1 //===-- TargetLibraryInfo.cpp - Runtime library information ----------------==//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the TargetLibraryInfo class.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Target/TargetLibraryInfo.h"
15 #include "llvm/ADT/Triple.h"
18 // Register the default implementation.
19 INITIALIZE_PASS(TargetLibraryInfo, "targetlibinfo",
20 "Target Library Information", false, true)
21 char TargetLibraryInfo::ID = 0;
23 /// initialize - Initialize the set of available library functions based on the
24 /// specified target triple. This should be carefully written so that a missing
25 /// target triple gets a sane set of defaults.
26 static void initialize(TargetLibraryInfo &TLI, const Triple &T) {
27 initializeTargetLibraryInfoPass(*PassRegistry::getPassRegistry());
30 // memset_pattern16 is only available on iOS 3.0 and Mac OS/X 10.5 and later.
31 if (T.getOS() != Triple::Darwin || T.getDarwinMajorNumber() < 9)
32 TLI.setUnavailable(LibFunc::memset_pattern16);
34 // iprintf and friends are only available on XCore.
35 if (T.getArch() != Triple::xcore) {
36 TLI.setUnavailable(LibFunc::iprintf);
37 TLI.setUnavailable(LibFunc::siprintf);
38 TLI.setUnavailable(LibFunc::fiprintf);
43 TargetLibraryInfo::TargetLibraryInfo() : ImmutablePass(ID) {
44 // Default to everything being available.
45 memset(AvailableArray, -1, sizeof(AvailableArray));
47 initialize(*this, Triple());
50 TargetLibraryInfo::TargetLibraryInfo(const Triple &T) : ImmutablePass(ID) {
51 // Default to everything being available.
52 memset(AvailableArray, -1, sizeof(AvailableArray));
57 /// disableAllFunctions - This disables all builtins, which is used for options
58 /// like -fno-builtin.
59 void TargetLibraryInfo::disableAllFunctions() {
60 memset(AvailableArray, 0, sizeof(AvailableArray));