import groovy.transform.Field
//Importing Classes
-import ContactSensor.contacting
-import ContactSensor.contacts
-import Lock.locking
-import Lock.locks
-import Switch.switching
-import Switch.switches
-import Event.Event
+import ContactSensor.Contacting
+import ContactSensor.Contacts
+import Lock.Locking
+import Lock.Locks
+import Switch.Switching
+import Switch.Switches
import Logger.Logger
-import Location.locationVar
+import Location.LocationVar
import Location.Phrase
-import appTouch.Touch
+import appTouch.Touched
+import Event.Event
//GlobalVariables
+//Create a global variable for send event
+@Field def sendEvent = {eventDataMap -> eventHandler(eventDataMap)}
//create a location object to change the variable inside the class
-@Field def location = new locationVar()
+@Field def location = new LocationVar()
//Settings variable defined to settings on purpose
@Field def settings = "Settings"
//Global variable for state[mode]
@Field def state = [home:[],away:[],night:[]]
+//Global object for touch
+@Field def app = new Touched(sendEvent, 0)
//Create a global logger object for methods
@Field def log = new Logger()
-//Create a global object for app
-@Field def app = new Touch(1)
-//Create a global list for objects for events on subscribe methods
-@Field def ObjectList = []
-//Create a global list for events
-@Field def EventList = []
-//Create a global list for function calls based on corresponding events
-@Field def FunctionList = []
+//Create a global variable for Functions in Subscribe method
+@Field def functionList = []
+//Create a global variable for Objects in Subscribe method
+@Field def objectList = []
+//Create a global variable for Events in Subscribe method
+@Field def eventList = []
//Create a global list for function schedulers
-@Field def ListofTimersFunc = []
+@Field def timersFuncList = []
//Create a global list for timer schedulers
-@Field def ListofTimers = []
-
+@Field def timersList = []
+//Create a global list for events
+@Field def evt = []
-//ExtractedObjects
+//extractedObjects
+//Global Object for class switch!
+@Field def switchesoff = new Switching(sendEvent, 1)
+//Global Object for class switch!
+@Field def switcheson = new Switching(sendEvent, 1)
//Global Object for class lock!
-@Field def lock1 = new locking(1)
-//Global Object for class contactSensor!
-@Field def contact = new contacting(1)
-//Global variable for number!
-@Field def minutesLater = 1
+@Field def lock1 = new Locking(sendEvent, 1)
+//Global variable for mode!
+@Field def newMode = "away"
//Global variable for number!
-@Field def secondsLater = 10
-//Global variable for recipients!
-@Field def recipients = ['AJ']
-//Global variable for phone number!
-@Field def phoneNumber = 9495379373
+@Field def waitfor = 10
//Global Object for functions in subscribe method!
@Field def installed = this.&installed
//Global Object for functions in subscribe method!
@Field def updated = this.&updated
//Global Object for functions in subscribe method!
-@Field def initialize = this.&initialize
-//Global Object for functions in subscribe method!
-@Field def lockDoor = this.&lockDoor
-//Global Object for functions in subscribe method!
-@Field def unlockDoor = this.&unlockDoor
-//Global Object for functions in subscribe method!
