Boolean* allocBooleanOrder(Order* order,uint64_t first, uint64_t second){
Boolean* tmp = (Boolean*) ourmalloc(sizeof (Boolean));
- tmp ->btype= _ORDER;
+ tmp->btype= _ORDER;
tmp->order = order;
tmp->first=first;
tmp->second=second;
return tmp;
}
+
+void deleteBoolean(Boolean * this) {
+ ourfree(this);
+}
Boolean* allocBoolean(VarType t);
Boolean* allocBooleanOrder(Order* order,uint64_t first, uint64_t second);
+void deleteBoolean(Boolean * this);
+
#endif
OBJECTS := $(CPP_SOURCES:%.cc=$(OBJ_DIR)/%.o) $(C_SOURCES:%.c=$(OBJ_DIR)/%.o)
+CFLAGS := -Wall -g -O0
CFLAGS += -IAST -ICollections -IBackend -I. -IEncoders
LDFLAGS := -ldl -lrt -rdynamic
SHARED := -shared
CSolver * allocCSolver() {
CSolver * tmp=(CSolver *) ourmalloc(sizeof(CSolver));
tmp->constraints=allocDefVectorBoolean();
- tmp->sets=allocDefVectorSet();
- tmp->elements=allocDefVectorElement();
+ tmp->allBooleans=allocDefVectorBoolean();
+ tmp->allSets=allocDefVectorSet();
+ tmp->allElements=allocDefVectorElement();
return tmp;
}
void deleteSolver(CSolver *this) {
deleteVectorBoolean(this->constraints);
- uint size=getSizeVectorSet(this->sets);
+
+ uint size=getSizeVectorBoolean(this->allBooleans);
+ for(uint i=0;i<size;i++) {
+ deleteBoolean(getVectorBoolean(this->allBooleans, i));
+ }
+
+ deleteVectorBoolean(this->allBooleans);
+
+ size=getSizeVectorSet(this->allSets);
for(uint i=0;i<size;i++) {
- deleteSet(getVectorSet(this->sets, i));
+ deleteSet(getVectorSet(this->allSets, i));
}
- deleteVectorSet(this->sets);
+ deleteVectorSet(this->allSets);
- size=getSizeVectorElement(this->elements);
+ size=getSizeVectorElement(this->allElements);
for(uint i=0;i<size;i++) {
- deleteElement(getVectorElement(this->elements, i));
+ deleteElement(getVectorElement(this->allElements, i));
}
- deleteVectorElement(this->elements);
+ deleteVectorElement(this->allElements);
ourfree(this);
}
Set * createSet(CSolver * this, VarType type, uint64_t * elements, uint numelements) {
Set * set=allocSet(type, elements, numelements);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
Set * createRangeSet(CSolver * this, VarType type, uint64_t lowrange, uint64_t highrange) {
Set * set=allocSetRange(type, lowrange, highrange);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
MutableSet * createMutableSet(CSolver * this, VarType type) {
MutableSet * set=allocMutableSet(type);
- pushVectorSet(this->sets, set);
+ pushVectorSet(this->allSets, set);
return set;
}
Element * getElementVar(CSolver *this, Set * set) {
Element * element=allocElement(set);
- pushVectorElement(this->elements, element);
+ pushVectorElement(this->allElements, element);
return element;
}
Boolean * getBooleanVar(CSolver *solver, VarType type) {
Boolean* boolean= allocBoolean(type);
- pushVectorBoolean(solver->constraints, boolean);
+ pushVectorBoolean(solver->allBooleans, boolean);
return boolean;
}
Boolean * orderConstraint(CSolver *solver, Order * order, uint64_t first, uint64_t second) {
Boolean* constraint = allocBooleanOrder(order, first, second);
- pushVectorBoolean(solver->constraints,constraint);
+ pushVectorBoolean(solver->allBooleans,constraint);
return constraint;
}
struct CSolver {
VectorBoolean * constraints;
- VectorSet * sets;
- VectorElement * elements;
+ VectorBoolean * allBooleans;
+ VectorSet * allSets;
+ VectorElement * allElements;
};
+/** Create a new solver instance. */
+
CSolver * allocCSolver();
+
+/** This function creates a set containing the elements passed in the array. */
+
Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num);
+
+/** This function creates a set from lowrange to highrange (inclusive). */
+
Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
+
+/** This function creates a mutable set. */
+
MutableSet * createMutableSet(CSolver *, VarType type);
+/** This function adds a new item to a set. */
+
void addItem(CSolver *, MutableSet * set, uint64_t element);
+
+/** This function adds a new unique item to the set and returns it.
+ This function cannot be used in conjunction with manually adding
+ items to the set. */
+
uint64_t createUniqueItem(CSolver *, MutableSet * set);
+/** This function creates an element variable over a set. */
+
Element * getElementVar(CSolver *, Set * set);
+
+/** This function creates a boolean variable. */
+
Boolean * getBooleanVar(CSolver *, VarType type);
+/** This function creates a function operator. */
+
Function * createFunctionOperator(CSolver *solver, enum ArithOp op, Set ** domain, uint numDomain, Set * range,
enum OverFlowBehavior overflowbehavior, Boolean * overflowstatus);
-//Does Not Overflow
-//Function * createFunctionOperatorPure(CSolver *, enum ArithOp op);
+
+/** This function creates a predicate operator. */
+
Predicate * createPredicateOperator(CSolver *solver, enum CompOp op, Set ** domain, uint numDomain);
+/** This function creates an empty instance table.*/
+
Table * createTable(CSolver *solver, Set **domains, uint numDomain, Set * range);
+
+/** This function adds an input output relation to a table. */
+
void addTableEntry(CSolver *solver, uint64_t* inputs, uint inputSize, uint64_t result);
+
+/** This function converts a completed table into a function. */
+
Function * completeTable(CSolver *, Table *);
+/** This function applies a function to the Elements in its input. */
+
Element * applyFunction(CSolver *, Function * function, Element ** array);
+
+/** This function applies a predicate to the Elements in its input. */
+
Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs);
+
+/** This function applies a logical operation to the Booleans in its input. */
+
Boolean * applyLogicalOperation(CSolver *, enum LogicOp op, Boolean ** array);
+/** This function adds a boolean constraint to the set of constraints
+ to be satisfied */
+
void addBoolean(CSolver *, Boolean * constraint);
+/** This function instantiates an order of type type over the set set. */
Order * createOrder(CSolver *, enum OrderType type, Set * set);
+
+/** This function instantiates a predicate on two items in an order. */
Boolean * orderConstraint(CSolver *, Order * order, uint64_t first, uint64_t second);
#endif