2 * Copyright 2016 Facebook, Inc.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <gmock/gmock.h>
20 #include <folly/io/async/AsyncSocket.h>
21 #include <folly/io/async/EventBase.h>
27 class MockAsyncSocket : public AsyncSocket {
29 typedef std::unique_ptr<MockAsyncSocket, Destructor> UniquePtr;
31 explicit MockAsyncSocket(EventBase* base) : AsyncSocket(base) {
34 GMOCK_METHOD5_(, noexcept, , connect,
35 void(AsyncSocket::ConnectCallback*,
36 const folly::SocketAddress&,
39 const folly::SocketAddress&));
41 MOCK_CONST_METHOD1(getPeerAddress,
42 void(folly::SocketAddress*));
43 MOCK_METHOD0(detachFd, int());
44 MOCK_CONST_METHOD0(getFd, int());
45 MOCK_METHOD0(closeNow, void());
46 MOCK_CONST_METHOD0(good, bool());
47 MOCK_CONST_METHOD0(readable, bool());
48 MOCK_CONST_METHOD0(hangup, bool());