseDefiningValueResult(I, true);
446 if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I))
447 // The base of this GEP is the base
448 return findBaseDefiningValue(GEP->getPointerOperand());
450 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
451 switch (II->getIntrinsicID()) {
453 // fall through to general call handling
455 case Intrinsic::experimental_gc_statepoint:
456 llvm_unreachable("statepoints don't produce pointers");
457 case Intrinsic::experimental_gc_relocate: {
458 // Rerunning safepoint insertion after safepoints are already
459 // inserted is not supported. It could probably be made to work,
460 // but why are you doing this? There's no good reason.
461 llvm_unreachable("repeat safepoint insertion is not supported");
463 case Intrinsic::gcroot:
464 // Currently, this mechanism hasn't been extended to work with gcroot.
465 // There's no reason it couldn't be, but I haven't thought about the
466 // implications much.
468 "interaction with the gcroot mechanism is not supported");
471 // We assume that functions in the source language only return base
472 // pointers. This should probably be generalized via attributes to support
473 // both source language and internal functions.
474 if (isa<CallInst>(I) || isa<InvokeInst>(I))
475 return BaseDefiningValueResult(I, true);
477 // I have absolutely no idea how to implement this part yet. It's not
478 // necessarily hard, I just haven't really looked at it yet.
479 assert(!isa<LandingPadInst>(I) && "Landing Pad is unimplemented");
481 if (isa<AtomicCmpXchgInst>(I))
482 // A CAS is effectively a atomic store and load combined under a
483 // predicate. From the perspective of base pointers, we just treat it
485 return BaseDefiningValueResult(I, true);
487 assert(!isa<AtomicRMWInst>(I) && "Xchg handled above, all others are "
488 "binary ops which don't apply to pointers");
490 // The aggregate ops. Aggregates can either be in the heap or on the
491 // stack, but in either case, this is simply a field load. As a result,
492 // this is a defining definition of the base just like a load is.
493 if (isa<ExtractValueInst>(I))
494 return BaseDefiningValueResult(I, true);
496 // We should never see an insert vector since that would require we be
497 // tracing back a struct value not a pointer value.
498 assert(!isa<InsertValueInst>(I) &&
499 "Base pointer for a struct is meaningless");
501 // An extractelement produces a base result exactly when it's input does.
502 // We may need to insert a parallel instruction to extract the appropriate
503 // element out of the base vector corresponding to the input. Given this,
504 // it's analogous to the phi and select case even though it's not a merge.
505 if (isa<ExtractElementInst>(I))
506 // Note: There a lot of obvious peephole cases here. This are deliberately
507 // handled after the main base pointer inference algorithm to make writing
508 // test cases to exercise that code easier.
509 return BaseDefiningValueResult(I, false);
511 // The last two cases here don't return a base pointer. Instead, they
512 // return a value which dynamically selects from among several base
513 // derived pointers (each with it's own base potentially). It's the job of
514 // the caller to resolve these.
515 assert((isa<SelectInst>(I) || isa<PHINode>(I)) &&
516 "missing instruction case in findBaseDefiningValing");
517 return BaseDefiningValueResult(I, false);
520 /// Returns the base defining value for this value.
521 static Value *findBaseDefiningValueCached(Value *I, DefiningValueMapTy &Cache) {
522 Value *&Cached = Cache[I];
524 Cached = findBaseDefiningValue(I).BDV;
525 DEBUG(dbgs() << "fBDV-cached: " << I->getName() << " -> "
526 << Cached->getName() << "\n");
528 assert(Cache[I] != nullptr);
532 /// Return a base pointer for this value if known. Otherwise, return it's
533 /// base defining value.
534 static Value *findBaseOrBDV(Value *I, DefiningValueMapTy &Cache) {
535 Value *Def = findBaseDefiningValueCached(I, Cache);
536 auto Found = Cache.find(Def);
537 if (Found != Cache.end()) {
538 // Either a base-of relation, or a self reference. Caller must check.
539 return Found->second;
541 // Only a BDV available
545 /// Given the result of a call to findBaseDefiningValue, or findBaseOrBDV,
546 /// is it known to be a base pointer? Or do we need to continue searching.
547 static bool isKnownBaseResult(Value *V) {
548 if (!isa<PHINode>(V) && !isa<SelectInst>(V) &&
549 !isa<ExtractElementInst>(V) && !isa<InsertElementInst>(V) &&
550 !isa<ShuffleVectorInst>(V)) {
551 // no recursion possible
554 if (isa<Instruction>(V) &&
555 cast<Instruction>(V)->getMetadata("is_base_value")) {
556 // This is a previously inserted base phi or select. We know
557 // that this is a base value.
561 // We need to keep searching
566 /// Models the state of a single base defining value in the findBasePointer
567 /// algorithm for determining where a new instruction is needed to propagate
568 /// the base of this BDV.
571 enum Status { Unknown, Base, Conflict };
573 BDVState(Status s, Value *b = nullptr) : status(s), base(b) {
574 assert(status != Base || b);
576 explicit BDVState(Value *b) : status(Base), base(b) {}
577 BDVState() : status(Unknown), base(nullptr) {}
579 Status getStatus() const { return status; }
580 Value *getBase() const { return base; }
582 bool isBase() const { return getStatus() == Base; }
583 bool isUnknown() const { return getStatus() == Unknown; }
584 bool isConflict() const { return getStatus() == Conflict; }
586 bool operator==(const BDVState &other) const {
587 return base == other.base && status == other.status;
590 bool operator!=(const BDVState &other) const { return !(*this == other); }
593 void dump() const { print(dbgs()); dbgs() << '\n'; }
595 void print(raw_ostream &OS) const {
607 OS << " (" << base << " - "
608 << (base ? base->getName() : "nullptr") << "): ";
613 AssertingVH<Value> base; // non null only if status == base
618 static raw_ostream &operator<<(raw_ostream &OS, const BDVState &State) {
625 // Values of type BDVState form a lattice, and this is a helper
626 // class that implementes the meet operation. The meat of the meet
627 // operation is implemented in MeetBDVStates::pureMeet
628 class MeetBDVStates {
630 /// Initializes the currentResult to the TOP state so that if can be met with
631 /// any other state to produce that state.
634 // Destructively meet the current result with the given BDVState
635 void meetWith(BDVState otherState) {
636 currentResult = meet(otherState, currentResult);
639 BDVState getResult() const { return currentResult; }
642 BDVState currentResult;
644 /// Perform a meet operation on two elements of the BDVState lattice.
645 static BDVState meet(BDVState LHS, BDVState RHS) {
646 assert((pureMeet(LHS, RHS) == pureMeet(RHS, LHS)) &&
647 "math is wrong: meet does not commute!");
648 BDVState Result = pureMeet(LHS, RHS);
649 DEBUG(dbgs() << "meet of " << LHS << " with " << RHS
650 << " produced " << Result << "\n");
654 static BDVState pureMeet(const BDVState &stateA, const BDVState &stateB) {
655 switch (stateA.getStatus()) {
656 case BDVState::Unknown:
660 assert(stateA.getBase() && "can't be null");
661 if (stateB.isUnknown())
664 if (stateB.isBase()) {
665 if (stateA.getBase() == stateB.getBase()) {
666 assert(stateA == stateB && "equality broken!");
669 return BDVState(BDVState::Conflict);
671 assert(stateB.isConflict() && "only three states!");
672 return BDVState(BDVState::Conflict);
674 case BDVState::Conflict:
677 llvm_unreachable("only three states!");
683 /// For a given value or instruction, figure out what base ptr it's derived
684 /// from. For gc objects, this is simply itself. On success, returns a value
685 /// which is the base pointer. (This is reliable and can be used for
686 /// relocation.) On failure, returns nullptr.
687 static Value *findBasePointer(Value *I, DefiningValueMapTy &cache) {
688 Value *def = findBaseOrBDV(I, cache);
690 if (isKnownBaseResult(def)) {
694 // Here's the rough algorithm:
695 // - For every SSA value, construct a mapping to either an actual base
696 // pointer or a PHI which obscures the base pointer.
697 // - Construct a mapping from PHI to unknown TOP state. Use an
698 // optimistic algorithm to propagate base pointer information. Lattice
703 // When algorithm terminates, all PHIs will either have a single concrete
704 // base or be in a conflict state.
705 // - For every conflict, insert a dummy PHI node without arguments. Add
706 // these to the base[Instruction] = BasePtr mapping. For every
707 // non-conflict, add the actual base.
708 // - For every conflict, add arguments for the base[a] of each input
711 // Note: A simpler form of this would be to add the conflict form of all
712 // PHIs without running the optimistic algorithm. This would be
713 // analogous to pessimistic data flow and would likely lead to an
714 // overall worse solution.
717 auto isExpectedBDVType = [](Value *BDV) {
718 return isa<PHINode>(BDV) || isa<SelectInst>(BDV) ||
719 isa<ExtractElementInst>(BDV) || isa<InsertElementInst>(BDV);
723 // Once populated, will contain a mapping from each potentially non-base BDV
724 // to a lattice value (described above) which corresponds to that BDV.
725 // We use the order of insertion (DFS over the def/use graph) to provide a
726 // stable deterministic ordering for visiting DenseMaps (which are unordered)
727 // below. This is important for deterministic compilation.
728 MapVector<Value *, BDVState> States;
730 // Recursively fill in all base defining values reachable from the initial
731 // one for which we don't already know a definite base value for
733 SmallVector<Value*, 16> Worklist;
734 Worklist.push_back(def);
735 States.insert(std::make_pair(def, BDVState()));
736 while (!Worklist.empty()) {
737 Value *Current = Worklist.pop_back_val();
738 assert(!isKnownBaseResult(Current) && "why did it get added?");
740 auto visitIncomingValue = [&](Value *InVal) {
741 Value *Base = findBaseOrBDV(InVal, cache);
742 if (isKnownBaseResult(Base))
743 // Known bases won't need new instructions introduced and can be
746 assert(isExpectedBDVType(Base) && "the only non-base values "
747 "we see should be base defining values");
748 if (States.insert(std::make_pair(Base, BDVState())).second)
749 Worklist.push_back(Base);
751 if (PHINode *Phi = dyn_cast<PHINode>(Current)) {
752 for (Value *InVal : Phi->incoming_values())
753 visitIncomingValue(InVal);
754 } else if (SelectInst *Sel = dyn_cast<SelectInst>(Current)) {
755 visitIncomingValue(Sel->getTrueValue());
756 visitIncomingValue(Sel->getFalseValue());
757 } else if (auto *EE = dyn_cast<ExtractElementInst>(Current)) {
758 visitIncomingValue(EE->getVectorOperand());
759 } else if (auto *IE = dyn_cast<InsertElementInst>(Current)) {
760 visitIncomingValue(IE->getOperand(0)); // vector operand
761 visitIncomingValue(IE->getOperand(1)); // scalar operand
763 // There is one known class of instructions we know we don't handle.
764 assert(isa<ShuffleVectorInst>(Current));
765 llvm_unreachable("unimplemented instruction case");
771 DEBUG(dbgs() << "States after initialization:\n");
772 for (auto Pair : States) {
773 DEBUG(dbgs() << " " << Pair.second << " for " << *Pair.first << "\n");
777 // Return a phi state for a base defining value. We'll generate a new
778 // base state for known bases and expect to find a cached state otherwise.
779 auto getStateForBDV = [&](Value *baseValue) {
780 if (isKnownBaseResult(baseValue))
781 return BDVState(baseValue);
782 auto I = States.find(baseValue);
783 assert(I != States.end() && "lookup failed!");
787 bool progress = true;
790 const size_t oldSize = States.size();
793 // We're only changing values in this loop, thus safe to keep iterators.
794 // Since this is computing a fixed point, the order of visit does not
795 // effect the result. TODO: We could use a worklist here and make this run
797 for (auto Pair : States) {
798 Value *BDV = Pair.first;
799 assert(!isKnownBaseResult(BDV) && "why did it get added?");
801 // Given an input value for the current instruction, return a BDVState
802 // instance which represents the BDV of that value.
803 auto getStateForInput = [&](Value *V) mutable {
804 Value *BDV = findBaseOrBDV(V, cache);
805 return getStateForBDV(BDV);
808 MeetBDVStates calculateMeet;
809 if (SelectInst *select = dyn_cast<SelectInst>(BDV)) {
810 calculateMeet.meetWith(getStateForInput(select->getTrueValue()));
811 calculateMeet.meetWith(getStateForInput(select->getFalseValue()));
812 } else if (PHINode *Phi = dyn_cast<PHINode>(BDV)) {
813 for (Value *Val : Phi->incoming_values())
814 calculateMeet.meetWith(getStateForInput(Val));
815 } else if (auto *EE = dyn_cast<ExtractElementInst>(BDV)) {
816 // The 'meet' for an extractelement is slightly trivial, but it's still
817 // useful in that it drives us to conflict if our input is.
