1 ==============================================
2 LLVM Atomic Instructions and Concurrency Guide
3 ==============================================
11 Historically, LLVM has not had very strong support for concurrency; some minimal
12 intrinsics were provided, and ``volatile`` was used in some cases to achieve
13 rough semantics in the presence of concurrency. However, this is changing;
14 there are now new instructions which are well-defined in the presence of threads
15 and asynchronous signals, and the model for existing instructions has been
18 The atomic instructions are designed specifically to provide readable IR and
19 optimized code generation for the following:
21 * The new C++11 ``<atomic>`` header. (`C++11 draft available here
22 <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C11 draft available here
23 <http://www.open-std.org/jtc1/sc22/wg14/>`_.)
25 * Proper semantics for Java-style memory, for both ``volatile`` and regular
26 shared variables. (`Java Specification
27 <http://docs.oracle.com/javase/specs/jls/se8/html/jls-17.html>`_)
29 * gcc-compatible ``__sync_*`` builtins. (`Description
30 <https://gcc.gnu.org/onlinedocs/gcc/_005f_005fsync-Builtins.html>`_)
32 * Other scenarios with atomic semantics, including ``static`` variables with
33 non-trivial constructors in C++.
35 Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile,
36 which ensures that every volatile load and store happens and is performed in the
37 stated order. A couple examples: if a SequentiallyConsistent store is
38 immediately followed by another SequentiallyConsistent store to the same
39 address, the first store can be erased. This transformation is not allowed for a
40 pair of volatile stores. On the other hand, a non-volatile non-atomic load can
41 be moved across a volatile load freely, but not an Acquire load.
43 This document is intended to provide a guide to anyone either writing a frontend
44 for LLVM or working on optimization passes for LLVM with a guide for how to deal
45 with instructions with special semantics in the presence of concurrency. This
46 is not intended to be a precise guide to the semantics; the details can get
47 extremely complicated and unreadable, and are not usually necessary.
49 .. _Optimization outside atomic:
51 Optimization outside atomic
52 ===========================
54 The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can
55 lead to undefined results in a concurrent environment; see `NotAtomic`_. This
56 section specifically goes into the one optimizer restriction which applies in
57 concurrent environments, which gets a bit more of an extended description
58 because any optimization dealing with stores needs to be aware of it.
60 From the optimizer's point of view, the rule is that if there are not any
61 instructions with atomic ordering involved, concurrency does not matter, with
62 one exception: if a variable might be visible to another thread or signal
63 handler, a store cannot be inserted along a path where it might not execute
64 otherwise. Take the following example:
68 /* C code, for readability; run through clang -O2 -S -emit-llvm to get
72 for (int i = 0; i < 100; i++) {
78 The following is equivalent in non-concurrent situations:
85 for (int i = 0; i < 100; i++) {
92 However, LLVM is not allowed to transform the former to the latter: it could
93 indirectly introduce undefined behavior if another thread can access ``x`` at
94 the same time. (This example is particularly of interest because before the
95 concurrency model was implemented, LLVM would perform this transformation.)
97 Note that speculative loads are allowed; a load which is part of a race returns
98 ``undef``, but does not have undefined behavior.
103 For cases where simple loads and stores are not sufficient, LLVM provides
104 various atomic instructions. The exact guarantees provided depend on the
105 ordering; see `Atomic orderings`_.
107 ``load atomic`` and ``store atomic`` provide the same basic functionality as
108 non-atomic loads and stores, but provide additional guarantees in situations
109 where threads and signals are involved.
111 ``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an
112 atomic store (where the store is conditional for ``cmpxchg``), but no other
113 memory operation can happen on any thread between the load and store.
115 A ``fence`` provides Acquire and/or Release ordering which is not part of
116 another operation; it is normally used along with Monotonic memory operations.
117 A Monotonic load followed by an Acquire fence is roughly equivalent to an
118 Acquire load, and a Monotonic store following a Release fence is roughly
119 equivalent to a Release store. SequentiallyConsistent fences behave as both
120 an Acquire and a Release fence, and offer some additional complicated
121 guarantees, see the C++11 standard for details.
123 Frontends generating atomic instructions generally need to be aware of the
124 target to some degree; atomic instructions are guaranteed to be lock-free, and
125 therefore an instruction which is wider than the target natively supports can be
126 impossible to generate.
