CellSPU:
[oota-llvm.git] / lib / Target / CellSPU / SPUInstrInfo.h
1 //===- SPUInstrInfo.h - Cell SPU Instruction Information --------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains the CellSPU implementation of the TargetInstrInfo class.
11 //
12 //===----------------------------------------------------------------------===//
13
14 #ifndef SPU_INSTRUCTIONINFO_H
15 #define SPU_INSTRUCTIONINFO_H
16
17 #include "SPU.h"
18 #include "llvm/Target/TargetInstrInfo.h"
19 #include "SPURegisterInfo.h"
20
21 namespace llvm {
22   //! Cell SPU instruction information class
23   class SPUInstrInfo : public TargetInstrInfoImpl {
24     SPUTargetMachine &TM;
25     const SPURegisterInfo RI;
26   protected:
27     virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
28                                             MachineInstr* MI,
29                                             const SmallVectorImpl<unsigned> &Ops,
30                                             int FrameIndex) const;
31
32     virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
33                                                 MachineInstr* MI,
34                                                 const SmallVectorImpl<unsigned> &Ops,
35                                                 MachineInstr* LoadMI) const {
36       return 0;
37     }
38
39   public:
40     explicit SPUInstrInfo(SPUTargetMachine &tm);
41
42     /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
43     /// such, whenever a client has an instance of instruction info, it should
44     /// always be able to get register info as well (through this method).
45     ///
46     virtual const SPURegisterInfo &getRegisterInfo() const { return RI; }
47
48     /// getPointerRegClass - Return the register class to use to hold pointers.
49     /// This is used for addressing modes.
50     virtual const TargetRegisterClass *getPointerRegClass() const;
51
52     // Return true if the instruction is a register to register move and
53     // leave the source and dest operands in the passed parameters.
54     //
55     virtual bool isMoveInstr(const MachineInstr& MI,
56                              unsigned& sourceReg,
57                              unsigned& destReg) const;
58
59     unsigned isLoadFromStackSlot(const MachineInstr *MI,
60                                  int &FrameIndex) const;
61     unsigned isStoreToStackSlot(const MachineInstr *MI,
62                                 int &FrameIndex) const;
63
64     virtual bool copyRegToReg(MachineBasicBlock &MBB,
65                               MachineBasicBlock::iterator MI,
66                               unsigned DestReg, unsigned SrcReg,
67                               const TargetRegisterClass *DestRC,
68                               const TargetRegisterClass *SrcRC) const;
69
70     //! Store a register to a stack slot, based on its register class.
71     virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
72                                      MachineBasicBlock::iterator MBBI,
73                                      unsigned SrcReg, bool isKill, int FrameIndex,
74                                      const TargetRegisterClass *RC) const;
75
76     //! Store a register to an address, based on its register class
77     virtual void storeRegToAddr(MachineFunction &MF, unsigned SrcReg, bool isKill,
78                                                   SmallVectorImpl<MachineOperand> &Addr,
79                                                   const TargetRegisterClass *RC,
80                                                   SmallVectorImpl<MachineInstr*> &NewMIs) const;
81
82     //! Load a register from a stack slot, based on its register class.
83     virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
84                                       MachineBasicBlock::iterator MBBI,
85                                       unsigned DestReg, int FrameIndex,
86                                       const TargetRegisterClass *RC) const;
87
88     //! Loqad a register from an address, based on its register class
89     virtual void loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
90                                                          SmallVectorImpl<MachineOperand> &Addr,
91                                                          const TargetRegisterClass *RC,
92                                  SmallVectorImpl<MachineInstr*> &NewMIs) const;
93
94     //! Return true if the specified load or store can be folded
95     virtual
96     bool canFoldMemoryOperand(const MachineInstr *MI,
97                               const SmallVectorImpl<unsigned> &Ops) const;
98
99     //! Return true if the specified block does not fall through
100     virtual bool BlockHasNoFallThrough(const MachineBasicBlock &MBB) const;
101
102     //! Reverses a branch's condition, returning false on success.
103     virtual
104     bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
105
106     virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
107                                MachineBasicBlock *&FBB,
108                                SmallVectorImpl<MachineOperand> &Cond) const;
109
110     virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
111
112     virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
113                               MachineBasicBlock *FBB,
114                               const SmallVectorImpl<MachineOperand> &Cond) const;
115    };
116 }
117
118 #endif