818 calculateMeet.meetWith(getStateForInput(EE->getVectorOperand()));
820 // Given there's a inherent type mismatch between the operands, will
821 // *always* produce Conflict.
822 auto *IE = cast<InsertElementInst>(BDV);
823 calculateMeet.meetWith(getStateForInput(IE->getOperand(0)));
824 calculateMeet.meetWith(getStateForInput(IE->getOperand(1)));
827 BDVState oldState = States[BDV];
828 BDVState newState = calculateMeet.getResult();
829 if (oldState != newState) {
831 States[BDV] = newState;
835 assert(oldSize == States.size() &&
836 "fixed point shouldn't be adding any new nodes to state");
840 DEBUG(dbgs() << "States after meet iteration:\n");
841 for (auto Pair : States) {
842 DEBUG(dbgs() << " " << Pair.second << " for " << *Pair.first << "\n");
846 // Insert Phis for all conflicts
847 // TODO: adjust naming patterns to avoid this order of iteration dependency
848 for (auto Pair : States) {
849 Instruction *I = cast<Instruction>(Pair.first);
850 BDVState State = Pair.second;
851 assert(!isKnownBaseResult(I) && "why did it get added?");
852 assert(!State.isUnknown() && "Optimistic algorithm didn't complete!");
854 // extractelement instructions are a bit special in that we may need to
855 // insert an extract even when we know an exact base for the instruction.
856 // The problem is that we need to convert from a vector base to a scalar
857 // base for the particular indice we're interested in.
858 if (State.isBase() && isa<ExtractElementInst>(I) &&
859 isa<VectorType>(State.getBase()->getType())) {
860 auto *EE = cast<ExtractElementInst>(I);
861 // TODO: In many cases, the new instruction is just EE itself. We should
862 // exploit this, but can't do it here since it would break the invariant
863 // about the BDV not being known to be a base.
864 auto *BaseInst = ExtractElementInst::Create(State.getBase(),
865 EE->getIndexOperand(),
867 BaseInst->setMetadata("is_base_value", MDNode::get(I->getContext(), {}));
868 States[I] = BDVState(BDVState::Base, BaseInst);
871 // Since we're joining a vector and scalar base, they can never be the
872 // same. As a result, we should always see insert element having reached
873 // the conflict state.
874 if (isa<InsertElementInst>(I)) {
875 assert(State.isConflict());
878 if (!State.isConflict())
881 /// Create and insert a new instruction which will represent the base of
882 /// the given instruction 'I'.
883 auto MakeBaseInstPlaceholder = [](Instruction *I) -> Instruction* {
884 if (isa<PHINode>(I)) {
885 BasicBlock *BB = I->getParent();
886 int NumPreds = std::distance(pred_begin(BB), pred_end(BB));
887 assert(NumPreds > 0 && "how did we reach here");
888 std::string Name = suffixed_name_or(I, ".base", "base_phi");
889 return PHINode::Create(I->getType(), NumPreds, Name, I);
890 } else if (SelectInst *Sel = dyn_cast<SelectInst>(I)) {
891 // The undef will be replaced later
892 UndefValue *Undef = UndefValue::get(Sel->getType());
893 std::string Name = suffixed_name_or(I, ".base", "base_select");
894 return SelectInst::Create(Sel->getCondition(), Undef,
896 } else if (auto *EE = dyn_cast<ExtractElementInst>(I)) {
897 UndefValue *Undef = UndefValue::get(EE->getVectorOperand()->getType());
898 std::string Name = suffixed_name_or(I, ".base", "base_ee");
899 return ExtractElementInst::Create(Undef, EE->getIndexOperand(), Name,
902 auto *IE = cast<InsertElementInst>(I);
903 UndefValue *VecUndef = UndefValue::get(IE->getOperand(0)->getType());
904 UndefValue *ScalarUndef = UndefValue::get(IE->getOperand(1)->getType());
905 std::string Name = suffixed_name_or(I, ".base", "base_ie");
906 return InsertElementInst::Create(VecUndef, ScalarUndef,
907 IE->getOperand(2), Name, IE);
911 Instruction *BaseInst = MakeBaseInstPlaceholder(I);
912 // Add metadata marking this as a base value
913 BaseInst->setMetadata("is_base_value", MDNode::get(I->getContext(), {}));
914 States[I] = BDVState(BDVState::Conflict, BaseInst);
917 // Returns a instruction which produces the base pointer for a given
918 // instruction. The instruction is assumed to be an input to one of the BDVs
919 // seen in the inference algorithm above. As such, we must either already
920 // know it's base defining value is a base, or have inserted a new
921 // instruction to propagate the base of it's BDV and have entered that newly
922 // introduced instruction into the state table. In either case, we are
923 // assured to be able to determine an instruction which produces it's base
925 auto getBaseForInput = [&](Value *Input, Instruction *InsertPt) {
926 Value *BDV = findBaseOrBDV(Input, cache);
927 Value *Base = nullptr;
928 if (isKnownBaseResult(BDV)) {
931 // Either conflict or base.
932 assert(States.count(BDV));
933 Base = States[BDV].getBase();
935 assert(Base && "can't be null");
936 // The cast is needed since base traversal may strip away bitcasts
937 if (Base->getType() != Input->getType() &&
939 Base = new BitCastInst(Base, Input->getType(), "cast",
945 // Fixup all the inputs of the new PHIs. Visit order needs to be
946 // deterministic and predictable because we're naming newly created
948 for (auto Pair : States) {
949 Instruction *BDV = cast<Instruction>(Pair.first);
950 BDVState State = Pair.second;
952 assert(!isKnownBaseResult(BDV) && "why did it get added?");
953 assert(!State.isUnknown() && "Optimistic algorithm didn't complete!");
954 if (!State.isConflict())
957 if (PHINode *basephi = dyn_cast<PHINode>(State.getBase())) {
958 PHINode *phi = cast<PHINode>(BDV);
959 unsigned NumPHIValues = phi->getNumIncomingValues();
960 for (unsigned i = 0; i < NumPHIValues; i++) {
961 Value *InVal = phi->getIncomingValue(i);
962 BasicBlock *InBB = phi->getIncomingBlock(i);
964 // If we've already seen InBB, add the same incoming value
965 // we added for it earlier. The IR verifier requires phi
966 // nodes with multiple entries from the same basic block
967 // to have the same incoming value for each of those
968 // entries. If we don't do this check here and basephi
969 // has a different type than base, we'll end up adding two
970 // bitcasts (and hence two distinct values) as incoming
971 // values for the same basic block.
973 int blockIndex = basephi->getBasicBlockIndex(InBB);
974 if (blockIndex != -1) {
975 Value *oldBase = basephi->getIncomingValue(blockIndex);
976 basephi->addIncoming(oldBase, InBB);
979 Value *Base = getBaseForInput(InVal, nullptr);
980 // In essence this assert states: the only way two
981 // values incoming from the same basic block may be
982 // different is by being different bitcasts of the same
983 // value. A cleanup that remains TODO is changing
984 // findBaseOrBDV to return an llvm::Value of the correct
985 // type (and still remain pure). This will remove the
986 // need to add bitcasts.
987 assert(Base->stripPointerCasts() == oldBase->stripPointerCasts() &&
988 "sanity -- findBaseOrBDV should be pure!");
993 // Find the instruction which produces the base for each input. We may
994 // need to insert a bitcast in the incoming block.
995 // TODO: Need to split critical edges if insertion is needed
996 Value *Base = getBaseForInput(InVal, InBB->getTerminator());
997 basephi->addIncoming(Base, InBB);
999 assert(basephi->getNumIncomingValues() == NumPHIValues);
1000 } else if (SelectInst *BaseSel = dyn_cast<SelectInst>(State.getBase())) {
1001 SelectInst *Sel = cast<SelectInst>(BDV);
1002 // Operand 1 & 2 are true, false path respectively. TODO: refactor to
1003 // something more safe and less hacky.
1004 for (int i = 1; i <= 2; i++) {
1005 Value *InVal = Sel->getOperand(i);
1006 // Find the instruction which produces the base for each input. We may
1007 // need to insert a bitcast.
1008 Value *Base = getBaseForInput(InVal, BaseSel);
1009 BaseSel->setOperand(i, Base);
1011 } else if (auto *BaseEE = dyn_cast<ExtractElementInst>(State.getBase())) {
1012 Value *InVal = cast<ExtractElementInst>(BDV)->getVectorOperand();
1013 // Find the instruction which produces the base for each input. We may
1014 // need to insert a bitcast.
1015 Value *Base = getBaseForInput(InVal, BaseEE);
1016 BaseEE->setOperand(0, Base);
1018 auto *BaseIE = cast<InsertElementInst>(State.getBase());
1019 auto *BdvIE = cast<InsertElementInst>(BDV);
1020 auto UpdateOperand = [&](int OperandIdx) {
1021 Value *InVal = BdvIE->getOperand(OperandIdx);
1022 Value *Base = getBaseForInput(InVal, BaseIE);
1023 BaseIE->setOperand(OperandIdx, Base);
1025 UpdateOperand(0); // vector operand
1026 UpdateOperand(1); // scalar operand
1031 // Now that we're done with the algorithm, see if we can optimize the
1032 // results slightly by reducing the number of new instructions needed.
1033 // Arguably, this should be integrated into the algorithm above, but
1034 // doing as a post process step is easier to reason about for the moment.
1035 DenseMap<Value *, Value *> ReverseMap;
1036 SmallPtrSet<Instruction *, 16> NewInsts;
1037 SmallSetVector<AssertingVH<Instruction>, 16> Worklist;
1038 // Note: We need to visit the states in a deterministic order. We uses the
1039 // Keys we sorted above for this purpose. Note that we are papering over a
1040 // bigger problem with the algorithm above - it's visit order is not
1041 // deterministic. A larger change is needed to fix this.
1042 for (auto Pair : States) {
1043 auto *BDV = Pair.first;
1044 auto State = Pair.second;
1045 Value *Base = State.getBase();
1046 assert(BDV && Base);
1047 assert(!isKnownBaseResult(BDV) && "why did it get added?");
1048 assert(isKnownBaseResult(Base) &&
1049 "must be something we 'know' is a base pointer");
1050 if (!State.isConflict())
1053 ReverseMap[Base] = BDV;
1054 if (auto *BaseI = dyn_cast<Instruction>(Base)) {
1055 NewInsts.insert(BaseI);
1056 Worklist.insert(BaseI);
1059 auto ReplaceBaseInstWith = [&](Value *BDV, Instruction *BaseI,
1060 Value *Replacement) {
1061 // Add users which are new instructions (excluding self references)
1062 for (User *U : BaseI->users())
1063 if (auto *UI = dyn_cast<Instruction>(U))
1064 if (NewInsts.count(UI) && UI != BaseI)
1065 Worklist.insert(UI);
1066 // Then do the actual replacement
1067 NewInsts.erase(BaseI);
1068 ReverseMap.erase(BaseI);
1069 BaseI->replaceAllUsesWith(Replacement);
1070 assert(States.count(BDV));
1071 assert(States[BDV].isConflict() && States[BDV].getBase() == BaseI);
1072 States[BDV] = BDVState(BDVState::Conflict, Replacement);
1073 BaseI->eraseFromParent();
1075 const DataLayout &DL = cast<Instruction>(def)->getModule()->getDataLayout();
1076 while (!Worklist.empty()) {
1077 Instruction *BaseI = Worklist.pop_back_val();
1078 assert(NewInsts.count(BaseI));
1079 Value *Bdv = ReverseMap[BaseI];
1080 if (auto *BdvI = dyn_cast<Instruction>(Bdv))
1081 if (BaseI->isIdenticalTo(BdvI)) {
1082 DEBUG(dbgs() << "Identical Base: " << *BaseI << "\n");
1083 ReplaceBaseInstWith(Bdv, BaseI, Bdv);
1086 if (Value *V = SimplifyInstruction(BaseI, DL)) {
1087 DEBUG(dbgs() << "Base " << *BaseI << " simplified to " << *V << "\n");
1088 ReplaceBaseInstWith(Bdv, BaseI, V);
1093 // Cache all of our results so we can cheaply reuse them
1094 // NOTE: This is actually two caches: one of the base defining value
1095 // relation and one of the base pointer relation! FIXME
1096 for (auto Pair : States) {
1097 auto *BDV = Pair.first;
1098 Value *base = Pair.second.getBase();
1099 assert(BDV && base);
1101 std::string fromstr = cache.count(BDV) ? cache[BDV]->getName() : "none";
1102 DEBUG(dbgs() << "Updating base value cache"
1103 << " for: " << BDV->getName()
1104 << " from: " << fromstr
1105 << " to: " << base->getName() << "\n");
1107 if (cache.count(BDV)) {
1108 // Once we transition from the BDV relation being store in the cache to
1109 // the base relation being stored, it must be stable
1110 assert((!isKnownBaseResult(cache[BDV]) || cache[BDV] == base) &&
1111 "base relation should be stable");
1115 assert(cache.count(def));
1119 // For a set of live pointers (base and/or derived), identify the base
1120 // pointer of the object which they are derived from. This routine will
1121 // mutate the IR graph as needed to make the 'base' pointer live at the
1122 // definition site of 'derived'. This ensures that any use of 'derived' can
1123 // also use 'base'. This may involve the insertion of a number of
1124 // additional PHI nodes.
