}
}
+ def setLevel(long level) {
+ if (level != this.level) {
+ this.currentLevel = level
+ this.level = level
+ colorControls[0].setLevel(level)
+ }
+ }
+
def setColorTemperature(int colorTemperature) {
if (colorTemperature != this.colorTemperature) {
this.colorTemperature = colorTemperature