-@Field def doorHandler = this.&doorHandler
+@Field def appTouch = this.&appTouch
//Methods
/////////////////////////////////////////////////////////////////////
-def definition(LinkedHashMap LHM) {
+def definition(LinkedHashMap metaData) {
println("IGNORE -- JUST SOME DEFINITION")
}
/////////////////////////////////////////////////////////////////////
-def preferences(Closure Input) {
+def preferences(Closure metaData) {
println("IGNORE -- JUST SOME DEFINITION")
}
/////////////////////////////////////////////////////////////////////
}
/////////////////////////////////////////////////////////////////////
-////subscribe(app, func)
-def subscribe(Object Obj, Closure Input) {
- EventList.add("Touched")
- FunctionList.add(Input)
-}
-////subscribe(obj, string, func)
-def subscribe(Object Obj, String S, Closure Input) {
- ObjectList.add(Obj)
- EventList.add(S)
- FunctionList.add(Input)
-}
-////subscribe(obj, string, func, hashmap)
-def subscribe(Object Obj, String S, Closure Input, LinkedHashMap LHM) {
- ObjectList.add(Obj)
- EventList.add(S)
- FunctionList.add(Input)
-}
-/////////////////////////////////////////////////////////////////////
-def EventHandler() {
- while(true) {
- List evt = []
- print "Waiting for an event...\n"
- def EVENT = System.in.newReader().readLine()
- SepLine = EVENT.split()
- for (int i = 0; i < EventList.size(); i++) {
- if (EventList[i] == SepLine[0]) {
- println("The following effect: \n")
- evt.add(new Event())
- switch(SepLine[0]) {
- case "Touched":
- ObjectList[i].touched = 1
- evt[-1].value = "Touched"
- evt[-1].linkText = "touched by user"
- evt[-1].name = "TouchSensor"
- evt[-1].descriptionText = "Touching"
- break
- case "lock":
- if (SepLine[1] == "0") {
- ObjectList[i][0].lock()
- evt[-1].deviceId = 0
- evt[-1].value = "locked"
- evt[-1].linkText = "lock0"
- evt[-1].displayName = "lock0"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "locking"
- } else if (SepLine[1] == "1") {
- ObjectList[i][1].lock()
- evt[-1].deviceId = 1
- evt[-1].value = "locked"
- evt[-1].linkText = "lock1"
- evt[-1].displayName = "lock1"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "locking"
- } else if (SepLine[1] == "2") {
- ObjectList[i][2].lock()
- evt[-1].deviceId = 2
- evt[-1].value = "locked"
- evt[-1].linkText = "lock2"
- evt[-1].displayName = "lock2"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "locking"
- }
- break
- case "unlock":
- if (SepLine[1] == "0") {
- ObjectList[i][0].unlock()
- evt[-1].deviceId = 0
- evt[-1].value = "unlocked"
- evt[-1].linkText = "lock0"
- evt[-1].displayName = "lock0"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "unlocking"
- } else if (SepLine[1] == "1") {
- ObjectList[i][1].unlock()
- evt[-1].deviceId = 0
- evt[-1].value = "unlocked"
- evt[-1].linkText = "lock1"
- evt[-1].displayName = "lock1"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "unlocking"
- } else if (SepLine[1] == "2") {
- ObjectList[i][2].unlock()
- evt[-1].deviceId = 2
- evt[-1].value = "unlocked"
- evt[-1].linkText = "lock2"
- evt[-1].displayName = "lock2"
- evt[-1].name = "lock"
- evt[-1].descriptionText = "unlocking"
- }
- break
- case "contact.open":
- if (SepLine[1] == "0") {
- ObjectList[i][0].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][0].currentContact = "open"
- evt[-1].deviceId = 0
- evt[-1].value = "contact.open"
- evt[-1].linkText = "contact0"
- evt[-1].displayName = "contact0"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "opening"
- } else if (SepLine[1] == "1") {
- ObjectList[i][1].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][1].currentContact = "open"
- evt[-1].deviceId = 1
- evt[-1].value = "contact.open"
- evt[-1].linkText = "contact1"
- evt[-1].displayName = "contact1"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "opening"
- } else if (SepLine[1] == "2") {
- ObjectList[i][2].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][2].currentContact = "open"
- evt[-1].deviceId = 2
- evt[-1].value = "contact.open"
- evt[-1].linkText = "contact2"
- evt[-1].displayName = "contact2"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "opening"
- }
- break
- case "contact.closed":
- if (SepLine[1] == "0") {
- ObjectList[i][0].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][0].currentContact = "closed"
- evt[-1].deviceId = 0
- evt[-1].value = "contact.closed"
- evt[-1].linkText = "contact0"
- evt[-1].displayName = "contact0"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "closing"
