2 * Copyright 2017 Facebook, Inc.
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12 * http://www.apache.org/licenses/LICENSE-2.0
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21 #include <folly/io/async/EventHandler.h>
22 #include <folly/io/async/EventBase.h>
28 EventHandler::EventHandler(EventBase* eventBase, int fd) {
29 folly_event_set(&event_, fd, 0, &EventHandler::libeventCallback, this);
30 if (eventBase != nullptr) {
31 setEventBase(eventBase);
33 // Callers must set the EventBase and fd before using this timeout.
34 // Set event_->ev_base to nullptr to ensure that this happens.
35 // (otherwise libevent will initialize it to the "default" event_base)
36 event_.ev_base = nullptr;
41 EventHandler::~EventHandler() {
45 bool EventHandler::registerImpl(uint16_t events, bool internal) {
46 assert(event_.ev_base != nullptr);
48 // We have to unregister the event before we can change the event flags
49 if (isHandlerRegistered()) {
50 // If the new events are the same are the same as the already registered
51 // flags, we don't have to do anything. Just return.
52 auto flags = event_ref_flags(&event_);
53 if (events == event_.ev_events &&
54 static_cast<bool>(flags & EVLIST_INTERNAL) == internal) {
61 // Update the event flags
62 // Unfortunately, event_set() resets the event_base, so we have to remember
63 // it before hand, then pass it back into event_base_set() afterwards
64 struct event_base* evb = event_.ev_base;
69 &EventHandler::libeventCallback,
71 event_base_set(evb, &event_);
73 // Set EVLIST_INTERNAL if this is an internal event
75 event_ref_flags(&event_) |= EVLIST_INTERNAL;
80 // Although libevent allows events to wait on both I/O and a timeout,
81 // we intentionally don't allow an EventHandler to also use a timeout.
82 // Callers must maintain a separate AsyncTimeout object if they want a
85 // Otherwise, it is difficult to handle persistent events properly. (The I/O
86 // event and timeout may both fire together the same time around the event
87 // loop. Normally we would want to inform the caller of the I/O event first,
88 // then the timeout. However, it is difficult to do this properly since the
89 // I/O callback could delete the EventHandler.) Additionally, if a caller
90 // uses the same struct event for both I/O and timeout, and they just want to
91 // reschedule the timeout, libevent currently makes an epoll_ctl() call even
92 // if the I/O event flags haven't changed. Using a separate event struct is
93 // therefore slightly more efficient in this case (although it does take up
95 if (event_add(&event_, nullptr) < 0) {
96 LOG(ERROR) << "EventBase: failed to register event handler for fd "
97 << event_.ev_fd << ": " << strerror(errno);
98 // Call event_del() to make sure the event is completely uninstalled
106 void EventHandler::unregisterHandler() {
107 if (isHandlerRegistered()) {
112 void EventHandler::attachEventBase(EventBase* eventBase) {
113 // attachEventBase() may only be called on detached handlers
114 assert(event_.ev_base == nullptr);
115 assert(!isHandlerRegistered());
116 // This must be invoked from the EventBase's thread
117 assert(eventBase->isInEventBaseThread());
119 setEventBase(eventBase);
122 void EventHandler::detachEventBase() {
123 ensureNotRegistered(__func__);
124 event_.ev_base = nullptr;
127 void EventHandler::changeHandlerFD(int fd) {
128 ensureNotRegistered(__func__);
129 // event_set() resets event_base.ev_base, so manually restore it afterwards
130 struct event_base* evb = event_.ev_base;
131 folly_event_set(&event_, fd, 0, &EventHandler::libeventCallback, this);
132 event_.ev_base = evb; // don't use event_base_set(), since evb may be nullptr
135 void EventHandler::initHandler(EventBase* eventBase, int fd) {
136 ensureNotRegistered(__func__);
137 folly_event_set(&event_, fd, 0, &EventHandler::libeventCallback, this);
138 setEventBase(eventBase);
141 void EventHandler::ensureNotRegistered(const char* fn) {
142 // Neither the EventBase nor file descriptor may be changed while the
143 // handler is registered. Treat it as a programmer bug and abort the program
144 // if this requirement is violated.
145 if (isHandlerRegistered()) {
146 LOG(ERROR) << fn << " called on registered handler; aborting";
151 void EventHandler::libeventCallback(libevent_fd_t fd, short events, void* arg) {
152 EventHandler* handler = reinterpret_cast<EventHandler*>(arg);
153 assert(fd == handler->event_.ev_fd);
154 (void)fd; // prevent unused variable warnings
156 auto observer = handler->eventBase_->getExecutionObserver();
158 observer->starting(reinterpret_cast<uintptr_t>(handler));
161 // this can't possibly fire if handler->eventBase_ is nullptr
162 handler->eventBase_->bumpHandlingTime();
164 handler->handlerReady(uint16_t(events));
167 observer->stopped(reinterpret_cast<uintptr_t>(handler));
171 void EventHandler::setEventBase(EventBase* eventBase) {
172 event_base_set(eventBase->getLibeventBase(), &event_);
173 eventBase_ = eventBase;
176 bool EventHandler::isPending() const {
177 if (event_ref_flags(&event_) & EVLIST_ACTIVE) {
178 if (event_.ev_res & EV_READ) {