1 //===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
11 /// \brief This pass lowers the pseudo control flow instructions to real
12 /// machine instructions.
14 /// All control flow is handled using predicated instructions and
15 /// a predicate stack. Each Scalar ALU controls the operations of 64 Vector
16 /// ALUs. The Scalar ALU can update the predicate for any of the Vector ALUs
17 /// by writting to the 64-bit EXEC register (each bit corresponds to a
18 /// single vector ALU). Typically, for predicates, a vector ALU will write
19 /// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
20 /// Vector ALU) and then the ScalarALU will AND the VCC register with the
21 /// EXEC to update the predicates.
24 /// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
25 /// %SGPR0 = SI_IF %VCC
26 /// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
27 /// %SGPR0 = SI_ELSE %SGPR0
28 /// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
33 /// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC // Save and update the exec mask
34 /// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
35 /// S_CBRANCH_EXECZ label0 // This instruction is an optional
36 /// // optimization which allows us to
37 /// // branch if all the bits of
39 /// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
42 /// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC // Restore the exec mask for the Then block
43 /// %EXEC = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
44 /// S_BRANCH_EXECZ label1 // Use our branch optimization
45 /// // instruction again.
46 /// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR // Do the THEN block
48 /// %EXEC = S_OR_B64 %EXEC, %SGPR0 // Re-enable saved exec mask bits
49 //===----------------------------------------------------------------------===//
52 #include "AMDGPUSubtarget.h"
53 #include "SIInstrInfo.h"
54 #include "SIMachineFunctionInfo.h"
55 #include "llvm/CodeGen/MachineFrameInfo.h"
56 #include "llvm/CodeGen/MachineFunction.h"
57 #include "llvm/CodeGen/MachineFunctionPass.h"
58 #include "llvm/CodeGen/MachineInstrBuilder.h"
59 #include "llvm/CodeGen/MachineRegisterInfo.h"
60 #include "llvm/IR/Constants.h"
66 class SILowerControlFlowPass : public MachineFunctionPass {
69 static const unsigned SkipThreshold = 12;
72 const SIRegisterInfo *TRI;
73 const SIInstrInfo *TII;
75 bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
77 void Skip(MachineInstr &From, MachineOperand &To);
78 void SkipIfDead(MachineInstr &MI);
80 void If(MachineInstr &MI);
81 void Else(MachineInstr &MI);
82 void Break(MachineInstr &MI);
83 void IfBreak(MachineInstr &MI);
84 void ElseBreak(MachineInstr &MI);
85 void Loop(MachineInstr &MI);
86 void EndCf(MachineInstr &MI);
88 void Kill(MachineInstr &MI);
89 void Branch(MachineInstr &MI);
91 void LoadM0(MachineInstr &MI, MachineInstr *MovRel);
92 void IndirectSrc(MachineInstr &MI);
93 void IndirectDst(MachineInstr &MI);
96 SILowerControlFlowPass(TargetMachine &tm) :
97 MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
99 bool runOnMachineFunction(MachineFunction &MF) override;
101 const char *getPassName() const override {
102 return "SI Lower control flow instructions";
107 } // End anonymous namespace
109 char SILowerControlFlowPass::ID = 0;
111 FunctionPass *llvm::createSILowerControlFlowPass(TargetMachine &tm) {
112 return new SILowerControlFlowPass(tm);
115 bool SILowerControlFlowPass::shouldSkip(MachineBasicBlock *From,
116 MachineBasicBlock *To) {
118 unsigned NumInstr = 0;
120 for (MachineBasicBlock *MBB = From; MBB != To && !MBB->succ_empty();
121 MBB = *MBB->succ_begin()) {
123 for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
124 NumInstr < SkipThreshold && I != E; ++I) {
126 if (I->isBundle() || !I->isBundled())
127 if (++NumInstr >= SkipThreshold)
135 void SILowerControlFlowPass::Skip(MachineInstr &From, MachineOperand &To) {
137 if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
140 DebugLoc DL = From.getDebugLoc();
141 BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
143 .addReg(AMDGPU::EXEC);
146 void SILowerControlFlowPass::SkipIfDead(MachineInstr &MI) {
148 MachineBasicBlock &MBB = *MI.getParent();
149 DebugLoc DL = MI.getDebugLoc();
151 if (MBB.getParent()->getInfo<SIMachineFunctionInfo>()->getShaderType() !=
153 !shouldSkip(&MBB, &MBB.getParent()->back()))
156 MachineBasicBlock::iterator Insert = &MI;
159 // If the exec mask is non-zero, skip the next two instructions
160 BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
162 .addReg(AMDGPU::EXEC);
164 // Exec mask is zero: Export to NULL target...
