Switch IA64 to new section-handling stuff
[oota-llvm.git] / lib / Target / IA64 / IA64TargetAsmInfo.cpp
1 //===-- IA64TargetAsmInfo.cpp - IA64 asm properties -------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains the declarations of the IA64TargetAsmInfo properties.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #include "IA64TargetAsmInfo.h"
15
16 using namespace llvm;
17
18 IA64TargetAsmInfo::IA64TargetAsmInfo(const TargetMachine &TM):
19   ELFTargetAsmInfo(TM) {
20   CommentString = "//";
21   Data8bitsDirective = "\tdata1\t";     // FIXME: check that we are
22   Data16bitsDirective = "\tdata2.ua\t"; // disabling auto-alignment
23   Data32bitsDirective = "\tdata4.ua\t"; // properly
24   Data64bitsDirective = "\tdata8.ua\t";
25   ZeroDirective = "\t.skip\t";
26   AsciiDirective = "\tstring\t";
27
28   GlobalVarAddrPrefix="";
29   GlobalVarAddrSuffix="";
30   FunctionAddrPrefix="@fptr(";
31   FunctionAddrSuffix=")";
32
33   // FIXME: would be nice to have rodata (no 'w') when appropriate?
34   ConstantPoolSection = "\n\t.section .data, \"aw\", \"progbits\"\n";
35 }
36
37 // FIXME: Support small data/bss/rodata sections someday.