1126 // preconditions: live is a set of pointer type Values
1128 // side effects: may insert PHI nodes into the existing CFG, will preserve
1129 // CFG, will not remove or mutate any existing nodes
1131 // post condition: PointerToBase contains one (derived, base) pair for every
1132 // pointer in live. Note that derived can be equal to base if the original
1133 // pointer was a base pointer.
1135 findBasePointers(const StatepointLiveSetTy &live,
1136 DenseMap<Value *, Value *> &PointerToBase,
1137 DominatorTree *DT, DefiningValueMapTy &DVCache) {
1138 // For the naming of values inserted to be deterministic - which makes for
1139 // much cleaner and more stable tests - we need to assign an order to the
1140 // live values. DenseSets do not provide a deterministic order across runs.
1141 SmallVector<Value *, 64> Temp;
1142 Temp.insert(Temp.end(), live.begin(), live.end());
1143 std::sort(Temp.begin(), Temp.end(), order_by_name);
1144 for (Value *ptr : Temp) {
1145 Value *base = findBasePointer(ptr, DVCache);
1146 assert(base && "failed to find base pointer");
1147 PointerToBase[ptr] = base;
1148 assert((!isa<Instruction>(base) || !isa<Instruction>(ptr) ||
1149 DT->dominates(cast<Instruction>(base)->getParent(),
1150 cast<Instruction>(ptr)->getParent())) &&
1151 "The base we found better dominate the derived pointer");
1153 // If you see this trip and like to live really dangerously, the code should
1154 // be correct, just with idioms the verifier can't handle. You can try
1155 // disabling the verifier at your own substantial risk.
1156 assert(!isa<ConstantPointerNull>(base) &&
1157 "the relocation code needs adjustment to handle the relocation of "
1158 "a null pointer constant without causing false positives in the "
1159 "safepoint ir verifier.");
1163 /// Find the required based pointers (and adjust the live set) for the given
1165 static void findBasePointers(DominatorTree &DT, DefiningValueMapTy &DVCache,
1167 PartiallyConstructedSafepointRecord &result) {
1168 DenseMap<Value *, Value *> PointerToBase;
1169 findBasePointers(result.LiveSet, PointerToBase, &DT, DVCache);
1171 if (PrintBasePointers) {
1172 // Note: Need to print these in a stable order since this is checked in
1174 errs() << "Base Pairs (w/o Relocation):\n";
1175 SmallVector<Value *, 64> Temp;
1176 Temp.reserve(PointerToBase.size());
1177 for (auto Pair : PointerToBase) {
1178 Temp.push_back(Pair.first);
1180 std::sort(Temp.begin(), Temp.end(), order_by_name);
1181 for (Value *Ptr : Temp) {
1182 Value *Base = PointerToBase[Ptr];
1183 errs() << " derived ";
1184 Ptr->printAsOperand(errs(), false);
1186 Base->printAsOperand(errs(), false);
1191 result.PointerToBase = PointerToBase;
1194 /// Given an updated version of the dataflow liveness results, update the
1195 /// liveset and base pointer maps for the call site CS.
1196 static void recomputeLiveInValues(GCPtrLivenessData &RevisedLivenessData,
1198 PartiallyConstructedSafepointRecord &result);
1200 static void recomputeLiveInValues(
1201 Function &F, DominatorTree &DT, ArrayRef<CallSite> toUpdate,
1202 MutableArrayRef<struct PartiallyConstructedSafepointRecord> records) {
1203 // TODO-PERF: reuse the original liveness, then simply run the dataflow
1204 // again. The old values are still live and will help it stabilize quickly.
1205 GCPtrLivenessData RevisedLivenessData;
1206 computeLiveInValues(DT, F, RevisedLivenessData);
1207 for (size_t i = 0; i < records.size(); i++) {
1208 struct PartiallyConstructedSafepointRecord &info = records[i];
1209 const CallSite &CS = toUpdate[i];
1210 recomputeLiveInValues(RevisedLivenessData, CS, info);
1214 // When inserting gc.relocate and gc.result calls, we need to ensure there are
1215 // no uses of the original value / return value between the gc.statepoint and
1216 // the gc.relocate / gc.result call. One case which can arise is a phi node
1217 // starting one of the successor blocks. We also need to be able to insert the
1218 // gc.relocates only on the path which goes through the statepoint. We might
1219 // need to split an edge to make this possible.
1221 normalizeForInvokeSafepoint(BasicBlock *BB, BasicBlock *InvokeParent,
1222 DominatorTree &DT) {
1223 BasicBlock *Ret = BB;
1224 if (!BB->getUniquePredecessor())
1225 Ret = SplitBlockPredecessors(BB, InvokeParent, "", &DT);
1227 // Now that 'Ret' has unique predecessor we can safely remove all phi nodes
1229 FoldSingleEntryPHINodes(Ret);
1230 assert(!isa<PHINode>(Ret->begin()) &&
1231 "All PHI nodes should have been removed!");
1233 // At this point, we can safely insert a gc.relocate or gc.result as the first
1234 // instruction in Ret if needed.
1238 // Create new attribute set containing only attributes which can be transferred
1239 // from original call to the safepoint.
1240 static AttributeSet legalizeCallAttributes(AttributeSet AS) {
1243 for (unsigned Slot = 0; Slot < AS.getNumSlots(); Slot++) {
1244 unsigned Index = AS.getSlotIndex(Slot);
1246 if (Index == AttributeSet::ReturnIndex ||
1247 Index == AttributeSet::FunctionIndex) {
1249 for (Attribute Attr : make_range(AS.begin(Slot), AS.end(Slot))) {
1251 // Do not allow certain attributes - just skip them
1252 // Safepoint can not be read only or read none.
1253 if (Attr.hasAttribute(Attribute::ReadNone) ||
1254 Attr.hasAttribute(Attribute::ReadOnly))
1257 // These attributes control the generation of the gc.statepoint call /
1258 // invoke itself; and once the gc.statepoint is in place, they're of no
1260 if (Attr.hasAttribute("statepoint-num-patch-bytes") ||
1261 Attr.hasAttribute("statepoint-id"))
1264 Ret = Ret.addAttributes(
1265 AS.getContext(), Index,
1266 AttributeSet::get(AS.getContext(), Index, AttrBuilder(Attr)));
1270 // Just skip parameter attributes for now
1276 /// Helper function to place all gc relocates necessary for the given
1279 /// liveVariables - list of variables to be relocated.
1280 /// liveStart - index of the first live variable.
1281 /// basePtrs - base pointers.
1282 /// statepointToken - statepoint instruction to which relocates should be
1284 /// Builder - Llvm IR builder to be used to construct new calls.
1285 static void CreateGCRelocates(ArrayRef<Value *> LiveVariables,
1286 const int LiveStart,
1287 ArrayRef<Value *> BasePtrs,
1288 Instruction *StatepointToken,
1289 IRBuilder<> Builder) {
1290 if (LiveVariables.empty())
1293 auto FindIndex = [](ArrayRef<Value *> LiveVec, Value *Val) {
1294 auto ValIt = std::find(LiveVec.begin(), LiveVec.end(), Val);
1295 assert(ValIt != LiveVec.end() && "Val not found in LiveVec!");
1296 size_t Index = std::distance(LiveVec.begin(), ValIt);
1297 assert(Index < LiveVec.size() && "Bug in std::find?");
1300 Module *M = StatepointToken->getModule();
1302 // All gc_relocate are generated as i8 addrspace(1)* (or a vector type whose
1303 // element type is i8 addrspace(1)*). We originally generated unique
1304 // declarations for each pointer type, but this proved problematic because
1305 // the intrinsic mangling code is incomplete and fragile. Since we're moving
1306 // towards a single unified pointer type anyways, we can just cast everything
1307 // to an i8* of the right address space. A bitcast is added later to convert
1308 // gc_relocate to the actual value's type.
1309 auto getGCRelocateDecl = [&] (Type *Ty) {
1310 assert(isHandledGCPointerType(Ty));
1311 auto AS = Ty->getScalarType()->getPointerAddressSpace();
1312 Type *NewTy = Type::getInt8PtrTy(M->getContext(), AS);
1313 if (auto *VT = dyn_cast<VectorType>(Ty))
1314 NewTy = VectorType::get(NewTy, VT->getNumElements());
1315 return Intrinsic::getDeclaration(M, Intrinsic::experimental_gc_relocate,
1319 // Lazily populated map from input types to the canonicalized form mentioned
1320 // in the comment above. This should probably be cached somewhere more
1322 DenseMap<Type*, Value*> TypeToDeclMap;
1324 for (unsigned i = 0; i < LiveVariables.size(); i++) {
1325 // Generate the gc.relocate call and save the result
1327 Builder.getInt32(LiveStart + FindIndex(LiveVariables, BasePtrs[i]));
1328 Value *LiveIdx = Builder.getInt32(LiveStart + i);
1330 Type *Ty = LiveVariables[i]->getType();
1331 if (!TypeToDeclMap.count(Ty))
1332 TypeToDeclMap[Ty] = getGCRelocateDecl(Ty);
1333 Value *GCRelocateDecl = TypeToDeclMap[Ty];
1335 // only specify a debug name if we can give a useful one
1336 CallInst *Reloc = Builder.CreateCall(
1337 GCRelocateDecl, {StatepointToken, BaseIdx, LiveIdx},
1338 suffixed_name_or(LiveVariables[i], ".relocated", ""));
1339 // Trick CodeGen into thinking there are lots of free registers at this
1341 Reloc->setCallingConv(CallingConv::Cold);
1347 /// This struct is used to defer RAUWs and `eraseFromParent` s. Using this
1348 /// avoids having to worry about keeping around dangling pointers to Values.
1349 class DeferredReplacement {
1350 AssertingVH<Instruction> Old;
1351 AssertingVH<Instruction> New;
1354 explicit DeferredReplacement(Instruction *Old, Instruction *New) :
1355 Old(Old), New(New) {
1356 assert(Old != New && "Not allowed!");
1359 /// Does the task represented by this instance.
1360 void doReplacement() {
1361 Instruction *OldI = Old;
1362 Instruction *NewI = New;
1364 assert(OldI != NewI && "Disallowed at construction?!");
1370 OldI->replaceAllUsesWith(NewI);
1371 OldI->eraseFromParent();
1377 makeStatepointExplicitImpl(const CallSite CS, /* to replace */
1378 const SmallVectorImpl<Value *> &BasePtrs,
1379 const SmallVectorImpl<Value *> &LiveVariables,
1380 PartiallyConstructedSafepointRecord &Result,
1381 std::vector<DeferredReplacement> &Replacements) {
1382 assert(BasePtrs.size() == LiveVariables.size());
1383 assert((UseDeoptBundles || isStatepoint(CS)) &&
1384 "This method expects to be rewriting a statepoint");
1386 // Then go ahead and use the builder do actually do the inserts. We insert
1387 // immediately before the previous instruction under the assumption that all
1388 // arguments will be available here. We can't insert afterwards since we may
1389 // be replacing a terminator.