165 BuildMI(MBB, Insert, DL, TII->get(AMDGPU::EXP))
167 .addImm(0x09) // V_008DFC_SQ_EXP_NULL
171 .addReg(AMDGPU::VGPR0)
172 .addReg(AMDGPU::VGPR0)
173 .addReg(AMDGPU::VGPR0)
174 .addReg(AMDGPU::VGPR0);
176 // ... and terminate wavefront
177 BuildMI(MBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
180 void SILowerControlFlowPass::If(MachineInstr &MI) {
181 MachineBasicBlock &MBB = *MI.getParent();
182 DebugLoc DL = MI.getDebugLoc();
183 unsigned Reg = MI.getOperand(0).getReg();
184 unsigned Vcc = MI.getOperand(1).getReg();
186 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
189 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
190 .addReg(AMDGPU::EXEC)
193 Skip(MI, MI.getOperand(2));
195 MI.eraseFromParent();
198 void SILowerControlFlowPass::Else(MachineInstr &MI) {
199 MachineBasicBlock &MBB = *MI.getParent();
200 DebugLoc DL = MI.getDebugLoc();
201 unsigned Dst = MI.getOperand(0).getReg();
202 unsigned Src = MI.getOperand(1).getReg();
204 BuildMI(MBB, MBB.getFirstNonPHI(), DL,
205 TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
206 .addReg(Src); // Saved EXEC
208 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
209 .addReg(AMDGPU::EXEC)
212 Skip(MI, MI.getOperand(2));
214 MI.eraseFromParent();
217 void SILowerControlFlowPass::Break(MachineInstr &MI) {
218 MachineBasicBlock &MBB = *MI.getParent();
219 DebugLoc DL = MI.getDebugLoc();
221 unsigned Dst = MI.getOperand(0).getReg();
222 unsigned Src = MI.getOperand(1).getReg();
224 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
225 .addReg(AMDGPU::EXEC)
228 MI.eraseFromParent();
231 void SILowerControlFlowPass::IfBreak(MachineInstr &MI) {
232 MachineBasicBlock &MBB = *MI.getParent();
233 DebugLoc DL = MI.getDebugLoc();
235 unsigned Dst = MI.getOperand(0).getReg();
236 unsigned Vcc = MI.getOperand(1).getReg();
237 unsigned Src = MI.getOperand(2).getReg();
239 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
243 MI.eraseFromParent();
246 void SILowerControlFlowPass::ElseBreak(MachineInstr &MI) {
247 MachineBasicBlock &MBB = *MI.getParent();
248 DebugLoc DL = MI.getDebugLoc();
250 unsigned Dst = MI.getOperand(0).getReg();
251 unsigned Saved = MI.getOperand(1).getReg();
252 unsigned Src = MI.getOperand(2).getReg();
254 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
258 MI.eraseFromParent();
261 void SILowerControlFlowPass::Loop(MachineInstr &MI) {
262 MachineBasicBlock &MBB = *MI.getParent();
263 DebugLoc DL = MI.getDebugLoc();
264 unsigned Src = MI.getOperand(0).getReg();
266 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
267 .addReg(AMDGPU::EXEC)
270 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
271 .addOperand(MI.getOperand(1))
272 .addReg(AMDGPU::EXEC);
274 MI.eraseFromParent();
277 void SILowerControlFlowPass::EndCf(MachineInstr &MI) {
278 MachineBasicBlock &MBB = *MI.getParent();
279 DebugLoc DL = MI.getDebugLoc();
280 unsigned Reg = MI.getOperand(0).getReg();
282 BuildMI(MBB, MBB.getFirstNonPHI(), DL,
283 TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
284 .addReg(AMDGPU::EXEC)
287 MI.eraseFromParent();
290 void SILowerControlFlowPass::Branch(MachineInstr &MI) {
291 if (MI.getOperand(0).getMBB() == MI.getParent()->getNextNode())
292 MI.eraseFromParent();
294 // If these aren't equal, this is probably an infinite loop.