128 .. _Atomic orderings:
133 In order to achieve a balance between performance and necessary guarantees,
134 there are six levels of atomicity. They are listed in order of strength; each
135 level includes all the guarantees of the previous level except for
136 Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.)
143 NotAtomic is the obvious, a load or store which is not atomic. (This isn't
144 really a level of atomicity, but is listed here for comparison.) This is
145 essentially a regular load or store. If there is a race on a given memory
146 location, loads from that location return undef.
149 This is intended to match shared variables in C/C++, and to be used in any
150 other context where memory access is necessary, and a race is impossible. (The
151 precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.)
154 The rule is essentially that all memory accessed with basic loads and stores
155 by multiple threads should be protected by a lock or other synchronization;
156 otherwise, you are likely to run into undefined behavior. If your frontend is
157 for a "safe" language like Java, use Unordered to load and store any shared
158 variable. Note that NotAtomic volatile loads and stores are not properly
159 atomic; do not try to use them as a substitute. (Per the C/C++ standards,
160 volatile does provide some limited guarantees around asynchronous signals, but
161 atomics are generally a better solution.)
164 Introducing loads to shared variables along a codepath where they would not
165 otherwise exist is allowed; introducing stores to shared variables is not. See
166 `Optimization outside atomic`_.
168 Notes for code generation
169 The one interesting restriction here is that it is not allowed to write to
170 bytes outside of the bytes relevant to a store. This is mostly relevant to
171 unaligned stores: it is not allowed in general to convert an unaligned store
172 into two aligned stores of the same width as the unaligned store. Backends are
173 also expected to generate an i8 store as an i8 store, and not an instruction
174 which writes to surrounding bytes. (If you are writing a backend for an
175 architecture which cannot satisfy these restrictions and cares about
176 concurrency, please send an email to llvmdev.)
181 Unordered is the lowest level of atomicity. It essentially guarantees that races
182 produce somewhat sane results instead of having undefined behavior. It also
183 guarantees the operation to be lock-free, so it does not depend on the data
184 being part of a special atomic structure or depend on a separate per-process
185 global lock. Note that code generation will fail for unsupported atomic
186 operations; if you need such an operation, use explicit locking.
189 This is intended to match the Java memory model for shared variables.
192 This cannot be used for synchronization, but is useful for Java and other
193 "safe" languages which need to guarantee that the generated code never
194 exhibits undefined behavior. Note that this guarantee is cheap on common
195 platforms for loads of a native width, but can be expensive or unavailable for
196 wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe"
197 languages would normally split a 64-bit store on ARM into two 32-bit unordered
201 In terms of the optimizer, this prohibits any transformation that transforms a
202 single load into multiple loads, transforms a store into multiple stores,
203 narrows a store, or stores a value which would not be stored otherwise. Some
204 examples of unsafe optimizations are narrowing an assignment into a bitfield,
205 rematerializing a load, and turning loads and stores into a memcpy
206 call. Reordering unordered operations is safe, though, and optimizers should
207 take advantage of that because unordered operations are common in languages
210 Notes for code generation
211 These operations are required to be atomic in the sense that if you use
212 unordered loads and unordered stores, a load cannot see a value which was
213 never stored. A normal load or store instruction is usually sufficient, but
214 note that an unordered load or store cannot be split into multiple
215 instructions (or an instruction which does multiple memory operations, like
216 ``LDRD`` on ARM without LPAE, or not naturally-aligned ``LDRD`` on LPAE ARM).
221 Monotonic is the weakest level of atomicity that can be used in synchronization
222 primitives, although it does not provide any general synchronization. It
223 essentially guarantees that if you take all the operations affecting a specific
224 address, a consistent ordering exists.
227 This corresponds to the C++11/C11 ``memory_order_relaxed``; see those
228 standards for the exact definition.
231 If you are writing a frontend which uses this directly, use with caution. The
232 guarantees in terms of synchronization are very weak, so make sure these are
233 only used in a pattern which you know is correct. Generally, these would
234 either be used for atomic operations which do not protect other memory (like
235 an atomic counter), or along with a ``fence``.