1390 Instruction *InsertBefore = CS.getInstruction();
1391 IRBuilder<> Builder(InsertBefore);
1393 ArrayRef<Value *> GCArgs(LiveVariables);
1394 uint64_t StatepointID = 0xABCDEF00;
1395 uint32_t NumPatchBytes = 0;
1396 uint32_t Flags = uint32_t(StatepointFlags::None);
1398 ArrayRef<Use> CallArgs;
1399 ArrayRef<Use> DeoptArgs;
1400 ArrayRef<Use> TransitionArgs;
1402 Value *CallTarget = nullptr;
1404 if (UseDeoptBundles) {
1405 CallArgs = {CS.arg_begin(), CS.arg_end()};
1406 DeoptArgs = GetDeoptBundleOperands(CS);
1407 // TODO: we don't fill in TransitionArgs or Flags in this branch, but we
1408 // could have an operand bundle for that too.
1409 AttributeSet OriginalAttrs = CS.getAttributes();
1411 Attribute AttrID = OriginalAttrs.getAttribute(AttributeSet::FunctionIndex,
1413 if (AttrID.isStringAttribute())
1414 AttrID.getValueAsString().getAsInteger(10, StatepointID);
1416 Attribute AttrNumPatchBytes = OriginalAttrs.getAttribute(
1417 AttributeSet::FunctionIndex, "statepoint-num-patch-bytes");
1418 if (AttrNumPatchBytes.isStringAttribute())
1419 AttrNumPatchBytes.getValueAsString().getAsInteger(10, NumPatchBytes);
1421 CallTarget = CS.getCalledValue();
1423 // This branch will be gone soon, and we will soon only support the
1424 // UseDeoptBundles == true configuration.
1425 Statepoint OldSP(CS);
1426 StatepointID = OldSP.getID();
1427 NumPatchBytes = OldSP.getNumPatchBytes();
1428 Flags = OldSP.getFlags();
1430 CallArgs = {OldSP.arg_begin(), OldSP.arg_end()};
1431 DeoptArgs = {OldSP.vm_state_begin(), OldSP.vm_state_end()};
1432 TransitionArgs = {OldSP.gc_transition_args_begin(),
1433 OldSP.gc_transition_args_end()};
1434 CallTarget = OldSP.getCalledValue();
1437 // Create the statepoint given all the arguments
1438 Instruction *Token = nullptr;
1439 AttributeSet ReturnAttrs;
1441 CallInst *ToReplace = cast<CallInst>(CS.getInstruction());
1442 CallInst *Call = Builder.CreateGCStatepointCall(
1443 StatepointID, NumPatchBytes, CallTarget, Flags, CallArgs,
1444 TransitionArgs, DeoptArgs, GCArgs, "safepoint_token");
1446 Call->setTailCall(ToReplace->isTailCall());
1447 Call->setCallingConv(ToReplace->getCallingConv());
1449 // Currently we will fail on parameter attributes and on certain
1450 // function attributes.
1451 AttributeSet NewAttrs = legalizeCallAttributes(ToReplace->getAttributes());
1452 // In case if we can handle this set of attributes - set up function attrs
1453 // directly on statepoint and return attrs later for gc_result intrinsic.
1454 Call->setAttributes(NewAttrs.getFnAttributes());
1455 ReturnAttrs = NewAttrs.getRetAttributes();
1459 // Put the following gc_result and gc_relocate calls immediately after the
1460 // the old call (which we're about to delete)
1461 assert(ToReplace->getNextNode() && "Not a terminator, must have next!");
1462 Builder.SetInsertPoint(ToReplace->getNextNode());
1463 Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc());
1465 InvokeInst *ToReplace = cast<InvokeInst>(CS.getInstruction());
1467 // Insert the new invoke into the old block. We'll remove the old one in a
1468 // moment at which point this will become the new terminator for the
1470 InvokeInst *Invoke = Builder.CreateGCStatepointInvoke(
1471 StatepointID, NumPatchBytes, CallTarget, ToReplace->getNormalDest(),
1472 ToReplace->getUnwindDest(), Flags, CallArgs, TransitionArgs, DeoptArgs,
1473 GCArgs, "statepoint_token");
1475 Invoke->setCallingConv(ToReplace->getCallingConv());
1477 // Currently we will fail on parameter attributes and on certain
1478 // function attributes.
1479 AttributeSet NewAttrs = legalizeCallAttributes(ToReplace->getAttributes());
1480 // In case if we can handle this set of attributes - set up function attrs
1481 // directly on statepoint and return attrs later for gc_result intrinsic.
1482 Invoke->setAttributes(NewAttrs.getFnAttributes());
1483 ReturnAttrs = NewAttrs.getRetAttributes();
1487 // Generate gc relocates in exceptional path
1488 BasicBlock *UnwindBlock = ToReplace->getUnwindDest();
1489 assert(!isa<PHINode>(UnwindBlock->begin()) &&
1490 UnwindBlock->getUniquePredecessor() &&
1491 "can't safely insert in this block!");
1493 Builder.SetInsertPoint(&*UnwindBlock->getFirstInsertionPt());
1494 Builder.SetCurrentDebugLocation(ToReplace->getDebugLoc());
1496 // Attach exceptional gc relocates to the landingpad.
1497 Instruction *ExceptionalToken = UnwindBlock->getLandingPadInst();
1498 Result.UnwindToken = ExceptionalToken;
1500 const unsigned LiveStartIdx = Statepoint(Token).gcArgsStartIdx();
1501 CreateGCRelocates(LiveVariables, LiveStartIdx, BasePtrs, ExceptionalToken,
1504 // Generate gc relocates and returns for normal block
1505 BasicBlock *NormalDest = ToReplace->getNormalDest();
1506 assert(!isa<PHINode>(NormalDest->begin()) &&
1507 NormalDest->getUniquePredecessor() &&
1508 "can't safely insert in this block!");
1510 Builder.SetInsertPoint(&*NormalDest->getFirstInsertionPt());
1512 // gc relocates will be generated later as if it were regular call
1515 assert(Token && "Should be set in one of the above branches!");
1517 if (UseDeoptBundles) {
1518 Token->setName("statepoint_token");
1519 if (!CS.getType()->isVoidTy() && !CS.getInstruction()->use_empty()) {
1521 CS.getInstruction()->hasName() ? CS.getInstruction()->getName() : "";
1522 CallInst *GCResult = Builder.CreateGCResult(Token, CS.getType(), Name);
1523 GCResult->setAttributes(CS.getAttributes().getRetAttributes());
1525 // We cannot RAUW or delete CS.getInstruction() because it could be in the
1526 // live set of some other safepoint, in which case that safepoint's
1527 // PartiallyConstructedSafepointRecord will hold a raw pointer to this
1528 // llvm::Instruction. Instead, we defer the replacement and deletion to
1529 // after the live sets have been made explicit in the IR, and we no longer
1530 // have raw pointers to worry about.
1531 Replacements.emplace_back(CS.getInstruction(), GCResult);
1533 Replacements.emplace_back(CS.getInstruction(), nullptr);
1536 assert(!CS.getInstruction()->hasNUsesOrMore(2) &&
1537 "only valid use before rewrite is gc.result");
1538 assert(!CS.getInstruction()->hasOneUse() ||
1539 isGCResult(cast<Instruction>(*CS.getInstruction()->user_begin())));
1541 // Take the name of the original statepoint token if there was one.
1542 Token->takeName(CS.getInstruction());
1544 // Update the gc.result of the original statepoint (if any) to use the newly
1545 // inserted statepoint. This is safe to do here since the token can't be
1546 // considered a live reference.
1547 CS.getInstruction()->replaceAllUsesWith(Token);
1548 CS.getInstruction()->eraseFromParent();
1551 Result.StatepointToken = Token;
1553 // Second, create a gc.relocate for every live variable
1554 const unsigned LiveStartIdx = Statepoint(Token).gcArgsStartIdx();
1555 CreateGCRelocates(LiveVariables, LiveStartIdx, BasePtrs, Token, Builder);
1559 struct NameOrdering {
1563 bool operator()(NameOrdering const &a, NameOrdering const &b) {
1564 return -1 == a.Derived->getName().compare(b.Derived->getName());
1569 static void StabilizeOrder(SmallVectorImpl<Value *> &BaseVec,
1570 SmallVectorImpl<Value *> &LiveVec) {
1571 assert(BaseVec.size() == LiveVec.size());
1573 SmallVector<NameOrdering, 64> Temp;
1574 for (size_t i = 0; i < BaseVec.size(); i++) {
1576 v.Base = BaseVec[i];
1577 v.Derived = LiveVec[i];
1581 std::sort(Temp.begin(), Temp.end(), NameOrdering());
1582 for (size_t i = 0; i < BaseVec.size(); i++) {
1583 BaseVec[i] = Temp[i].Base;
1584 LiveVec[i] = Temp[i].Derived;
1588 // Replace an existing gc.statepoint with a new one and a set of gc.relocates
1589 // which make the relocations happening at this safepoint explicit.
1591 // WARNING: Does not do any fixup to adjust users of the original live
1592 // values. That's the callers responsibility.
1594 makeStatepointExplicit(DominatorTree &DT, const CallSite &CS,
1595 PartiallyConstructedSafepointRecord &Result,
1596 std::vector<DeferredReplacement> &Replacements) {
1597 const auto &LiveSet = Result.LiveSet;
1598 const auto &PointerToBase = Result.PointerToBase;
1600 // Convert to vector for efficient cross referencing.
1601 SmallVector<Value *, 64> BaseVec, LiveVec;
1602 LiveVec.reserve(LiveSet.size());
1603 BaseVec.reserve(LiveSet.size());
1604 for (Value *L : LiveSet) {
1605 LiveVec.push_back(L);
1606 assert(PointerToBase.count(L));
1607 Value *Base = PointerToBase.find(L)->second;
1608 BaseVec.push_back(Base);
1610 assert(LiveVec.size() == BaseVec.size());
1612 // To make the output IR slightly more stable (for use in diffs), ensure a
1613 // fixed order of the values in the safepoint (by sorting the value name).
1614 // The order is otherwise meaningless.
1615 StabilizeOrder(BaseVec, LiveVec);
1617 // Do the actual rewriting and delete the old statepoint
1618 makeStatepointExplicitImpl(CS, BaseVec, LiveVec, Result, Replacements);
1621 // Helper function for the relocationViaAlloca.
1623 // It receives iterator to the statepoint gc relocates and emits a store to the
1624 // assigned location (via allocaMap) for the each one of them. It adds the
1625 // visited values into the visitedLiveValues set, which we will later use them
1626 // for sanity checking.
1628 insertRelocationStores(iterator_range<Value::user_iterator> GCRelocs,
1629 DenseMap<Value *, Value *> &AllocaMap,
1630 DenseSet<Value *> &VisitedLiveValues) {
1632 for (User *U : GCRelocs) {
1633 GCRelocateInst *Relocate = dyn_cast<GCRelocateInst>(U);
1637 Value *OriginalValue = const_cast<Value *>(Relocate->getDerivedPtr());
1638 assert(AllocaMap.count(OriginalValue));
1639 Value *Alloca = AllocaMap[OriginalValue];
1641 // Emit store into the related alloca
1642 // All gc_relocates are i8 addrspace(1)* typed, and it must be bitcasted to
1643 // the correct type according to alloca.
1644 assert(Relocate->getNextNode() &&
1645 "Should always have one since it's not a terminator");
1646 IRBuilder<> Builder(Relocate->getNextNode());
1647 Value *CastedRelocatedValue =
1648 Builder.CreateBitCast(Relocate,
1649 cast<AllocaInst>(Alloca)->getAllocatedType(),
1650 suffixed_name_or(Relocate, ".casted", ""));
1652 StoreInst *Store = new StoreInst(CastedRelocatedValue, Alloca);
1653 Store->insertAfter(cast<Instruction>(CastedRelocatedValue));
1656 VisitedLiveValues.insert(OriginalValue);
1661 // Helper function for the "relocationViaAlloca". Similar to the
1662 // "insertRelocationStores" but works for rematerialized values.
1664 insertRematerializationStores(
1665 RematerializedValueMapTy RematerializedValues,
1666 DenseMap<Value *, Value *> &AllocaMap,
1667 DenseSet<Value *> &VisitedLiveValues) {
1669 for (auto RematerializedValuePair: RematerializedValues) {
1670 Instruction *RematerializedValue = RematerializedValuePair.first;
1671 Value *OriginalValue = RematerializedValuePair.second;
1673 assert(AllocaMap.count(OriginalValue) &&
1674 "Can not find alloca for rematerialized value");
1675 Value *Alloca = AllocaMap[OriginalValue];
1677 StoreInst *Store = new StoreInst(RematerializedValue, Alloca);
1678 Store->insertAfter(RematerializedValue);
1681 VisitedLiveValues.insert(OriginalValue);
1686 /// Do all the relocation update via allocas and mem2reg
1687 static void relocationViaAlloca(
1688 Function &F, DominatorTree &DT, ArrayRef<Value *> Live,
1689 ArrayRef<PartiallyConstructedSafepointRecord> Records) {
1691 // record initial number of (static) allocas; we'll check we have the same
1692 // number when we get done.