297 void SILowerControlFlowPass::Kill(MachineInstr &MI) {
298 MachineBasicBlock &MBB = *MI.getParent();
299 DebugLoc DL = MI.getDebugLoc();
300 const MachineOperand &Op = MI.getOperand(0);
303 const SIMachineFunctionInfo *MFI
304 = MBB.getParent()->getInfo<SIMachineFunctionInfo>();
305 // Kill is only allowed in pixel / geometry shaders.
306 assert(MFI->getShaderType() == ShaderType::PIXEL ||
307 MFI->getShaderType() == ShaderType::GEOMETRY);
310 // Clear this thread from the exec mask if the operand is negative
311 if ((Op.isImm() || Op.isFPImm())) {
312 // Constant operand: Set exec mask to 0 or do nothing
313 if (Op.isImm() ? (Op.getImm() & 0x80000000) :
314 Op.getFPImm()->isNegative()) {
315 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
319 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32), AMDGPU::VCC)
324 MI.eraseFromParent();
327 void SILowerControlFlowPass::LoadM0(MachineInstr &MI, MachineInstr *MovRel) {
329 MachineBasicBlock &MBB = *MI.getParent();
330 DebugLoc DL = MI.getDebugLoc();
331 MachineBasicBlock::iterator I = MI;
333 unsigned Save = MI.getOperand(1).getReg();
334 unsigned Idx = MI.getOperand(3).getReg();
336 if (AMDGPU::SReg_32RegClass.contains(Idx)) {
337 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
339 MBB.insert(I, MovRel);
342 assert(AMDGPU::SReg_64RegClass.contains(Save));
343 assert(AMDGPU::VReg_32RegClass.contains(Idx));
345 // Save the EXEC mask
346 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), Save)
347 .addReg(AMDGPU::EXEC);
349 // Read the next variant into VCC (lower 32 bits) <- also loop target
350 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
354 // Move index from VCC into M0
355 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::M0)
356 .addReg(AMDGPU::VCC_LO);
358 // Compare the just read M0 value to all possible Idx values
359 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMP_EQ_U32_e32), AMDGPU::VCC)
363 // Update EXEC, save the original EXEC value to VCC
364 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), AMDGPU::VCC)
365 .addReg(AMDGPU::VCC);
367 // Do the actual move
368 MBB.insert(I, MovRel);
370 // Update EXEC, switch all done bits to 0 and all todo bits to 1
371 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
372 .addReg(AMDGPU::EXEC)
373 .addReg(AMDGPU::VCC);
375 // Loop back to V_READFIRSTLANE_B32 if there are still variants to cover
376 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
378 .addReg(AMDGPU::EXEC);
381 BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
385 MI.eraseFromParent();
388 void SILowerControlFlowPass::IndirectSrc(MachineInstr &MI) {
390 MachineBasicBlock &MBB = *MI.getParent();
391 DebugLoc DL = MI.getDebugLoc();
393 unsigned Dst = MI.getOperand(0).getReg();
394 unsigned Vec = MI.getOperand(2).getReg();
395 unsigned Off = MI.getOperand(4).getImm();
396 unsigned SubReg = TRI->getSubReg(Vec, AMDGPU::sub0);
400 MachineInstr *MovRel =
401 BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELS_B32_e32), Dst)
402 .addReg(SubReg + Off)
403 .addReg(AMDGPU::M0, RegState::Implicit)
404 .addReg(Vec, RegState::Implicit);
409 void SILowerControlFlowPass::IndirectDst(MachineInstr &MI) {
411 MachineBasicBlock &MBB = *MI.getParent();
412 DebugLoc DL = MI.getDebugLoc();
414 unsigned Dst = MI.getOperand(0).getReg();
415 unsigned Off = MI.getOperand(4).getImm();
416 unsigned Val = MI.getOperand(5).getReg();
417 unsigned SubReg = TRI->getSubReg(Dst, AMDGPU::sub0);
421 MachineInstr *MovRel =
422 BuildMI(*MBB.getParent(), DL, TII->get(AMDGPU::V_MOVRELD_B32_e32))
423 .addReg(SubReg + Off, RegState::Define)
425 .addReg(AMDGPU::M0, RegState::Implicit)
426 .addReg(Dst, RegState::Implicit);
431 bool SILowerControlFlowPass::runOnMachineFunction(MachineFunction &MF) {
432 TII = static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
434 static_cast<const SIRegisterInfo *>(MF.getSubtarget().getRegisterInfo());
435 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
437 bool HaveKill = false;
438 bool NeedWQM = false;
439 bool NeedFlat = false;
442 for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
445 MachineBasicBlock &MBB = *BI;
446 MachineBasicBlock::iterator I, Next;
447 for (I = MBB.begin(); I != MBB.end(); I = Next) {
450 MachineInstr &MI = *I;
451 if (TII->isDS(MI.getOpcode()))
454 // Flat uses m0 in case it needs to access LDS.
