Stub out RegAllocGreedy.
[oota-llvm.git] / lib / CodeGen / RegAllocGreedy.cpp
1 //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the RAGreedy function pass for register allocation in
11 // optimized builds.
12 //
13 //===----------------------------------------------------------------------===//
14
15 #define DEBUG_TYPE "regalloc"
16 #include "LiveIntervalUnion.h"
17 #include "RegAllocBase.h"
18 #include "Spiller.h"
19 #include "VirtRegMap.h"
20 #include "VirtRegRewriter.h"
21 #include "llvm/ADT/OwningPtr.h"
22 #include "llvm/Analysis/AliasAnalysis.h"
23 #include "llvm/Function.h"
24 #include "llvm/PassAnalysisSupport.h"
25 #include "llvm/CodeGen/CalcSpillWeights.h"
26 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
27 #include "llvm/CodeGen/LiveStackAnalysis.h"
28 #include "llvm/CodeGen/MachineFunctionPass.h"
29 #include "llvm/CodeGen/MachineInstr.h"
30 #include "llvm/CodeGen/MachineLoopInfo.h"
31 #include "llvm/CodeGen/MachineRegisterInfo.h"
32 #include "llvm/CodeGen/Passes.h"
33 #include "llvm/CodeGen/RegAllocRegistry.h"
34 #include "llvm/CodeGen/RegisterCoalescer.h"
35 #include "llvm/Target/TargetMachine.h"
36 #include "llvm/Target/TargetOptions.h"
37 #include "llvm/Target/TargetRegisterInfo.h"
38 #include "llvm/Support/Debug.h"
39 #include "llvm/Support/ErrorHandling.h"
40 #include "llvm/Support/raw_ostream.h"
41
42 using namespace llvm;
43
44 static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
45                                        createGreedyRegisterAllocator);
46
47 namespace {
48 class RAGreedy : public MachineFunctionPass, public RegAllocBase {
49   // context
50   MachineFunction *MF;
51   const TargetMachine *TM;
52   MachineRegisterInfo *MRI;
53
54   BitVector ReservedRegs;
55
56   // analyses
57   LiveStacks *LS;
58
59   // state
60   std::auto_ptr<Spiller> SpillerInstance;
61
62 public:
63   RAGreedy();
64
65   /// Return the pass name.
66   virtual const char* getPassName() const {
67     return "Basic Register Allocator";
68   }
69
70   /// RAGreedy analysis usage.
71   virtual void getAnalysisUsage(AnalysisUsage &AU) const;
72
73   virtual void releaseMemory();
74
75   virtual Spiller &spiller() { return *SpillerInstance; }
76
77   virtual unsigned selectOrSplit(LiveInterval &VirtReg,
78                                  SmallVectorImpl<LiveInterval*> &SplitVRegs);
79
80   /// Perform register allocation.
81   virtual bool runOnMachineFunction(MachineFunction &mf);
82
83   static char ID;
84 };
85 } // end anonymous namespace
86
87 char RAGreedy::ID = 0;
88
89 FunctionPass* llvm::createGreedyRegisterAllocator() {
90   return new RAGreedy();
91 }
92
93 RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
94   initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
95   initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
96   initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
97   initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
98   initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
99   initializeLiveStacksPass(*PassRegistry::getPassRegistry());
100   initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
101   initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
102   initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
103 }
104
105 void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
106   AU.setPreservesCFG();
107   AU.addRequired<AliasAnalysis>();
108   AU.addPreserved<AliasAnalysis>();
109   AU.addRequired<LiveIntervals>();
110   AU.addPreserved<SlotIndexes>();
111   if (StrongPHIElim)
112     AU.addRequiredID(StrongPHIEliminationID);
113   AU.addRequiredTransitive<RegisterCoalescer>();
114   AU.addRequired<CalculateSpillWeights>();
115   AU.addRequired<LiveStacks>();
116   AU.addPreserved<LiveStacks>();
117   AU.addRequiredID(MachineDominatorsID);
118   AU.addPreservedID(MachineDominatorsID);
119   AU.addRequired<MachineLoopInfo>();
120   AU.addPreserved<MachineLoopInfo>();
121   AU.addRequired<VirtRegMap>();
122   AU.addPreserved<VirtRegMap>();
123   MachineFunctionPass::getAnalysisUsage(AU);
124 }
125
126 void RAGreedy::releaseMemory() {
127   SpillerInstance.reset(0);
128   RegAllocBase::releaseMemory();
129 }
130
131 unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
132                                 SmallVectorImpl<LiveInterval*> &SplitVRegs) {
133   // Populate a list of physical register spill candidates.
134   SmallVector<unsigned, 8> PhysRegSpillCands;
135
136   // Check for an available register in this class.
137   const TargetRegisterClass *TRC = MRI->getRegClass(VirtReg.reg);
138   DEBUG(dbgs() << "RegClass: " << TRC->getName() << ' ');
139
140   for (TargetRegisterClass::iterator I = TRC->allocation_order_begin(*MF),
141          E = TRC->allocation_order_end(*MF);
142        I != E; ++I) {
143
144     unsigned PhysReg = *I;
145     if (ReservedRegs.test(PhysReg)) continue;
146
147     // Check interference and as a side effect, intialize queries for this
148     // VirtReg and its aliases.
149     unsigned interfReg = checkPhysRegInterference(VirtReg, PhysReg);
150     if (interfReg == 0) {
151       // Found an available register.
152       return PhysReg;
153     }
154     LiveInterval *interferingVirtReg =
155       Queries[interfReg].firstInterference().liveUnionPos().value();
156
157     // The current VirtReg must either spillable, or one of its interferences
158     // must have less spill weight.
159     if (interferingVirtReg->weight < VirtReg.weight ) {
160       PhysRegSpillCands.push_back(PhysReg);
161     }
162   }
163   // Try to spill another interfering reg with less spill weight.
164   //
165   // FIXME: RAGreedy will sort this list by spill weight.
166   for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
167          PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
168
169     if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue;
170
171     assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 &&
172            "Interference after spill.");
173     // Tell the caller to allocate to this newly freed physical register.
174     return *PhysRegI;
175   }
176   // No other spill candidates were found, so spill the current VirtReg.
177   DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
178   SmallVector<LiveInterval*, 1> pendingSpills;
179
180   spiller().spill(&VirtReg, SplitVRegs, pendingSpills);
181
182   // The live virtual register requesting allocation was spilled, so tell
183   // the caller not to allocate anything during this round.
184   return 0;
185 }
186
187 bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
188   DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
189                << "********** Function: "
190                << ((Value*)mf.getFunction())->getName() << '\n');
191
192   MF = &mf;
193   TM = &mf.getTarget();
194   MRI = &mf.getRegInfo();
195
196   const TargetRegisterInfo *TRI = TM->getRegisterInfo();
197   RegAllocBase::init(*TRI, getAnalysis<VirtRegMap>(),
198                      getAnalysis<LiveIntervals>());
199
200   ReservedRegs = TRI->getReservedRegs(*MF);
201   SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
202   allocatePhysRegs();
203   addMBBLiveIns(MF);
204
205   // Run rewriter
206   std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
207   rewriter->runOnMachineFunction(*MF, *VRM, LIS);
208
209   // The pass output is in VirtRegMap. Release all the transient data.
210   releaseMemory();
211
212   return true;
213 }
214