changes in switch level class
[smartthings-infrastructure.git] / SwitchLevel / SwitchLevels.groovy
index 1bae6a1c30ccf519b1f7535cefafde160581c251..773c1ccfad8e37d48107045e1b7768a2a2e2cc48 100644 (file)
@@ -2,9 +2,6 @@
 package SwitchLevel
 import Timer.SimulatedTimer
 
-//JPF's Verify API
-import gov.nasa.jpf.vm.Verify
-
 public class SwitchLevels {
        int deviceNumbers       
        List switchLevels
@@ -16,30 +13,49 @@ public class SwitchLevels {
        private String label = "switchLevel0"
        private String displayName = "switchLevel0"
        private int level = 50
+       private int currentLevel = 50
        private int rate = 50
-       private String switchState = "off"
-       private String currentSwitch = "off"
-       private String switchLatestValue = "off"
+       private int currentRate = 50
+       private int hue = 30
+       private int currentHue = 30
+       private int saturation = 70
+       private int currentSaturation = 70
+       private String switchState = "on"
+       private String currentSwitch = "on"
+       private String switchLatestValue = "on"
 
-       SwitchLevels(Closure sendEvent, int deviceNumbers) {
+       SwitchLevels(Closure sendEvent, int deviceNumbers, boolean init) {
                this.sendEvent = sendEvent
                this.timers = new SimulatedTimer()
                this.deviceNumbers = deviceNumbers
                this.switchLevels = []
 
-               /*def initLevel = Verify.getIntFromList(30, 50, 70)
-               this.level = initLevel
-               def init = Verify.getBoolean()
                if (init) {
+                       this.level = 50
+                       this.currentLevel = 50
+                       this.rate = 50
+                       this.currentRate = 50
+                       this.hue = 30
+                       this.currentHue = 30
+                       this.saturation = 70
+                       this.currentSaturation = 70
                        this.switchState = "off"
                        this.currentSwitch = "off"
                        this.switchLatestValue = "off"
                } else {
+                       this.level = 60
+                       this.currentLevel = 60
+                       this.rate = 60
+                       this.currentRate = 60
+                       this.hue = 50
+                       this.currentHue = 50
+                       this.saturation = 90
+                       this.currentSaturation = 90
                        this.switchState = "on"
                        this.currentSwitch = "on"
                        this.switchLatestValue = "on"
-               }*/
-               switchLevels.add(new SwitchLevel(sendEvent, id, label, displayName, this.level, this.switchState, this.switchLatestValue))
+               }
+               switchLevels.add(new SwitchLevel(sendEvent, id, label, displayName, this.level, this.hue, this.saturation, this.switchState, this.switchLatestValue))
        }
 
        //Methods for closures
@@ -63,11 +79,42 @@ public class SwitchLevels {
        }
 
        //By Apps
+       def setColor(LinkedHashMap metaData) {
+               if ((this.level != metaData["level"]) || (this.hue != metaData["hue"]) || (this.saturation != metaData["saturation"])) {
+                       this.level = metaData["level"]
+                       this.currentLevel = metaData["level"]
+                       this.rate = metaData["level"]
+                       this.currentRate = metaData["level"]
+                       this.hue = metaData["hue"]
+                       this.currentHue = metaData["hue"]
+                       this.saturation = metaData["saturation"]
+                       this.currentSaturation = metaData["saturation"]
+                       switchLevels[0].setColor(metaData)
+               }
+       }
+       
+       def setLevel(String level) {
+               def newLevel = level.toInteger()
+               setLevel(newLevel)
+       }
+
        def setLevel(int level) {
+               if (this.level != level) {
+                       switchLevels[0].setLevel(level)
+                       this.level = level
+                       this.currentLevel = level
+                       this.rate = level
+                       this.currentRate = level
+               }
+       }
+       
+       def setLevel(long level) {
                if (this.level != level) {
                        switchLevels[0].setLevel(level)
                        this.level = level
                        this.rate = level
+                       this.currentLevel = level
+                       this.currentRate = level
                }
        }
 
@@ -116,6 +163,8 @@ public class SwitchLevels {
                } else if (eventDataMap["name"] == "level") {
                        if (eventDataMap["value"].toInteger() != switchLevels[0].level) {
                                this.level = eventDataMap["value"].toInteger()
+                               this.currentLevel = eventDataMap["value"].toInteger()
+                               this.currentRate = eventDataMap["value"].toInteger()
                                this.rate = eventDataMap["value"].toInteger()
                                switchLevels[0].setValue(eventDataMap["value"], "level")
                                sendEvent(eventDataMap)