455 if (TII->isFLAT(MI.getOpcode()))
458 switch (MI.getOpcode()) {
465 case AMDGPU::SI_ELSE:
469 case AMDGPU::SI_BREAK:
473 case AMDGPU::SI_IF_BREAK:
477 case AMDGPU::SI_ELSE_BREAK:
481 case AMDGPU::SI_LOOP:
486 case AMDGPU::SI_END_CF:
487 if (--Depth == 0 && HaveKill) {
494 case AMDGPU::SI_KILL:
502 case AMDGPU::S_BRANCH:
506 case AMDGPU::SI_INDIRECT_SRC:
510 case AMDGPU::SI_INDIRECT_DST_V1:
511 case AMDGPU::SI_INDIRECT_DST_V2:
512 case AMDGPU::SI_INDIRECT_DST_V4:
513 case AMDGPU::SI_INDIRECT_DST_V8:
514 case AMDGPU::SI_INDIRECT_DST_V16:
518 case AMDGPU::V_INTERP_P1_F32:
519 case AMDGPU::V_INTERP_P2_F32:
520 case AMDGPU::V_INTERP_MOV_F32:
527 if (NeedWQM && MFI->getShaderType() == ShaderType::PIXEL) {
528 MachineBasicBlock &MBB = MF.front();
529 BuildMI(MBB, MBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
530 AMDGPU::EXEC).addReg(AMDGPU::EXEC);
533 // FIXME: This seems inappropriate to do here.
534 if (NeedFlat && MFI->IsKernel) {
535 // Insert the prologue initializing the SGPRs pointing to the scratch space
536 // for flat accesses.
537 const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
539 // TODO: What to use with function calls?
541 // FIXME: This is reporting stack size that is used in a scratch buffer
542 // rather than registers as well.
543 uint64_t StackSizeBytes = FrameInfo->getStackSize();
546 = static_cast<const AMDGPUInstrInfo*>(TII)->getIndirectIndexBegin(MF);
547 // Convert register index to 256-byte unit.
548 uint64_t StackOffset = IndirectBegin < 0 ? 0 : (4 * IndirectBegin / 256);
550 assert((StackSizeBytes < 0xffff) && StackOffset < 0xffff &&
551 "Stack limits should be smaller than 16-bits");
553 // Initialize the flat scratch register pair.
554 // TODO: Can we use one s_mov_b64 here?
556 // Offset is in units of 256-bytes.
557 MachineBasicBlock &MBB = MF.front();
559 MachineBasicBlock::iterator Start = MBB.getFirstNonPHI();
560 const MCInstrDesc &SMovK = TII->get(AMDGPU::S_MOVK_I32);
562 assert(isInt<16>(StackOffset) && isInt<16>(StackSizeBytes));
564 BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_LO)
565 .addImm(StackOffset);
567 // Documentation says size is "per-thread scratch size in bytes"
568 BuildMI(MBB, Start, NoDL, SMovK, AMDGPU::FLAT_SCR_HI)
569 .addImm(StackSizeBytes);