- } else if (SepLine[1] == "1") {
- ObjectList[i][1].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][1].currentContact = "closed"
- evt[-1].deviceId = 1
- evt[-1].value = "contact.closed"
- evt[-1].linkText = "contact1"
- evt[-1].displayName = "contact1"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "closing"
- } else if (SepLine[1] == "2") {
- ObjectList[i][2].contactLatestValue = ObjectList[i].currentContact
- ObjectList[i][2].currentContact = "closed"
- evt[-1].deviceId = 2
- evt[-1].value = "contact.closed"
- evt[-1].linkText = "contact2"
- evt[-1].displayName = "contact2"
- evt[-1].name = "ContactSensor"
- evt[-1].descriptionText = "closing"
- }
- break
- default:
- break
- }
- FunctionList[i](evt[-1])
- }
- }
- }
+////subscribe(obj, func)
+def subscribe(Object obj, Closure FunctionToCall) {
+ objectList.add(obj)
+ eventList.add("Touched")
+ functionList.add(FunctionToCall)
+}
+////subscribe(obj, event, func)
+def subscribe(Object obj, String event, Closure FunctionToCall) {
+ objectList.add(obj)
+ eventList.add(event)
+ functionList.add(FunctionToCall)
+}
+////subscribe(obj, event, func, data)
+def subscribe(Object obj, String event, Closure FunctionToCall, LinkedHashMap metaData) {
+ objectList.add(obj)
+ eventList.add(event)
+ functionList.add(FunctionToCall)
}
/////////////////////////////////////////////////////////////////////
////runIn(time, func)
-def runIn(int seconds, Closure Input) {
- ListofTimersFunc.add(Input)
- ListofTimers.add(new Timer())
- def task = ListofTimers[-1].runAfter(1000*seconds, Input)
+def runIn(int seconds, Closure functionToCall) {
+ timersFuncList.add(functionToCall)
+ timersList.add(new Timer())
+ def task = timersList[-1].runAfter(1000*seconds, functionToCall)
}
/////////////////////////////////////////////////////////////////////
////unschedule(func)
-def unschedule(Closure Input) {
- for (int i = 0;i < ListofTimersFunc.size();i++) {
- if (ListofTimersFunc[i] == Input) {
- ListofTimers[i].cancel()
+def unschedule(Closure functionToUnschedule) {
+ for (int i = 0;i < timersFuncList.size();i++) {
+ if (timersFuncList[i] == functionToUnschedule) {
+ timersList[i].cancel()
}
}
}
/////////////////////////////////////////////////////////////////////
////sendNotificationToContacts(text, recipients)
-def sendNotificationToContacts(String S, List recipients) {
+def sendNotificationToContacts(String text, List recipients) {
for (int i = 0;i < recipients.size();i++) {
- for (int j = 0;j < location.CONTACTS.size();j++) {
- if (recipients[i] == location.CONTACTS[j]) {
- println("Sending \""+S+"\" to "+location.PhoneNums[j].toString())
+ for (int j = 0;j < location.contacts.size();j++) {
+ if (recipients[i] == location.contacts[j]) {
+ println("Sending \""+text+"\" to "+location.phoneNumbers[j].toString())
}
}
}
}
/////////////////////////////////////////////////////////////////////
-////sendNotificationToContacts(text, recipients)
-def sendSms(long Phone, String S) {
- println("Sending \""+S+"\" to "+Phone.toString())
+////sendSms(phone, text)
+def sendSms(long phoneNumber, String text) {
+ println("Sending \""+text+"\" to "+phoneNumber.toString())
+}
+/////////////////////////////////////////////////////////////////////
+def eventHandler(LinkedHashMap eventDataMap) {
+ def value = eventDataMap["value"]
+ def name = eventDataMap["name"]
+ def deviceId = eventDataMap["deviceId"]
+ def descriptionText = eventDataMap["descriptionText"]
+ def displayed = eventDataMap["displayed"]
+ def linkText = eventDataMap["linkText"]
+ def isStateChange = eventDataMap["isStateChange"]
+ def unit = eventDataMap["unit"]
+ def data = eventDataMap["data"]
+
+ for (int i = 0;i < eventList.size();i++) {
+ if (eventList[i] == value) {
+ evt.add(new Event())
+ evt[-1].value = value
+ evt[-1].name = name
+ evt[-1].deviceId = deviceId
+ evt[-1].descriptionText = descriptionText
+ evt[-1].displayed = displayed
+ evt[-1].linkText = linkText
+ evt[-1].displayName = linkText
+ evt[-1].isStateChange = isStateChange
+ evt[-1].unit = unit
+ evt[-1].data = data
+ functionList[i](evt[-1])
+ }
+ }
}
-///////////////////////////////////////////
+/**
+ * Good Night House
+ *
+ * Copyright 2014 Joseph Charette
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
+ * in compliance with the License. You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed
+ * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License
+ * for the specific language governing permissions and limitations under the License.