238 In terms of the optimizer, this can be treated as a read+write on the relevant
239 memory location (and alias analysis will take advantage of that). In addition,
240 it is legal to reorder non-atomic and Unordered loads around Monotonic
241 loads. CSE/DSE and a few other optimizations are allowed, but Monotonic
242 operations are unlikely to be used in ways which would make those
243 optimizations useful.
245 Notes for code generation
246 Code generation is essentially the same as that for unordered for loads and
247 stores. No fences are required. ``cmpxchg`` and ``atomicrmw`` are required
248 to appear as a single operation.
253 Acquire provides a barrier of the sort necessary to acquire a lock to access
254 other memory with normal loads and stores.
257 This corresponds to the C++11/C11 ``memory_order_acquire``. It should also be
258 used for C++11/C11 ``memory_order_consume``.
261 If you are writing a frontend which uses this directly, use with caution.
262 Acquire only provides a semantic guarantee when paired with a Release
266 Optimizers not aware of atomics can treat this like a nothrow call. It is
267 also possible to move stores from before an Acquire load or read-modify-write
268 operation to after it, and move non-Acquire loads from before an Acquire
269 operation to after it.
271 Notes for code generation
272 Architectures with weak memory ordering (essentially everything relevant today
273 except x86 and SPARC) require some sort of fence to maintain the Acquire
274 semantics. The precise fences required varies widely by architecture, but for
275 a simple implementation, most architectures provide a barrier which is strong
276 enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.). Putting
277 such a fence after the equivalent Monotonic operation is sufficient to
278 maintain Acquire semantics for a memory operation.
283 Release is similar to Acquire, but with a barrier of the sort necessary to
287 This corresponds to the C++11/C11 ``memory_order_release``.
290 If you are writing a frontend which uses this directly, use with caution.
291 Release only provides a semantic guarantee when paired with a Acquire
295 Optimizers not aware of atomics can treat this like a nothrow call. It is
296 also possible to move loads from after a Release store or read-modify-write
297 operation to before it, and move non-Release stores from after an Release
298 operation to before it.
300 Notes for code generation
301 See the section on Acquire; a fence before the relevant operation is usually
302 sufficient for Release. Note that a store-store fence is not sufficient to
303 implement Release semantics; store-store fences are generally not exposed to
304 IR because they are extremely difficult to use correctly.
309 AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release
310 barrier (for fences and operations which both read and write memory).
313 This corresponds to the C++11/C11 ``memory_order_acq_rel``.
316 If you are writing a frontend which uses this directly, use with caution.
317 Acquire only provides a semantic guarantee when paired with a Release
318 operation, and vice versa.
321 In general, optimizers should treat this like a nothrow call; the possible
322 optimizations are usually not interesting.
324 Notes for code generation
325 This operation has Acquire and Release semantics; see the sections on Acquire
328 SequentiallyConsistent
329 ----------------------
331 SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads
332 and Release semantics for stores. Additionally, it guarantees that a total
333 ordering exists between all SequentiallyConsistent operations.
336 This corresponds to the C++11/C11 ``memory_order_seq_cst``, Java volatile, and
337 the gcc-compatible ``__sync_*`` builtins which do not specify otherwise.
340 If a frontend is exposing atomic operations, these are much easier to reason
341 about for the programmer than other kinds of operations, and using them is
342 generally a practical performance tradeoff.
345 Optimizers not aware of atomics can treat this like a nothrow call. For
346 SequentiallyConsistent loads and stores, the same reorderings are allowed as
347 for Acquire loads and Release stores, except that SequentiallyConsistent
348 operations may not be reordered.
350 Notes for code generation
351 SequentiallyConsistent loads minimally require the same barriers as Acquire
352 operations and SequentiallyConsistent stores require Release
353 barriers. Additionally, the code generator must enforce ordering between
354 SequentiallyConsistent stores followed by SequentiallyConsistent loads. This
355 is usually done by emitting either a full fence before the loads or a full
356 fence after the stores; which is preferred varies by architecture.
358 Atomics and IR optimization
359 ===========================
361 Predicates for optimizer writers to query:
363 * ``isSimple()``: A load or store which is not volatile or atomic. This is
364 what, for example, memcpyopt would check for operations it might transform.