1693 int InitialAllocaNum = 0;
1694 for (auto I = F.getEntryBlock().begin(), E = F.getEntryBlock().end(); I != E;
1696 if (isa<AllocaInst>(*I))
1700 // TODO-PERF: change data structures, reserve
1701 DenseMap<Value *, Value *> AllocaMap;
1702 SmallVector<AllocaInst *, 200> PromotableAllocas;
1703 // Used later to chack that we have enough allocas to store all values
1704 std::size_t NumRematerializedValues = 0;
1705 PromotableAllocas.reserve(Live.size());
1707 // Emit alloca for "LiveValue" and record it in "allocaMap" and
1708 // "PromotableAllocas"
1709 auto emitAllocaFor = [&](Value *LiveValue) {
1710 AllocaInst *Alloca = new AllocaInst(LiveValue->getType(), "",
1711 F.getEntryBlock().getFirstNonPHI());
1712 AllocaMap[LiveValue] = Alloca;
1713 PromotableAllocas.push_back(Alloca);
1716 // Emit alloca for each live gc pointer
1717 for (Value *V : Live)
1720 // Emit allocas for rematerialized values
1721 for (const auto &Info : Records)
1722 for (auto RematerializedValuePair : Info.RematerializedValues) {
1723 Value *OriginalValue = RematerializedValuePair.second;
1724 if (AllocaMap.count(OriginalValue) != 0)
1727 emitAllocaFor(OriginalValue);
1728 ++NumRematerializedValues;
1731 // The next two loops are part of the same conceptual operation. We need to
1732 // insert a store to the alloca after the original def and at each
1733 // redefinition. We need to insert a load before each use. These are split
1734 // into distinct loops for performance reasons.
1736 // Update gc pointer after each statepoint: either store a relocated value or
1737 // null (if no relocated value was found for this gc pointer and it is not a
1738 // gc_result). This must happen before we update the statepoint with load of
1739 // alloca otherwise we lose the link between statepoint and old def.
1740 for (const auto &Info : Records) {
1741 Value *Statepoint = Info.StatepointToken;
1743 // This will be used for consistency check
1744 DenseSet<Value *> VisitedLiveValues;
1746 // Insert stores for normal statepoint gc relocates
1747 insertRelocationStores(Statepoint->users(), AllocaMap, VisitedLiveValues);
1749 // In case if it was invoke statepoint
1750 // we will insert stores for exceptional path gc relocates.
1751 if (isa<InvokeInst>(Statepoint)) {
1752 insertRelocationStores(Info.UnwindToken->users(), AllocaMap,
1756 // Do similar thing with rematerialized values
1757 insertRematerializationStores(Info.RematerializedValues, AllocaMap,
1760 if (ClobberNonLive) {
1761 // As a debugging aid, pretend that an unrelocated pointer becomes null at
1762 // the gc.statepoint. This will turn some subtle GC problems into
1763 // slightly easier to debug SEGVs. Note that on large IR files with
1764 // lots of gc.statepoints this is extremely costly both memory and time
1766 SmallVector<AllocaInst *, 64> ToClobber;
1767 for (auto Pair : AllocaMap) {
1768 Value *Def = Pair.first;
1769 AllocaInst *Alloca = cast<AllocaInst>(Pair.second);
1771 // This value was relocated
1772 if (VisitedLiveValues.count(Def)) {
1775 ToClobber.push_back(Alloca);
1778 auto InsertClobbersAt = [&](Instruction *IP) {
1779 for (auto *AI : ToClobber) {
1780 auto AIType = cast<PointerType>(AI->getType());
1781 auto PT = cast<PointerType>(AIType->getElementType());
1782 Constant *CPN = ConstantPointerNull::get(PT);
1783 StoreInst *Store = new StoreInst(CPN, AI);
1784 Store->insertBefore(IP);
1788 // Insert the clobbering stores. These may get intermixed with the
1789 // gc.results and gc.relocates, but that's fine.
1790 if (auto II = dyn_cast<InvokeInst>(Statepoint)) {
1791 InsertClobbersAt(&*II->getNormalDest()->getFirstInsertionPt());
1792 InsertClobbersAt(&*II->getUnwindDest()->getFirstInsertionPt());
1794 InsertClobbersAt(cast<Instruction>(Statepoint)->getNextNode());
1799 // Update use with load allocas and add store for gc_relocated.
1800 for (auto Pair : AllocaMap) {
1801 Value *Def = Pair.first;
1802 Value *Alloca = Pair.second;
1804 // We pre-record the uses of allocas so that we dont have to worry about
1805 // later update that changes the user information..
1807 SmallVector<Instruction *, 20> Uses;
1808 // PERF: trade a linear scan for repeated reallocation
1809 Uses.reserve(std::distance(Def->user_begin(), Def->user_end()));
1810 for (User *U : Def->users()) {
1811 if (!isa<ConstantExpr>(U)) {
1812 // If the def has a ConstantExpr use, then the def is either a
1813 // ConstantExpr use itself or null. In either case
1814 // (recursively in the first, directly in the second), the oop
1815 // it is ultimately dependent on is null and this particular
1816 // use does not need to be fixed up.
1817 Uses.push_back(cast<Instruction>(U));
1821 std::sort(Uses.begin(), Uses.end());
1822 auto Last = std::unique(Uses.begin(), Uses.end());
1823 Uses.erase(Last, Uses.end());
1825 for (Instruction *Use : Uses) {
1826 if (isa<PHINode>(Use)) {
1827 PHINode *Phi = cast<PHINode>(Use);
1828 for (unsigned i = 0; i < Phi->getNumIncomingValues(); i++) {
1829 if (Def == Phi->getIncomingValue(i)) {
1830 LoadInst *Load = new LoadInst(
1831 Alloca, "", Phi->getIncomingBlock(i)->getTerminator());
1832 Phi->setIncomingValue(i, Load);
1836 LoadInst *Load = new LoadInst(Alloca, "", Use);
1837 Use->replaceUsesOfWith(Def, Load);
1841 // Emit store for the initial gc value. Store must be inserted after load,
1842 // otherwise store will be in alloca's use list and an extra load will be
1843 // inserted before it.
1844 StoreInst *Store = new StoreInst(Def, Alloca);
1845 if (Instruction *Inst = dyn_cast<Instruction>(Def)) {
1846 if (InvokeInst *Invoke = dyn_cast<InvokeInst>(Inst)) {
1847 // InvokeInst is a TerminatorInst so the store need to be inserted
1848 // into its normal destination block.
1849 BasicBlock *NormalDest = Invoke->getNormalDest();
1850 Store->insertBefore(NormalDest->getFirstNonPHI());
1852 assert(!Inst->isTerminator() &&
1853 "The only TerminatorInst that can produce a value is "
1854 "InvokeInst which is handled above.");
1855 Store->insertAfter(Inst);
1858 assert(isa<Argument>(Def));
1859 Store->insertAfter(cast<Instruction>(Alloca));
1863 assert(PromotableAllocas.size() == Live.size() + NumRematerializedValues &&
1864 "we must have the same allocas with lives");
1865 if (!PromotableAllocas.empty()) {
1866 // Apply mem2reg to promote alloca to SSA
1867 PromoteMemToReg(PromotableAllocas, DT);
1871 for (auto &I : F.getEntryBlock())
1872 if (isa<AllocaInst>(I))
1874 assert(InitialAllocaNum == 0 && "We must not introduce any extra allocas");
1878 /// Implement a unique function which doesn't require we sort the input
1879 /// vector. Doing so has the effect of changing the output of a couple of
1880 /// tests in ways which make them less useful in testing fused safepoints.
1881 template <typename T> static void unique_unsorted(SmallVectorImpl<T> &Vec) {
1882 SmallSet<T, 8> Seen;
1883 Vec.erase(std::remove_if(Vec.begin(), Vec.end(), [&](const T &V) {
1884 return !Seen.insert(V).second;
1888 /// Insert holders so that each Value is obviously live through the entire
1889 /// lifetime of the call.
1890 static void insertUseHolderAfter(CallSite &CS, const ArrayRef<Value *> Values,
1891 SmallVectorImpl<CallInst *> &Holders) {
1893 // No values to hold live, might as well not insert the empty holder
1896 Module *M = CS.getInstruction()->getModule();
1897 // Use a dummy vararg function to actually hold the values live
1898 Function *Func = cast<Function>(M->getOrInsertFunction(
1899 "__tmp_use", FunctionType::get(Type::getVoidTy(M->getContext()), true)));
1901 // For call safepoints insert dummy calls right after safepoint
1902 Holders.push_back(CallInst::Create(Func, Values, "",
1903 &*++CS.getInstruction()->getIterator()));
1906 // For invoke safepooints insert dummy calls both in normal and
1907 // exceptional destination blocks
1908 auto *II = cast<InvokeInst>(CS.getInstruction());
1909 Holders.push_back(CallInst::Create(
1910 Func, Values, "", &*II->getNormalDest()->getFirstInsertionPt()));
1911 Holders.push_back(CallInst::Create(
1912 Func, Values, "", &*II->getUnwindDest()->getFirstInsertionPt()));
1915 static void findLiveReferences(
1916 Function &F, DominatorTree &DT, ArrayRef<CallSite> toUpdate,
1917 MutableArrayRef<struct PartiallyConstructedSafepointRecord> records) {
1918 GCPtrLivenessData OriginalLivenessData;
1919 computeLiveInValues(DT, F, OriginalLivenessData);
1920 for (size_t i = 0; i < records.size(); i++) {
1921 struct PartiallyConstructedSafepointRecord &info = records[i];
1922 const CallSite &CS = toUpdate[i];
1923 analyzeParsePointLiveness(DT, OriginalLivenessData, CS, info);
1927 /// Remove any vector of pointers from the live set by scalarizing them over the
1928 /// statepoint instruction. Adds the scalarized pieces to the live set. It
1929 /// would be preferable to include the vector in the statepoint itself, but
1930 /// the lowering code currently does not handle that. Extending it would be
1931 /// slightly non-trivial since it requires a format change. Given how rare
1932 /// such cases are (for the moment?) scalarizing is an acceptable compromise.
