Adding missing methods.
[smartthings-infrastructure.git] / ColorControl / ColorControl.groovy
index 1c2665c2a6357e04de5a0b8a4f38dd087ad84bc1..e0a905f4fe554795279983c62d67d6d0876852ec 100644 (file)
@@ -4,56 +4,189 @@ import Timer.SimulatedTimer
 
 
 public class ColorControl {
+       def sendEvent
        private String id
        private String label
        private String displayName
        private String color
+       private String currentColor
+       private String currentSwitch
+       private int level
+       private int currentLevel
        private int hue
+       private int currentHue
        private int saturation
+       private int currentSaturation
+       private int colorTemperature
        
-       ColorControl(String id, String label, String displayName, String color, int hue, int saturation) {
+       ColorControl(Closure sendEvent, String id, String label, String displayName, String color, int hue, int saturation, int level, String currentSwitch, int colorTemperature) {
                this.id = id
                this.label = label
                this.displayName = displayName
                this.color = color
+               this.currentColor = color
                this.hue = hue
+               this.currentHue = hue
                this.saturation = saturation
+               this.currentSaturation = saturation
+               this.level = level
+               this.currentLevel = level
+               this.currentSwitch = currentSwitch
+               this.colorTemperature = colorTemperature
+               this.sendEvent = sendEvent
        }
        
        //By model checker
        def setValue(String value, String name) {
-               if (name == "color") {
+               if ((name == "color") && (value != this.color)) {
                        this.color = value
+                       this.currentColor = value
                        println("the color of the light is changed to $value!")
-               } else if (name == "hue") {
+               } else if ((name == "hue") && (value != this.hue)) {
                        this.hue = value.toInteger()
+                       this.currentHue = value.toInteger()
                        println("The hue level of the light is changed to $value!")
-               } else {
+               } else if ((name == "saturation") && (value != this.saturation)) {
                        this.saturation = value.toInteger()
+                       this.currentSaturation = value.toInteger()
                        println("The saturation level of the light is changed to $value!")
+               } else if ((name == "level") && (value != this.level)) {
+                       this.currentLevel = value.toInteger()
+                       this.level = value.toInteger()
+                       println("The level of the light is changed to $value!")
+               } else if ((name == "currentSwitch") && (value != this.currentSwitch)) {
+                       this.currentSwitch = value
+                       println("The light is changed to $value!")
+               } else if ((name == "colorTemperature") && (value != this.colorTemperature)) {
+                       this.colorTemperature = value.toInteger()
+                       println("The color temperature level of the light is changed to $value!")
                }
        }
 
        //methods
+       def setColor(LinkedHashMap metaData) {
+               def hexColor = metaData.hex
+               def newColor
+               switch (hexColor) {
+                       case "#0000FF":
+                               newColor = "Blue"
+                               break;
+                       case "#00FF00":
+                               newColor = "Green"
+                               break;
+                       case "#FFFF00":
+                               newColor = "Yellow"
+                               break;
+                       case "#FF6000":
+                               newColor = "Orange"
+                               break;
+                       case "#BF7FBF":
+                               newColor = "Purple"
+                               break;
+                       case "#FF5F5F":
+                               newColor = "Pink"
+                               break;
+                       case "#FF0000":
+                               newColor = "Red"
+                               break;
+                       default:
+                               newColor = "Blue"
+                               break;
+               }
+               if (newColor != this.color) {
+                       this.currentColor = newColor
+                       this.color = newColor
+                       println("The color of the light is changed to $newColor!")
+                       sendEvent([name: "color", value: "$newColor", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
        def setColor(String color) {
-               this.color = color
-               println("The color of the light is changed to $color!")
-               sendEvent([name: "color", value: "$color", deviceId: this.id, descriptionText: "",
-                          displayed: true, linkText: "", isStateChange: false, unit: "", data: [value: "$color"]]) 
+               if (color != this.color) {
+                       this.currentColor = color
+                       this.color = color
+                       println("The color of the light is changed to $color!")
+                       sendEvent([name: "color", value: "$color", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
        }
 
        def setHue(int hue) {
-               this.hue = hue
-               println("The hue level of the light is changed to $hue!")
-               sendEvent([name: "hue", value: "$hue", deviceId: this.id, descriptionText: "",
-                          displayed: true, linkText: "", isStateChange: false, unit: "", data: [value: "$hue"]]) 
+               if (hue != this.hue) {
+                       this.hue = hue
+                       this.currentHue = hue
+                       println("The hue level of the light is changed to $hue!")
+                       sendEvent([name: "hue", value: "$hue", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+       
+       def setHue(double hue) {
+               if (hue != this.hue) {
+                       this.hue = hue
+                       this.currentHue = hue
+                       println("The hue level of the light is changed to $hue!")
+                       sendEvent([name: "hue", value: "${hue}", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
        }
 
        def setSaturation(int saturation) {
-               this.saturation = saturation
-               println("The saturation level of the light is changed to $saturation!")
-               sendEvent([name: "saturation", value: "$saturation", deviceId: this.id, descriptionText: "",
-                          displayed: true, linkText: "", isStateChange: false, unit: "", data: [value: "$saturation"]]) 
+               if (saturation != this.saturation) {
+                       this.currentSaturation = saturation
+                       this.saturation = saturation
+                       println("The saturation level of the light is changed to $saturation!")
+                       sendEvent([name: "saturation", value: "$saturation", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
+       def setLevel(int level) {
+               if (level != this.level) {
+                       this.currentLevel = level
+                       this.level = level
+                       println("The level of the light is changed to $level!")
+                       sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
+       def setLevel(long level) {
+               if (level != this.level) {
+                       this.currentLevel = level
+                       this.level = level
+                       println("The level of the light is changed to $level!")
+                       sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
+       def setColorTemperature(int colorTemperature) {
+               if (colorTemperature != this.colorTemperature) {
+                       this.colorTemperature = colorTemperature
+                       println("The color temperature level of the light is changed to $colorTemperature!")
+                       sendEvent([name: "colorTemperature", value: "$colorTemperature", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
+       def on() {
+               if (this.currentSwitch != "on") {
+                       this.currentSwitch = currentSwitch
+                       println("The light is changed to on!")
+                       sendEvent([name: "switch", value: "on", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
+       }
+
+       def off() {
+               if (this.currentSwitch != "off") {
+                       this.currentSwitch = currentSwitch
+                       println("The light is changed to off!")
+                       sendEvent([name: "switch", value: "off", deviceId: this.id, descriptionText: "",
+                                  displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
+               }
        }
 
        def currentValue(String deviceFeature) {
@@ -63,6 +196,28 @@ public class ColorControl {
                        return saturation
                } else if (deviceFeature == "hue") {
                        return hue
+               } else if (deviceFeature == "level") {
+                       return level
+               } else if (deviceFeature == "colorTemperature") {
+                       return colorTemperature
+               } else if (deviceFeature == "switch") {
+                       return currentSwitch
+               }
+       }
+
+       def latestValue(String deviceFeature) {
+               if (deviceFeature == "color") {
+                       return color
+               } else if (deviceFeature == "saturation") {
+                       return saturation
+               } else if (deviceFeature == "hue") {
+                       return hue
+               } else if (deviceFeature == "level") {
+                       return level
+               } else if (deviceFeature == "colorTemperature") {
+                       return colorTemperature
+               } else if (deviceFeature == "switch") {
+                       return currentSwitch
                }
        }
 }