//Create a class for switch level package SwitchLevel import Timer.SimulatedTimer public class SwitchLevel { private String id private String label private String displayName private String switchState private String currentSwitch private int level private int rate private int hue private int saturation private String switchLatestValue def sendEvent def timers SwitchLevel(Closure sendEvent, String id, String label, String displayName, int level, int hue, int saturation, String switchState, String switchLatestValue) { this.sendEvent = sendEvent this.timers = new SimulatedTimer() this.id = id this.label = label this.displayName = displayName this.level = level this.rate = level this.hue = hue this.saturation = saturation this.switchState = switchState this.currentSwitch = switchState this.switchLatestValue = switchLatestValue } //By Apps def setColor(LinkedHashMap metaData) { if ((this.level != metaData["level"]) || (this.hue != metaData["hue"]) || (this.saturation != metaData["saturation"])) { this.level = metaData["level"] this.rate = metaData["level"] this.hue = metaData["hue"] this.saturation = metaData["saturation"] println("the switch with id:$id is setted to level $level and hue to $hue and saturation to $saturation!") sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) sendEvent([name: "hue", value: "$hue", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) sendEvent([name: "saturation", value: "$saturation", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } def setLevel(int level) { if (this.level != level) { println("the switch with id:$id is setted to level $level!") this.level = level this.rate = level sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } def setLevel(long level) { if (this.level != level) { println("the switch with id:$id is setted to level $level!") this.level = level this.rate = level sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } def on() { if (this.switchState != "on") { println("the switch with id:$id is on!") this.switchLatestValue = "on" this.switchState = "on" this.currentSwitch = "on" sendEvent([name: "switch", value: "on", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } def on(LinkedHashMap metaData) { if (this.switchState != "on") { def task = timers.runAfter(metaData["delay"]) { println("the switch with id:$id is on!") this.switchLatestValue = "on" this.switchState = "on" this.currentSwitch = "on" sendEvent([name: "switch", value: "on", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } } def off() { if (this.switchState != "off") { println("the switch with id:$id is off!") this.switchLatestValue = "off" this.switchState = "off" this.currentSwitch = "off" sendEvent([name: "switch", value: "off", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } def off(LinkedHashMap metaData) { if (this.switchState != "off") { def task = timers.runAfter(metaData["delay"]) { println("the switch with id:$id is off!") this.switchLatestValue = "off" this.switchState = "off" this.currentSwitch = "off" sendEvent([name: "switch", value: "off", deviceId: this.id, descriptionText: "", displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}']) } } } //By Model Checker def setValue(String value, String name) { if (name == "switch") { println("the switch with id:$id is $value!") this.switchLatestValue = value this.switchState = value this.currentSwitch = value } else if (name == "level") { println("the switch with id:$id is setted to level $value!") this.level = value.toInteger() this.rate = value.toInteger() } } def currentValue(String deviceFeature) { if (deviceFeature == "level") { return level } else if (deviceFeature == "switch") { return switchState } } def latestValue(String deviceFeature) { if (deviceFeature == "level") { return level } else if (deviceFeature == "switch") { return switchState } } }