1933 static void splitVectorValues(Instruction *StatepointInst,
1934 StatepointLiveSetTy &LiveSet,
1935 DenseMap<Value *, Value *>& PointerToBase,
1936 DominatorTree &DT) {
1937 SmallVector<Value *, 16> ToSplit;
1938 for (Value *V : LiveSet)
1939 if (isa<VectorType>(V->getType()))
1940 ToSplit.push_back(V);
1942 if (ToSplit.empty())
1945 DenseMap<Value *, SmallVector<Value *, 16>> ElementMapping;
1947 Function &F = *(StatepointInst->getParent()->getParent());
1949 DenseMap<Value *, AllocaInst *> AllocaMap;
1950 // First is normal return, second is exceptional return (invoke only)
1951 DenseMap<Value *, std::pair<Value *, Value *>> Replacements;
1952 for (Value *V : ToSplit) {
1953 AllocaInst *Alloca =
1954 new AllocaInst(V->getType(), "", F.getEntryBlock().getFirstNonPHI());
1955 AllocaMap[V] = Alloca;
1957 VectorType *VT = cast<VectorType>(V->getType());
1958 IRBuilder<> Builder(StatepointInst);
1959 SmallVector<Value *, 16> Elements;
1960 for (unsigned i = 0; i < VT->getNumElements(); i++)
1961 Elements.push_back(Builder.CreateExtractElement(V, Builder.getInt32(i)));
1962 ElementMapping[V] = Elements;
1964 auto InsertVectorReform = [&](Instruction *IP) {
1965 Builder.SetInsertPoint(IP);
1966 Builder.SetCurrentDebugLocation(IP->getDebugLoc());
1967 Value *ResultVec = UndefValue::get(VT);
1968 for (unsigned i = 0; i < VT->getNumElements(); i++)
1969 ResultVec = Builder.CreateInsertElement(ResultVec, Elements[i],
1970 Builder.getInt32(i));
1974 if (isa<CallInst>(StatepointInst)) {
1975 BasicBlock::iterator Next(StatepointInst);
1977 Instruction *IP = &*(Next);
1978 Replacements[V].first = InsertVectorReform(IP);
1979 Replacements[V].second = nullptr;
1981 InvokeInst *Invoke = cast<InvokeInst>(StatepointInst);
1982 // We've already normalized - check that we don't have shared destination
1984 BasicBlock *NormalDest = Invoke->getNormalDest();
1985 assert(!isa<PHINode>(NormalDest->begin()));
1986 BasicBlock *UnwindDest = Invoke->getUnwindDest();
1987 assert(!isa<PHINode>(UnwindDest->begin()));
1988 // Insert insert element sequences in both successors
1989 Instruction *IP = &*(NormalDest->getFirstInsertionPt());
1990 Replacements[V].first = InsertVectorReform(IP);
1991 IP = &*(UnwindDest->getFirstInsertionPt());
1992 Replacements[V].second = InsertVectorReform(IP);
1996 for (Value *V : ToSplit) {
1997 AllocaInst *Alloca = AllocaMap[V];
1999 // Capture all users before we start mutating use lists
2000 SmallVector<Instruction *, 16> Users;
2001 for (User *U : V->users())
2002 Users.push_back(cast<Instruction>(U));
2004 for (Instruction *I : Users) {
2005 if (auto Phi = dyn_cast<PHINode>(I)) {
2006 for (unsigned i = 0; i < Phi->getNumIncomingValues(); i++)
2007 if (V == Phi->getIncomingValue(i)) {
2008 LoadInst *Load = new LoadInst(
2009 Alloca, "", Phi->getIncomingBlock(i)->getTerminator());
2010 Phi->setIncomingValue(i, Load);
2013 LoadInst *Load = new LoadInst(Alloca, "", I);
2014 I->replaceUsesOfWith(V, Load);
2018 // Store the original value and the replacement value into the alloca
2019 StoreInst *Store = new StoreInst(V, Alloca);
2020 if (auto I = dyn_cast<Instruction>(V))
2021 Store->insertAfter(I);
2023 Store->insertAfter(Alloca);
2025 // Normal return for invoke, or call return
2026 Instruction *Replacement = cast<Instruction>(Replacements[V].first);
2027 (new StoreInst(Replacement, Alloca))->insertAfter(Replacement);
2028 // Unwind return for invoke only
2029 Replacement = cast_or_null<Instruction>(Replacements[V].second);
2031 (new StoreInst(Replacement, Alloca))->insertAfter(Replacement);
2034 // apply mem2reg to promote alloca to SSA
2035 SmallVector<AllocaInst *, 16> Allocas;
2036 for (Value *V : ToSplit)
2037 Allocas.push_back(AllocaMap[V]);
2038 PromoteMemToReg(Allocas, DT);
2040 // Update our tracking of live pointers and base mappings to account for the
2041 // changes we just made.
2042 for (Value *V : ToSplit) {
2043 auto &Elements = ElementMapping[V];
2046 LiveSet.insert(Elements.begin(), Elements.end());
2047 // We need to update the base mapping as well.
2048 assert(PointerToBase.count(V));
2049 Value *OldBase = PointerToBase[V];
2050 auto &BaseElements = ElementMapping[OldBase];
2051 PointerToBase.erase(V);
2052 assert(Elements.size() == BaseElements.size());
2053 for (unsigned i = 0; i < Elements.size(); i++) {
2054 Value *Elem = Elements[i];
2055 PointerToBase[Elem] = BaseElements[i];
2060 // Helper function for the "rematerializeLiveValues". It walks use chain
2061 // starting from the "CurrentValue" until it meets "BaseValue". Only "simple"
2062 // values are visited (currently it is GEP's and casts). Returns true if it
2063 // successfully reached "BaseValue" and false otherwise.
2064 // Fills "ChainToBase" array with all visited values. "BaseValue" is not
2066 static bool findRematerializableChainToBasePointer(
2067 SmallVectorImpl<Instruction*> &ChainToBase,
2068 Value *CurrentValue, Value *BaseValue) {
2070 // We have found a base value
2071 if (CurrentValue == BaseValue) {
2075 if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(CurrentValue)) {
2076 ChainToBase.push_back(GEP);
2077 return findRematerializableChainToBasePointer(ChainToBase,
2078 GEP->getPointerOperand(),
2082 if (CastInst *CI = dyn_cast<CastInst>(CurrentValue)) {
2083 if (!CI->isNoopCast(CI->getModule()->getDataLayout()))
2086 ChainToBase.push_back(CI);
2087 return findRematerializableChainToBasePointer(ChainToBase,
2088 CI->getOperand(0), BaseValue);
2091 // Not supported instruction in the chain
2095 // Helper function for the "rematerializeLiveValues". Compute cost of the use
2096 // chain we are going to rematerialize.
2098 chainToBasePointerCost(SmallVectorImpl<Instruction*> &Chain,
2099 TargetTransformInfo &TTI) {
2102 for (Instruction *Instr : Chain) {
2103 if (CastInst *CI = dyn_cast<CastInst>(Instr)) {
2104 assert(CI->isNoopCast(CI->getModule()->getDataLayout()) &&
2105 "non noop cast is found during rematerialization");
2107 Type *SrcTy = CI->getOperand(0)->getType();
2108 Cost += TTI.getCastInstrCost(CI->getOpcode(), CI->getType(), SrcTy);
2110 } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Instr)) {
2111 // Cost of the address calculation
2112 Type *ValTy = GEP->getPointerOperandType()->getPointerElementType();
2113 Cost += TTI.getAddressComputationCost(ValTy);
2115 // And cost of the GEP itself
2116 // TODO: Use TTI->getGEPCost here (it exists, but appears to be not
2117 // allowed for the external usage)
2118 if (!GEP->hasAllConstantIndices())
2122 llvm_unreachable("unsupported instruciton type during rematerialization");
2129 // From the statepoint live set pick values that are cheaper to recompute then
2130 // to relocate. Remove this values from the live set, rematerialize them after
2131 // statepoint and record them in "Info" structure. Note that similar to
2132 // relocated values we don't do any user adjustments here.
2133 static void rematerializeLiveValues(CallSite CS,
2134 PartiallyConstructedSafepointRecord &Info,
2135 TargetTransformInfo &TTI) {
2136 const unsigned int ChainLengthThreshold = 10;
2138 // Record values we are going to delete from this statepoint live set.
2139 // We can not di this in following loop due to iterator invalidation.
2140 SmallVector<Value *, 32> LiveValuesToBeDeleted;
2142 for (Value *LiveValue: Info.LiveSet) {
2143 // For each live pointer find it's defining chain
2144 SmallVector<Instruction *, 3> ChainToBase;
2145 assert(Info.PointerToBase.count(LiveValue));
2147 findRematerializableChainToBasePointer(ChainToBase,
2149 Info.PointerToBase[LiveValue]);
2150 // Nothing to do, or chain is too long
2152 ChainToBase.size() == 0 ||
2153 ChainToBase.size() > ChainLengthThreshold)
2156 // Compute cost of this chain
2157 unsigned Cost = chainToBasePointerCost(ChainToBase, TTI);
2158 // TODO: We can also account for cases when we will be able to remove some
2159 // of the rematerialized values by later optimization passes. I.e if
2160 // we rematerialized several intersecting chains. Or if original values
2161 // don't have any uses besides this statepoint.
2163 // For invokes we need to rematerialize each chain twice - for normal and
2164 // for unwind basic blocks. Model this by multiplying cost by two.
2165 if (CS.isInvoke()) {
2168 // If it's too expensive - skip it
2169 if (Cost >= RematerializationThreshold)
2172 // Remove value from the live set
2173 LiveValuesToBeDeleted.push_back(LiveValue);
2175 // Clone instructions and record them inside "Info" structure
2177 // Walk backwards to visit top-most instructions first
2178 std::reverse(ChainToBase.begin(), ChainToBase.end());
2180 // Utility function which clones all instructions from "ChainToBase"
2181 // and inserts them before "InsertBefore". Returns rematerialized value
2182 // which should be used after statepoint.
2183 auto rematerializeChain = [&ChainToBase](Instruction *InsertBefore) {
2184 Instruction *LastClonedValue = nullptr;
2185 Instruction *LastValue = nullptr;
2186 for (Instruction *Instr: ChainToBase) {
2187 // Only GEP's and casts are suported as we need to be careful to not
2188 // introduce any new uses of pointers not in the liveset.
2189 // Note that it's fine to introduce new uses of pointers which were
2190 // otherwise not used after this statepoint.
2191 assert(isa<GetElementPtrInst>(Instr) || isa<CastInst>(Instr));
2193 Instruction *ClonedValue = Instr->clone();
2194 ClonedValue->insertBefore(InsertBefore);
2195 ClonedValue->setName(Instr->getName() + ".remat");
2197 // If it is not first instruction in the chain then it uses previously
2198 // cloned value. We should update it to use cloned value.
2199 if (LastClonedValue) {
2201 ClonedValue->replaceUsesOfWith(LastValue, LastClonedValue);
2203 // Assert that cloned instruction does not use any instructions from
2204 // this chain other than LastClonedValue
2205 for (auto OpValue : ClonedValue->operand_values()) {
2206 assert(std::find(ChainToBase.begin(), ChainToBase.end(), OpValue) ==
2207 ChainToBase.end() &&
2208 "incorrect use in rematerialization chain");
2213 LastClonedValue = ClonedValue;
2216 assert(LastClonedValue);
2217 return LastClonedValue;
2220 // Different cases for calls and invokes. For invokes we need to clone
2221 // instructions both on normal and unwind path.
2223 Instruction *InsertBefore = CS.getInstruction()->getNextNode();
2224 assert(InsertBefore);
2225 Instruction *RematerializedValue = rematerializeChain(InsertBefore);
2226 Info.RematerializedValues[RematerializedValue] = LiveValue;
2228 InvokeInst *Invoke = cast<InvokeInst>(CS.getInstruction());
2230 Instruction *NormalInsertBefore =
2231 &*Invoke->getNormalDest()->getFirstInsertionPt();
2232 Instruction *UnwindInsertBefore =
2233 &*Invoke->getUnwindDest()->getFirstInsertionPt();
2235 Instruction *NormalRematerializedValue =
2236 rematerializeChain(NormalInsertBefore);
2237 Instruction *UnwindRematerializedValue =
2238 rematerializeChain(UnwindInsertBefore);
2240 Info.RematerializedValues[NormalRematerializedValue] = LiveValue;
2241 Info.RematerializedValues[UnwindRematerializedValue] = LiveValue;
2245 // Remove rematerializaed values from the live set
2246 for (auto LiveValue: LiveValuesToBeDeleted) {
2247 Info.LiveSet.erase(LiveValue);
2251 static bool insertParsePoints(Function &F, DominatorTree &DT,
2252 TargetTransformInfo &TTI,
2253 SmallVectorImpl<CallSite> &ToUpdate) {
2255 // sanity check the input
2256 std::set<CallSite> Uniqued;
2257 Uniqued.insert(ToUpdate.begin(), ToUpdate.end());
2258 assert(Uniqued.size() == ToUpdate.size() && "no duplicates please!");
2260 for (CallSite CS : ToUpdate) {
2261 assert(CS.getInstruction()->getParent()->getParent() == &F);
2262 assert((UseDeoptBundles || isStatepoint(CS)) &&
2263 "expected to already be a deopt statepoint");
2267 // When inserting gc.relocates for invokes, we need to be able to insert at
2268 // the top of the successor blocks. See the comment on
2269 // normalForInvokeSafepoint on exactly what is needed. Note that this step
2270 // may restructure the CFG.
2271 for (CallSite CS : ToUpdate) {
2274 auto *II = cast<InvokeInst>(CS.getInstruction());
2275 normalizeForInvokeSafepoint(II->getNormalDest(), II->getParent(), DT);
2276 normalizeForInvokeSafepoint(II->getUnwindDest(), II->getParent(), DT);
2279 // A list of dummy calls added to the IR to keep various values obviously
2280 // live in the IR. We'll remove all of these when done.
2281 SmallVector<CallInst *, 64> Holders;
2283 // Insert a dummy call with all of the arguments to the vm_state we'll need
2284 // for the actual safepoint insertion. This ensures reference arguments in
2285 // the deopt argument list are considered live through the safepoint (and
2286 // thus makes sure they get relocated.)