+ *
+ */
definition(
- name: "Enhanced Auto Lock Door",
- namespace: "Lock Auto Super Enhanced",
- author: "Arnaud",
- description: "Automatically locks a specific door after X minutes when closed and unlocks it when open after X seconds.",
- category: "Safety & Security",
- iconUrl: "http://www.gharexpert.com/mid/4142010105208.jpg",
- iconX2Url: "http://www.gharexpert.com/mid/4142010105208.jpg"
-)
-
-preferences{
- section("Select the door lock:") {
- input "lock1", "capability.lock", required: true, multiple: true
- }
- section("Select the door contact sensor:") {
- input "contact", "capability.contactSensor", required: true
- }
- section("Automatically lock the door when closed...") {
- input "minutesLater", "number", title: "Delay (in minutes):", required: true
- }
- section("Automatically unlock the door when open...") {
- input "secondsLater", "number", title: "Delay (in seconds):", required: true
- }
- section( "Notifications" ) {
- input("recipients", "contact", title: "Send notifications to", required: false) {
- input "phoneNumber", "phone", title: "Warn with text message (optional)", description: "Phone Number", required: false
- }
+ name: "Good Night House",
+ namespace: "charette.joseph@gmail.com",
+ author: "Joseph Charette",
+ description: "Some on, some off with delay for bedtime, Lock The Doors",
+ category: "Convenience",
+ iconUrl: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience.png",
+ iconX2Url: "https://s3.amazonaws.com/smartapp-icons/Convenience/Cat-Convenience@2x.png"
+/**
+* Borrowed code from
+* Walk Gentle Into That Good Night
+*
+* Author: oneaccttorulethehouse@gmail.com
+* Date: 2014-02-01
+ */
+ )
+preferences {
+ section("When I touch the app turn these lights off…"){
+ input "switchesoff", "capability.switch", multiple: true, required:true
+ }
+ section("When I touch the app turn these lights on…"){
+ input "switcheson", "capability.switch", multiple: true, required:false
+ }
+ section("Lock theses locks...") {
+ input "lock1","capability.lock", multiple: true
}
+ section("And change to this mode...") {
+ input "newMode", "mode", title: "Mode?"
+ }
+ section("After so many seconds (optional)"){
+ input "waitfor", "number", title: "Off after (default 120)", required: true
+ }
}
-def installed(){
- initialize()
-}
-
-def updated(){
- unsubscribe()
- unschedule()
- initialize()
-}
-def initialize(){
- log.debug "Settings: ${settings}"
- subscribe(lock1, "lock", doorHandler, [filterEvents: false])
- subscribe(lock1, "unlock", doorHandler, [filterEvents: false])
- subscribe(contact, "contact.open", doorHandler)
- subscribe(contact, "contact.closed", doorHandler)
+def installed()
+{
+ log.debug "Installed with settings: ${settings}"
+ log.debug "Current mode = ${location.mode}"
+ subscribe(app, appTouch)
}
-def lockDoor(){
- log.debug "Locking the door."
- lock1.lock()
- if(location.contactBookEnabled) {
- if ( recipients ) {
- log.debug ( "Sending Push Notification..." )
- sendNotificationToContacts( "${lock1} locked after ${contact} was closed for ${minutesLater} minutes!", recipients)
- }
- }
- if (phoneNumber) {
- log.debug("Sending text message...")
