+
+def AnalyzeCapabilities(Temp, appName):
+ #Illuminance related
+ if (Temp == "capability.switch" or
+ Temp == "capability.switchLevel" or
+ Temp == "capability.illuminanceMeasurement" or
+ #Motion related
+ Temp == "capability.motionSensor" or
+ #Water related
+ Temp == "capability.valve" or
+ Temp == "capability.waterSensor" or
+ #Sound related
+ Temp == "capability.musicPlayer" or
+ Temp == "capability.alarm" or
+ Temp == "capability.speechSynthesis" or
+ Temp == "capability.soundSensor"):
+ if (appName == "App1"):
+ app1Capabilities.append(Temp)
+ else:
+ app2Capabilities.append(Temp)
+
+def AnalyzePhysicalInteraction(app1Capab, app2Capab):
+ #Light
+ if ("capability.illuminanceMeasurement" in app1Capab) and ("capability.switch" in app2Capab or
+ "capability.switchLevel" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (light) detected between App1 and App2!\n")
+ #Motion
+ if ("capability.motionSensor" in app1Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (motion) detected between App1 and App2!\n")
+ #Water
+ if ("capability.waterSensor" in app1Capab) and ("capability.valve" in app2Capab or
+ "capability.switch" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (water) detected between App1 and App2!\n")
+ #Sound
+ if ("capability.soundSensor" in app1Capab) and ("capability.musicPlayer" in app2Capab or
+ "capability.alarm" in app2Capab or "capability.speechSynthesis" in app2Capab):
+ print ("\nWARNING: Potential PHYSICAL CONFLICT (sound) detected between App1 and App2!\n")
+
+def ExtractEvents(extractedEvents):
+ global eventMap
+ extractedEvents.write("Random random = new Random(42)\n")
+ extractedEvents.write("counter = 1000\n")
+ extractedEvents.write("while(counter > 0) {\n")
+ extractedEvents.write("\tdef eventNumber = random.nextInt(%d)\n" % (len(eventMap) - 1))
+ extractedEvents.write("\tswitch(eventNumber) {\n")
+ eventCounter = 0;
+ for i in range(len(eventMap)):
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ if eventMap[i] == "lock":
+ event = open("eventSimulator/lockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "unlock":
+ event = open("eventSimulator/unlockEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.open":
+ event = open("eventSimulator/contactOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "contact.closed":
+ event = open("eventSimulator/contactClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.on":
+ event = open("eventSimulator/switchOnEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "switch.off":
+ event = open("eventSimulator/switchOffEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "nfcTouch":
+ event = open("eventSimulator/nfcTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "Touched":
+ event = open("eventSimulator/appTouchEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "button":
+ #Write two events subsequently
+ event = open("eventSimulator/buttonPushedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/buttonHeldEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "presence":
+ #Write two events subsequently
+ event = open("eventSimulator/presencePresentEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/presenceLeftEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ elif eventMap[i] == "doorState":
+ #Write two events subsequently
+ event = open("eventSimulator/doorOpenEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ extractedEvents.write("\t\t\tbreak\n")
+ eventCounter = eventCounter + 1
+ extractedEvents.write("\t\tcase %d:\n" % eventCounter)
+ event = open("eventSimulator/doorClosedEvent.groovy", "r")
+ for line in event:
+ extractedEvents.write(line)
+ event.close()
+ eventCounter = eventCounter + 1
+
+ ###TODO: Add more events later
+ extractedEvents.write("\n\t\t\tbreak\n")
+ extractedEvents.write("\t}\n")
+ extractedEvents.write("\tcounter--\n")
+ extractedEvents.write("}\n")
+