2287 for (CallSite CS : ToUpdate) {
2288 SmallVector<Value *, 64> DeoptValues;
2290 iterator_range<const Use *> DeoptStateRange =
2292 ? iterator_range<const Use *>(GetDeoptBundleOperands(CS))
2293 : iterator_range<const Use *>(Statepoint(CS).vm_state_args());
2295 for (Value *Arg : DeoptStateRange) {
2296 assert(!isUnhandledGCPointerType(Arg->getType()) &&
2297 "support for FCA unimplemented");
2298 if (isHandledGCPointerType(Arg->getType()))
2299 DeoptValues.push_back(Arg);
2302 insertUseHolderAfter(CS, DeoptValues, Holders);
2305 SmallVector<PartiallyConstructedSafepointRecord, 64> Records(ToUpdate.size());
2307 // A) Identify all gc pointers which are statically live at the given call
2309 findLiveReferences(F, DT, ToUpdate, Records);
2311 // B) Find the base pointers for each live pointer
2312 /* scope for caching */ {
2313 // Cache the 'defining value' relation used in the computation and
2314 // insertion of base phis and selects. This ensures that we don't insert
2315 // large numbers of duplicate base_phis.
2316 DefiningValueMapTy DVCache;
2318 for (size_t i = 0; i < Records.size(); i++) {
2319 PartiallyConstructedSafepointRecord &info = Records[i];
2320 findBasePointers(DT, DVCache, ToUpdate[i], info);
2322 } // end of cache scope
2324 // The base phi insertion logic (for any safepoint) may have inserted new
2325 // instructions which are now live at some safepoint. The simplest such
2328 // phi a <-- will be a new base_phi here
2329 // safepoint 1 <-- that needs to be live here
2333 // We insert some dummy calls after each safepoint to definitely hold live
2334 // the base pointers which were identified for that safepoint. We'll then
2335 // ask liveness for _every_ base inserted to see what is now live. Then we
2336 // remove the dummy calls.
2337 Holders.reserve(Holders.size() + Records.size());
2338 for (size_t i = 0; i < Records.size(); i++) {
2339 PartiallyConstructedSafepointRecord &Info = Records[i];
2341 SmallVector<Value *, 128> Bases;
2342 for (auto Pair : Info.PointerToBase)
2343 Bases.push_back(Pair.second);
2345 insertUseHolderAfter(ToUpdate[i], Bases, Holders);
2348 // By selecting base pointers, we've effectively inserted new uses. Thus, we
2349 // need to rerun liveness. We may *also* have inserted new defs, but that's
2350 // not the key issue.
2351 recomputeLiveInValues(F, DT, ToUpdate, Records);
2353 if (PrintBasePointers) {
2354 for (auto &Info : Records) {
2355 errs() << "Base Pairs: (w/Relocation)\n";
2356 for (auto Pair : Info.PointerToBase) {
2357 errs() << " derived ";
2358 Pair.first->printAsOperand(errs(), false);
2360 Pair.second->printAsOperand(errs(), false);
2366 // It is possible that non-constant live variables have a constant base. For
2367 // example, a GEP with a variable offset from a global. In this case we can
2368 // remove it from the liveset. We already don't add constants to the liveset
2369 // because we assume they won't move at runtime and the GC doesn't need to be
2370 // informed about them. The same reasoning applies if the base is constant.
2371 // Note that the relocation placement code relies on this filtering for
2372 // correctness as it expects the base to be in the liveset, which isn't true
2373 // if the base is constant.
2374 for (auto &Info : Records)
2375 for (auto &BasePair : Info.PointerToBase)
2376 if (isa<Constant>(BasePair.second))
2377 Info.LiveSet.erase(BasePair.first);
2379 for (CallInst *CI : Holders)
2380 CI->eraseFromParent();
2384 // Do a limited scalarization of any live at safepoint vector values which
2385 // contain pointers. This enables this pass to run after vectorization at
2386 // the cost of some possible performance loss. Note: This is known to not
2387 // handle updating of the side tables correctly which can lead to relocation
2388 // bugs when the same vector is live at multiple statepoints. We're in the
2389 // process of implementing the alternate lowering - relocating the
2390 // vector-of-pointers as first class item and updating the backend to
2391 // understand that - but that's not yet complete.
2393 for (size_t i = 0; i < Records.size(); i++) {
2394 PartiallyConstructedSafepointRecord &Info = Records[i];
2395 Instruction *Statepoint = ToUpdate[i].getInstruction();
2396 splitVectorValues(cast<Instruction>(Statepoint), Info.LiveSet,
2397 Info.PointerToBase, DT);
2400 // In order to reduce live set of statepoint we might choose to rematerialize
2401 // some values instead of relocating them. This is purely an optimization and
2402 // does not influence correctness.
2403 for (size_t i = 0; i < Records.size(); i++)
2404 rematerializeLiveValues(ToUpdate[i], Records[i], TTI);
2406 // We need this to safely RAUW and delete call or invoke return values that
2407 // may themselves be live over a statepoint. For details, please see usage in
2408 // makeStatepointExplicitImpl.
2409 std::vector<DeferredReplacement> Replacements;
2411 // Now run through and replace the existing statepoints with new ones with
2412 // the live variables listed. We do not yet update uses of the values being
2413 // relocated. We have references to live variables that need to
2414 // survive to the last iteration of this loop. (By construction, the
2415 // previous statepoint can not be a live variable, thus we can and remove
2416 // the old statepoint calls as we go.)
2417 for (size_t i = 0; i < Records.size(); i++)
2418 makeStatepointExplicit(DT, ToUpdate[i], Records[i], Replacements);
2420 ToUpdate.clear(); // prevent accident use of invalid CallSites
2422 for (auto &PR : Replacements)
2425 Replacements.clear();
2427 for (auto &Info : Records) {
2428 // These live sets may contain state Value pointers, since we replaced calls
2429 // with operand bundles with calls wrapped in gc.statepoint, and some of
2430 // those calls may have been def'ing live gc pointers. Clear these out to
2431 // avoid accidentally using them.
2433 // TODO: We should create a separate data structure that does not contain
2434 // these live sets, and migrate to using that data structure from this point
2436 Info.LiveSet.clear();
2437 Info.PointerToBase.clear();
2440 // Do all the fixups of the original live variables to their relocated selves
2441 SmallVector<Value *, 128> Live;
2442 for (size_t i = 0; i < Records.size(); i++) {
2443 PartiallyConstructedSafepointRecord &Info = Records[i];
2445 // We can't simply save the live set from the original insertion. One of
2446 // the live values might be the result of a call which needs a safepoint.
2447 // That Value* no longer exists and we need to use the new gc_result.
2448 // Thankfully, the live set is embedded in the statepoint (and updated), so
2449 // we just grab that.
2450 Statepoint Statepoint(Info.StatepointToken);
2451 Live.insert(Live.end(), Statepoint.gc_args_begin(),
2452 Statepoint.gc_args_end());
2454 // Do some basic sanity checks on our liveness results before performing
2455 // relocation. Relocation can and will turn mistakes in liveness results
2456 // into non-sensical code which is must harder to debug.
2457 // TODO: It would be nice to test consistency as well
2458 assert(DT.isReachableFromEntry(Info.StatepointToken->getParent()) &&
2459 "statepoint must be reachable or liveness is meaningless");
2460 for (Value *V : Statepoint.gc_args()) {
2461 if (!isa<Instruction>(V))
2462 // Non-instruction values trivial dominate all possible uses
2464 auto *LiveInst = cast<Instruction>(V);
2465 assert(DT.isReachableFromEntry(LiveInst->getParent()) &&
2466 "unreachable values should never be live");
2467 assert(DT.dominates(LiveInst, Info.StatepointToken) &&
2468 "basic SSA liveness expectation violated by liveness analysis");
2472 unique_unsorted(Live);
2476 for (auto *Ptr : Live)
2477 assert(isHandledGCPointerType(Ptr->getType()) &&
2478 "must be a gc pointer type");
2481 relocationViaAlloca(F, DT, Live, Records);
2482 return !Records.empty();
2485 // Handles both return values and arguments for Functions and CallSites.
2486 template <typename AttrHolder>
2487 static void RemoveNonValidAttrAtIndex(LLVMContext &Ctx, AttrHolder &AH,
2490 if (AH.getDereferenceableBytes(Index))
2491 R.addAttribute(Attribute::get(Ctx, Attribute::Dereferenceable,
2492 AH.getDereferenceableBytes(Index)));
2493 if (AH.getDereferenceableOrNullBytes(Index))
2494 R.addAttribute(Attribute::get(Ctx, Attribute::DereferenceableOrNull,
2495 AH.getDereferenceableOrNullBytes(Index)));
2496 if (AH.doesNotAlias(Index))
2497 R.addAttribute(Attribute::NoAlias);
2500 AH.setAttributes(AH.getAttributes().removeAttributes(
2501 Ctx, Index, AttributeSet::get(Ctx, Index, R)));
2505 RewriteStatepointsForGC::stripNonValidAttributesFromPrototype(Function &F) {
2506 LLVMContext &Ctx = F.getContext();
2508 for (Argument &A : F.args())
2509 if (isa<PointerType>(A.getType()))
2510 RemoveNonValidAttrAtIndex(Ctx, F, A.getArgNo() + 1);
2512 if (isa<PointerType>(F.getReturnType()))
2513 RemoveNonValidAttrAtIndex(Ctx, F, AttributeSet::ReturnIndex);
2516 void RewriteStatepointsForGC::stripNonValidAttributesFromBody(Function &F) {
2520 LLVMContext &Ctx = F.getContext();
2521 MDBuilder Builder(Ctx);
2523 for (Instruction &I : instructions(F)) {
2524 if (const MDNode *MD = I.getMetadata(LLVMContext::MD_tbaa)) {
2525 assert(MD->getNumOperands() < 5 && "unrecognized metadata shape!");
2526 bool IsImmutableTBAA =
2527 MD->getNumOperands() == 4 &&
2528 mdconst::extract<ConstantInt>(MD->getOperand(3))->getValue() == 1;
2530 if (!IsImmutableTBAA)
2531 continue; // no work to do, MD_tbaa is already marked mutable
2533 MDNode *Base = cast<MDNode>(MD->getOperand(0));
2534 MDNode *Access = cast<MDNode>(MD->getOperand(1));
2536 mdconst::extract<ConstantInt>(MD->getOperand(2))->getZExtValue();
2538 MDNode *MutableTBAA =
2539 Builder.createTBAAStructTagNode(Base, Access, Offset);
2540 I.setMetadata(LLVMContext::MD_tbaa, MutableTBAA);
2543 if (CallSite CS = CallSite(&I)) {
2544 for (int i = 0, e = CS.arg_size(); i != e; i++)
2545 if (isa<PointerType>(CS.getArgument(i)->getType()))
2546 RemoveNonValidAttrAtIndex(Ctx, CS, i + 1);
2547 if (isa<PointerType>(CS.getType()))
2548 RemoveNonValidAttrAtIndex(Ctx, CS, AttributeSet::ReturnIndex);
2553 /// Returns true if this function should be rewritten by this pass. The main
2554 /// point of this function is as an extension point for custom logic.
2555 static bool shouldRewriteStatepointsIn(Function &F) {
2556 // TODO: This should check the GCStrategy
2558 const auto &FunctionGCName = F.getGC();
2559 const StringRef StatepointExampleName("statepoint-example");
2560 const StringRef CoreCLRName("coreclr");
2561 return (StatepointExampleName == FunctionGCName) ||
2562 (CoreCLRName == FunctionGCName);
2567 void RewriteStatepointsForGC::stripNonValidAttributes(Module &M) {
2569 assert(std::any_of(M.begin(), M.end(), shouldRewriteStatepointsIn) &&
2573 for (Function &F : M)
2574 stripNonValidAttributesFromPrototype(F);
2576 for (Function &F : M)
2577 stripNonValidAttributesFromBody(F);
2580 bool RewriteStatepointsForGC::runOnFunction(Function &F) {
2581 // Nothing to do for declarations.
2582 if (F.isDeclaration() || F.empty())
2585 // Policy choice says not to rewrite - the most common reason is that we're
2586 // compiling code without a GCStrategy.
2587 if (!shouldRewriteStatepointsIn(F))
2590 DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>(F).getDomTree();
2591 TargetTransformInfo &TTI =
2592 getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F);
2594 auto NeedsRewrite = [](Instruction &I) {
2595 if (UseDeoptBundles) {
2596 if (ImmutableCallSite CS = ImmutableCallSite(&I))
2597 return !callsGCLeafFunction(CS);
2601 return isStatepoint(I);
2604 // Gather all the statepoints which need rewritten. Be careful to only
2605 // consider those in reachable code since we need to ask dominance queries
2606 // when rewriting. We'll delete the unreachable ones in a moment.
