changes in switch level class
[smartthings-infrastructure.git] / SwitchLevel / SwitchLevels.groovy
index 9e6e8a9b73d517d57f0265a5ce644241ee8e3ee3..773c1ccfad8e37d48107045e1b7768a2a2e2cc48 100644 (file)
@@ -13,15 +13,49 @@ public class SwitchLevels {
        private String label = "switchLevel0"
        private String displayName = "switchLevel0"
        private int level = 50
+       private int currentLevel = 50
        private int rate = 50
+       private int currentRate = 50
+       private int hue = 30
+       private int currentHue = 30
+       private int saturation = 70
+       private int currentSaturation = 70
+       private String switchState = "on"
+       private String currentSwitch = "on"
+       private String switchLatestValue = "on"
 
-       SwitchLevels(Closure sendEvent, int deviceNumbers) {
+       SwitchLevels(Closure sendEvent, int deviceNumbers, boolean init) {
                this.sendEvent = sendEvent
                this.timers = new SimulatedTimer()
                this.deviceNumbers = deviceNumbers
                this.switchLevels = []
 
-               switchLevels.add(new SwitchLevel(sendEvent, id, label, displayName, this.level))
+               if (init) {
+                       this.level = 50
+                       this.currentLevel = 50
+                       this.rate = 50
+                       this.currentRate = 50
+                       this.hue = 30
+                       this.currentHue = 30
+                       this.saturation = 70
+                       this.currentSaturation = 70
+                       this.switchState = "off"
+                       this.currentSwitch = "off"
+                       this.switchLatestValue = "off"
+               } else {
+                       this.level = 60
+                       this.currentLevel = 60
+                       this.rate = 60
+                       this.currentRate = 60
+                       this.hue = 50
+                       this.currentHue = 50
+                       this.saturation = 90
+                       this.currentSaturation = 90
+                       this.switchState = "on"
+                       this.currentSwitch = "on"
+                       this.switchLatestValue = "on"
+               }
+               switchLevels.add(new SwitchLevel(sendEvent, id, label, displayName, this.level, this.hue, this.saturation, this.switchState, this.switchLatestValue))
        }
 
        //Methods for closures
@@ -37,29 +71,116 @@ public class SwitchLevels {
        def find(Closure Input) {
                switchLevels.find(Input)
        }
+       def sort(Closure Input) {
+               switchLevels.sort(Input)
+       }
        def collect(Closure Input) {
                switchLevels.collect(Input)
        }
 
        //By Apps
+       def setColor(LinkedHashMap metaData) {
+               if ((this.level != metaData["level"]) || (this.hue != metaData["hue"]) || (this.saturation != metaData["saturation"])) {
+                       this.level = metaData["level"]
+                       this.currentLevel = metaData["level"]
+                       this.rate = metaData["level"]
+                       this.currentRate = metaData["level"]
+                       this.hue = metaData["hue"]
+                       this.currentHue = metaData["hue"]
+                       this.saturation = metaData["saturation"]
+                       this.currentSaturation = metaData["saturation"]
+                       switchLevels[0].setColor(metaData)
+               }
+       }
+       
+       def setLevel(String level) {
+               def newLevel = level.toInteger()
+               setLevel(newLevel)
+       }
+
        def setLevel(int level) {
                if (this.level != level) {
                        switchLevels[0].setLevel(level)
                        this.level = level
+                       this.currentLevel = level
                        this.rate = level
+                       this.currentRate = level
+               }
+       }
+       
+       def setLevel(long level) {
+               if (this.level != level) {
+                       switchLevels[0].setLevel(level)
+                       this.level = level
+                       this.rate = level
+                       this.currentLevel = level
+                       this.currentRate = level
+               }
+       }
+
+       def on() {
+               switchLatestValue = "on"
+               switchState = "on"
+               currentSwitch = "on"
+               switchLevels[0].on()
+       }
+
+       def on(LinkedHashMap metaData) {
+               def task = timers.runAfter(metaData["delay"]) {
+                       switchLatestValue = "on"
+                       switchState = "on"
+                       currentSwitch = "on"
+                       switchLevels[0].on()
+               }
+       }
+
+       def off() {
+               switchLatestValue = "off"
+               switchState = "off"
+               currentSwitch = "off"
+               switchLevels[0].off()
+       }
+
+       def off(LinkedHashMap metaData) {
+               def task = timers.runAfter(metaData["delay"]) {
+                       switchLatestValue = "off"
+                       switchState = "off"
+                       currentSwitch = "off"
+                       switchLevels[0].off()
                }
        }
 
        //By Model Checker
        def setValue(LinkedHashMap eventDataMap) {
-               if (eventDataMap["value"] != switchLevels[0].level) {
-                       switchLevels[0].setValue(eventDataMap["value"])
-                       this.level = switchLevels[0].level
-                       this.rate = switchLevels[0].level
-                       sendEvent(eventDataMap)
+               if (eventDataMap["name"] == "switch") {
+                       if (eventDataMap["value"] != switchLevels[0].switchState) {
+                               this.switchState = eventDataMap["value"]
+                               this.switchLatestValue = eventDataMap["value"]
+                               this.currentSwitch = eventDataMap["value"]
+                               switchLevels[0].setValue(eventDataMap["value"], "switch")
+                               sendEvent(eventDataMap)
+                       }
+               } else if (eventDataMap["name"] == "level") {
+                       if (eventDataMap["value"].toInteger() != switchLevels[0].level) {
+                               this.level = eventDataMap["value"].toInteger()
+                               this.currentLevel = eventDataMap["value"].toInteger()
+                               this.currentRate = eventDataMap["value"].toInteger()
+                               this.rate = eventDataMap["value"].toInteger()
+                               switchLevels[0].setValue(eventDataMap["value"], "level")
+                               sendEvent(eventDataMap)
+                       }
                }
        }
 
+       def currentValue(String deviceFeature) {
+               switchLevels[0].currentValue(deviceFeature)
+       }
+       
+       def latestValue(String deviceFeature) {
+               switchLevels[0].latestValue(deviceFeature)
+       }
+       
+
        def getAt(int ix) {
                switchLevels[ix]
        }