- sendSms( phoneNumber, "${lock1} locked after ${contact} was closed for ${minutesLater} minutes!")
- }
-}
-def unlockDoor(){
- log.debug "Unlocking the door."
- lock1.unlock()
- if(location.contactBookEnabled) {
- if ( recipients ) {
- log.debug ( "Sending Push Notification..." )
- sendNotificationToContacts( "${lock1} unlocked after ${contact} was opened for ${secondsLater} seconds!", recipients)
- }
- }
- if ( phoneNumber ) {
- log.debug("Sending text message...")
- sendSms( phoneNumber, "${lock1} unlocked after ${contact} was opened for ${secondsLater} seconds!")
- }
+def updated()
+{
+ log.debug "Updated with settings: ${settings}"
+ log.debug "Current mode = ${location.mode}"
+ unsubscribe()
+ subscribe(app, appTouch)
}
-def doorHandler(evt){
- log.debug evt.value
- log.debug contact.latestValue("contact")
- if ((contact.latestValue("contact") == "open") && (evt.value == "locked")) { // If the door is open and a person locks the door then...
- //def delay = (secondsLater) // runIn uses seconds
- log.debug "1"
- runIn( secondsLater, unlockDoor ) // ...schedule (in minutes) to unlock... We don't want the door to be closed while the lock is engaged.
- }
- else if ((contact.latestValue("contact") == "open") && (evt.value == "unlocked")) { // If the door is open and a person unlocks it then...
- log.debug "2"
- unschedule( unlockDoor ) // ...we don't need to unlock it later.
- }
- else if ((contact.latestValue("contact") == "closed") && (evt.value == "locked")) { // If the door is closed and a person manually locks it then...
- log.debug "3"
- unschedule( lockDoor ) // ...we don't need to lock it later.
- }
- else if ((contact.latestValue("contact") == "closed") && (evt.value == "unlocked")) { // If the door is closed and a person unlocks it then...
- log.debug "4"
- //def delay = (minutesLater * 60) // runIn uses seconds
- runIn( (minutesLater * 60), lockDoor ) // ...schedule (in minutes) to lock.
- }
- else if ((lock1.latestValue("lock") == "unlocked") && (evt.value == "open")) { // If a person opens an unlocked door...
- log.debug "5"
- unschedule( lockDoor ) // ...we don't need to lock it later.
- }
- else if ((lock1.latestValue("lock") == "unlocked") && (evt.value == "closed")) { // If a person closes an unlocked door...
- //def delay = (minutesLater * 60) // runIn uses seconds
- log.debug "6"
- runIn( (minutesLater * 60), lockDoor ) // ...schedule (in minutes) to lock.
- }
- else { //Opening or Closing door when locked (in case you have a handle lock)
- log.debug "Unlocking the door."
- lock1.unlock()
- if(location.contactBookEnabled) {
- if ( recipients ) {
- log.debug ( "Sending Push Notification..." )
- sendNotificationToContacts( "${lock1} unlocked after ${contact} was opened or closed when ${lock1} was locked!", recipients)
- }
- }
- if ( phoneNumber ) {
- log.debug("Sending text message...")
- sendSms( phoneNumber, "${lock1} unlocked after ${contact} was opened or closed when ${lock1} was locked!")
- }
- }
+def appTouch(evt) {
+ log.debug "changeMode, location.mode = $location.mode, newMode = $newMode, location.modes = $location.modes"
+ if (location.mode != newMode) {
+ setLocationMode(newMode)
+ log.debug "Changed the mode to '${newMode}'"
+ } else {
+ log.debug "New mode is the same as the old mode, leaving it be"
+ }
+ log.debug "appTouch: $evt"
+ lock1.lock()
+ switcheson.on()
+ def delay = (waitfor != null && waitfor != "") ? waitfor * 1000 : 120000
+ switchesoff.off(delay: delay)
}
installed()
-EventHandler()