2607 SmallVector<CallSite, 64> ParsePointNeeded;
2608 bool HasUnreachableStatepoint = false;
2609 for (Instruction &I : instructions(F)) {
2610 // TODO: only the ones with the flag set!
2611 if (NeedsRewrite(I)) {
2612 if (DT.isReachableFromEntry(I.getParent()))
2613 ParsePointNeeded.push_back(CallSite(&I));
2615 HasUnreachableStatepoint = true;
2619 bool MadeChange = false;
2621 // Delete any unreachable statepoints so that we don't have unrewritten
2622 // statepoints surviving this pass. This makes testing easier and the
2623 // resulting IR less confusing to human readers. Rather than be fancy, we
2624 // just reuse a utility function which removes the unreachable blocks.
2625 if (HasUnreachableStatepoint)
2626 MadeChange |= removeUnreachableBlocks(F);
2628 // Return early if no work to do.
2629 if (ParsePointNeeded.empty())
2632 // As a prepass, go ahead and aggressively destroy single entry phi nodes.
2633 // These are created by LCSSA. They have the effect of increasing the size
2634 // of liveness sets for no good reason. It may be harder to do this post
2635 // insertion since relocations and base phis can confuse things.
2636 for (BasicBlock &BB : F)
2637 if (BB.getUniquePredecessor()) {
2639 FoldSingleEntryPHINodes(&BB);
2642 // Before we start introducing relocations, we want to tweak the IR a bit to
2643 // avoid unfortunate code generation effects. The main example is that we
2644 // want to try to make sure the comparison feeding a branch is after any
2645 // safepoints. Otherwise, we end up with a comparison of pre-relocation
2646 // values feeding a branch after relocation. This is semantically correct,
2647 // but results in extra register pressure since both the pre-relocation and
2648 // post-relocation copies must be available in registers. For code without
2649 // relocations this is handled elsewhere, but teaching the scheduler to
2650 // reverse the transform we're about to do would be slightly complex.
2651 // Note: This may extend the live range of the inputs to the icmp and thus
2652 // increase the liveset of any statepoint we move over. This is profitable
2653 // as long as all statepoints are in rare blocks. If we had in-register
2654 // lowering for live values this would be a much safer transform.
2655 auto getConditionInst = [](TerminatorInst *TI) -> Instruction* {
2656 if (auto *BI = dyn_cast<BranchInst>(TI))
2657 if (BI->isConditional())
2658 return dyn_cast<Instruction>(BI->getCondition());
2659 // TODO: Extend this to handle switches
2662 for (BasicBlock &BB : F) {
2663 TerminatorInst *TI = BB.getTerminator();
2664 if (auto *Cond = getConditionInst(TI))
2665 // TODO: Handle more than just ICmps here. We should be able to move
2666 // most instructions without side effects or memory access.
2667 if (isa<ICmpInst>(Cond) && Cond->hasOneUse()) {
2669 Cond->moveBefore(TI);
2673 MadeChange |= insertParsePoints(F, DT, TTI, ParsePointNeeded);
2677 // liveness computation via standard dataflow
2678 // -------------------------------------------------------------------
2680 // TODO: Consider using bitvectors for liveness, the set of potentially
2681 // interesting values should be small and easy to pre-compute.
2683 /// Compute the live-in set for the location rbegin starting from
2684 /// the live-out set of the basic block
2685 static void computeLiveInValues(BasicBlock::reverse_iterator rbegin,
2686 BasicBlock::reverse_iterator rend,
2687 DenseSet<Value *> &LiveTmp) {
2689 for (BasicBlock::reverse_iterator ritr = rbegin; ritr != rend; ritr++) {
2690 Instruction *I = &*ritr;
2692 // KILL/Def - Remove this definition from LiveIn
2695 // Don't consider *uses* in PHI nodes, we handle their contribution to
2696 // predecessor blocks when we seed the LiveOut sets
2697 if (isa<PHINode>(I))
2700 // USE - Add to the LiveIn set for this instruction
2701 for (Value *V : I->operands()) {
2702 assert(!isUnhandledGCPointerType(V->getType()) &&
2703 "support for FCA unimplemented");
2704 if (isHandledGCPointerType(V->getType()) && !isa<Constant>(V)) {
2705 // The choice to exclude all things constant here is slightly subtle.
2706 // There are two independent reasons:
2707 // - We assume that things which are constant (from LLVM's definition)
2708 // do not move at runtime. For example, the address of a global
2709 // variable is fixed, even though it's contents may not be.
2710 // - Second, we can't disallow arbitrary inttoptr constants even
2711 // if the language frontend does. Optimization passes are free to
2712 // locally exploit facts without respect to global reachability. This
2713 // can create sections of code which are dynamically unreachable and
2714 // contain just about anything. (see constants.ll in tests)
2721 static void computeLiveOutSeed(BasicBlock *BB, DenseSet<Value *> &LiveTmp) {
2723 for (BasicBlock *Succ : successors(BB)) {
2724 const BasicBlock::iterator E(Succ->getFirstNonPHI());
2725 for (BasicBlock::iterator I = Succ->begin(); I != E; I++) {
2726 PHINode *Phi = cast<PHINode>(&*I);
2727 Value *V = Phi->getIncomingValueForBlock(BB);
2728 assert(!isUnhandledGCPointerType(V->getType()) &&
2729 "support for FCA unimplemented");
2730 if (isHandledGCPointerType(V->getType()) && !isa<Constant>(V)) {
2737 static DenseSet<Value *> computeKillSet(BasicBlock *BB) {
2738 DenseSet<Value *> KillSet;
2739 for (Instruction &I : *BB)
2740 if (isHandledGCPointerType(I.getType()))
2746 /// Check that the items in 'Live' dominate 'TI'. This is used as a basic
2747 /// sanity check for the liveness computation.
2748 static void checkBasicSSA(DominatorTree &DT, DenseSet<Value *> &Live,
2749 TerminatorInst *TI, bool TermOkay = false) {
2750 for (Value *V : Live) {
2751 if (auto *I = dyn_cast<Instruction>(V)) {
2752 // The terminator can be a member of the LiveOut set. LLVM's definition
2753 // of instruction dominance states that V does not dominate itself. As
2754 // such, we need to special case this to allow it.
2755 if (TermOkay && TI == I)
2757 assert(DT.dominates(I, TI) &&
2758 "basic SSA liveness expectation violated by liveness analysis");
2763 /// Check that all the liveness sets used during the computation of liveness
2764 /// obey basic SSA properties. This is useful for finding cases where we miss
2766 static void checkBasicSSA(DominatorTree &DT, GCPtrLivenessData &Data,
2768 checkBasicSSA(DT, Data.LiveSet[&BB], BB.getTerminator());
2769 checkBasicSSA(DT, Data.LiveOut[&BB], BB.getTerminator(), true);
2770 checkBasicSSA(DT, Data.LiveIn[&BB], BB.getTerminator());
2774 static void computeLiveInValues(DominatorTree &DT, Function &F,
2775 GCPtrLivenessData &Data) {
2777 SmallSetVector<BasicBlock *, 200> Worklist;
2778 auto AddPredsToWorklist = [&](BasicBlock *BB) {
2779 // We use a SetVector so that we don't have duplicates in the worklist.
2780 Worklist.insert(pred_begin(BB), pred_end(BB));
2782 auto NextItem = [&]() {
2783 BasicBlock *BB = Worklist.back();
2784 Worklist.pop_back();
2788 // Seed the liveness for each individual block
2789 for (BasicBlock &BB : F) {
2790 Data.KillSet[&BB] = computeKillSet(&BB);
2791 Data.LiveSet[&BB].clear();
2792 computeLiveInValues(BB.rbegin(), BB.rend(), Data.LiveSet[&BB]);
2795 for (Value *Kill : Data.KillSet[&BB])
2796 assert(!Data.LiveSet[&BB].count(Kill) && "live set contains kill");
2799 Data.LiveOut[&BB] = DenseSet<Value *>();
2800 computeLiveOutSeed(&BB, Data.LiveOut[&BB]);
2801 Data.LiveIn[&BB] = Data.LiveSet[&BB];
2802 set_union(Data.LiveIn[&BB], Data.LiveOut[&BB]);
2803 set_subtract(Data.LiveIn[&BB], Data.KillSet[&BB]);
2804 if (!Data.LiveIn[&BB].empty())
2805 AddPredsToWorklist(&BB);
2808 // Propagate that liveness until stable
2809 while (!Worklist.empty()) {
2810 BasicBlock *BB = NextItem();
2812 // Compute our new liveout set, then exit early if it hasn't changed
2813 // despite the contribution of our successor.
2814 DenseSet<Value *> LiveOut = Data.LiveOut[BB];
2815 const auto OldLiveOutSize = LiveOut.size();
2816 for (BasicBlock *Succ : successors(BB)) {
2817 assert(Data.LiveIn.count(Succ));
2818 set_union(LiveOut, Data.LiveIn[Succ]);
2820 // assert OutLiveOut is a subset of LiveOut
2821 if (OldLiveOutSize == LiveOut.size()) {
2822 // If the sets are the same size, then we didn't actually add anything
2823 // when unioning our successors LiveIn Thus, the LiveIn of this block
2827 Data.LiveOut[BB] = LiveOut;
2829 // Apply the effects of this basic block
2830 DenseSet<Value *> LiveTmp = LiveOut;
2831 set_union(LiveTmp, Data.LiveSet[BB]);
2832 set_subtract(LiveTmp, Data.KillSet[BB]);
2834 assert(Data.LiveIn.count(BB));
2835 const DenseSet<Value *> &OldLiveIn = Data.LiveIn[BB];
2836 // assert: OldLiveIn is a subset of LiveTmp
2837 if (OldLiveIn.size() != LiveTmp.size()) {
2838 Data.LiveIn[BB] = LiveTmp;
2839 AddPredsToWorklist(BB);
2841 } // while( !worklist.empty() )
2844 // Sanity check our output against SSA properties. This helps catch any
2845 // missing kills during the above iteration.
2846 for (BasicBlock &BB : F) {
2847 checkBasicSSA(DT, Data, BB);
2852 static void findLiveSetAtInst(Instruction *Inst, GCPtrLivenessData &Data,
2853 StatepointLiveSetTy &Out) {
2855 BasicBlock *BB = Inst->getParent();
2857 // Note: The copy is intentional and required
2858 assert(Data.LiveOut.count(BB));
2859 DenseSet<Value *> LiveOut = Data.LiveOut[BB];
2861 // We want to handle the statepoint itself oddly. It's
2862 // call result is not live (normal), nor are it's arguments
2863 // (unless they're used again later). This adjustment is
2864 // specifically what we need to relocate
2865 BasicBlock::reverse_iterator rend(Inst->getIterator());
2866 computeLiveInValues(BB->rbegin(), rend, LiveOut);
2867 LiveOut.erase(Inst);
2868 Out.insert(LiveOut.begin(), LiveOut.end());
2871 static void recomputeLiveInValues(GCPtrLivenessData &RevisedLivenessData,
2873 PartiallyConstructedSafepointRecord &Info) {
2874 Instruction *Inst = CS.getInstruction();
2875 StatepointLiveSetTy Updated;
2876 findLiveSetAtInst(Inst, RevisedLivenessData, Updated);
2879 DenseSet<Value *> Bases;
2880 for (auto KVPair : Info.PointerToBase) {
2881 Bases.insert(KVPair.second);
2884 // We may have base pointers which are now live that weren't before. We need
2885 // to update the PointerToBase structure to reflect this.
2886 for (auto V : Updated)
2887 if (!Info.PointerToBase.count(V)) {
2888 assert(Bases.count(V) && "can't find base for unexpected live value");
2889 Info.PointerToBase[V] = V;
2894 for (auto V : Updated) {
2895 assert(Info.PointerToBase.count(V) &&
2896 "must be able to find base for live value");
2900 // Remove any stale base mappings - this can happen since our liveness is
2901 // more precise then the one inherent in the base pointer analysis
2902 DenseSet<Value *> ToErase;
2903 for (auto KVPair : Info.PointerToBase)
2904 if (!Updated.count(KVPair.first))
2905 ToErase.insert(KVPair.first);
2906 for (auto V : ToErase)
2907 Info.PointerToBase.erase(V);
2910 for (auto KVPair : Info.PointerToBase)
2911 assert(Updated.count(KVPair.first) && "record for non-live value");
2914 Info.LiveSet = Updated;