366 * ``isUnordered()``: A load or store which is not volatile and at most
367 Unordered. This would be checked, for example, by LICM before hoisting an
370 * ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note
371 that they return true for any operation which is volatile or at least
374 * ``isAtLeastAcquire()``/``isAtLeastRelease()``: These are predicates on
375 orderings. They can be useful for passes that are aware of atomics, for
376 example to do DSE across a single atomic access, but not across a
377 release-acquire pair (see MemoryDependencyAnalysis for an example of this)
379 * Alias analysis: Note that AA will return ModRef for anything Acquire or
380 Release, and for the address accessed by any Monotonic operation.
382 To support optimizing around atomic operations, make sure you are using the
383 right predicates; everything should work if that is done. If your pass should
384 optimize some atomic operations (Unordered operations in particular), make sure
385 it doesn't replace an atomic load or store with a non-atomic operation.
387 Some examples of how optimizations interact with various kinds of atomic
390 * ``memcpyopt``: An atomic operation cannot be optimized into part of a
391 memcpy/memset, including unordered loads/stores. It can pull operations
392 across some atomic operations.
394 * LICM: Unordered loads/stores can be moved out of a loop. It just treats
395 monotonic operations like a read+write to a memory location, and anything
396 stricter than that like a nothrow call.
398 * DSE: Unordered stores can be DSE'ed like normal stores. Monotonic stores can
399 be DSE'ed in some cases, but it's tricky to reason about, and not especially
400 important. It is possible in some case for DSE to operate across a stronger
401 atomic operation, but it is fairly tricky. DSE delegates this reasoning to
402 MemoryDependencyAnalysis (which is also used by other passes like GVN).
404 * Folding a load: Any atomic load from a constant global can be constant-folded,
405 because it cannot be observed. Similar reasoning allows scalarrepl with
406 atomic loads and stores.
411 Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes.
412 On architectures which use barrier instructions for all atomic ordering (like
413 ARM), appropriate fences can be emitted by the AtomicExpand Codegen pass if
414 ``setInsertFencesForAtomic()`` was used.
416 The MachineMemOperand for all atomic operations is currently marked as volatile;
417 this is not correct in the IR sense of volatile, but CodeGen handles anything
418 marked volatile very conservatively. This should get fixed at some point.
420 Common architectures have some way of representing at least a pointer-sized
421 lock-free ``cmpxchg``; such an operation can be used to implement all the other
422 atomic operations which can be represented in IR up to that size. Backends are
423 expected to implement all those operations, but not operations which cannot be
424 implemented in a lock-free manner. It is expected that backends will give an
425 error when given an operation which cannot be implemented. (The LLVM code
426 generator is not very helpful here at the moment, but hopefully that will
429 On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores
430 generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent
431 fences generate an ``MFENCE``, other fences do not cause any code to be
432 generated. cmpxchg uses the ``LOCK CMPXCHG`` instruction. ``atomicrmw xchg``
433 uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all
434 other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``. Depending
435 on the users of the result, some ``atomicrmw`` operations can be translated into
436 operations like ``LOCK AND``, but that does not work in general.
438 On ARM (before v8), MIPS, and many other RISC architectures, Acquire, Release,
439 and SequentiallyConsistent semantics require barrier instructions for every such
440 operation. Loads and stores generate normal instructions. ``cmpxchg`` and
441 ``atomicrmw`` can be represented using a loop with LL/SC-style instructions
442 which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX``
445 It is often easiest for backends to use AtomicExpandPass to lower some of the
446 atomic constructs. Here are some lowerings it can do:
448 * cmpxchg -> loop with load-linked/store-conditional
449 by overriding ``hasLoadLinkedStoreConditional()``, ``emitLoadLinked()``,
450 ``emitStoreConditional()``
451 * large loads/stores -> ll-sc/cmpxchg
452 by overriding ``shouldExpandAtomicStoreInIR()``/``shouldExpandAtomicLoadInIR()``
453 * strong atomic accesses -> monotonic accesses + fences
454 by using ``setInsertFencesForAtomic()`` and overriding ``emitLeadingFence()``
455 and ``emitTrailingFence()``
456 * atomic rmw -> loop with cmpxchg or load-linked/store-conditional
457 by overriding ``expandAtomicRMWInIR()``
459 For an example of all of these, look at the ARM backend.