X-Git-Url: http://plrg.eecs.uci.edu/git/?p=satune.git;a=blobdiff_plain;f=src%2Fcsolver.h;h=42a62160b8eaf59fd4e9c8df9cf82f1d932a2e87;hp=93f19a47a5db5b3127e97399c7b563ab1a977c33;hb=ebc03c072ae4ab2d3cd1b8dbe65268d7b23cd1b8;hpb=c32d99edd9da968bb6ea9bda22c1dd985aef27c4 diff --git a/src/csolver.h b/src/csolver.h index 93f19a4..42a6216 100644 --- a/src/csolver.h +++ b/src/csolver.h @@ -1,110 +1,198 @@ #ifndef CSOLVER_H #define CSOLVER_H -#include "classlist.h" +#include "classes.h" #include "ops.h" -#include "structs.h" +#include "corestructs.h" +#include "asthash.h" +#include "solver_interface.h" -struct CSolver { - /** This is a vector of constraints that must be satisfied. */ - VectorBoolean * constraints; +class CSolver { +public: + CSolver(); + ~CSolver(); - /** This is a vector of all boolean structs that we have allocated. */ - VectorBoolean * allBooleans; + /** This function creates a set containing the elements passed in the array. */ + Set *createSet(VarType type, uint64_t *elements, uint num); - /** This is a vector of all set structs that we have allocated. */ - VectorSet * allSets; + /** This function creates a set from lowrange to highrange (inclusive). */ - /** This is a vector of all element structs that we have allocated. */ - VectorElement * allElements; - - /** This is a vector of all predicate structs that we have allocated. */ - VectorPredicate * allPredicates; - - /** This is a vector of all table structs that we have allocated. */ - VectorTable * allTables; - - /** This is a vector of all order structs that we have allocated. */ - VectorOrder * allOrders; - - /** This is a vector of all function structs that we have allocated. */ - VectorFunction* allFunctions; -}; + Set *createRangeSet(VarType type, uint64_t lowrange, uint64_t highrange); + + Element *createRangeVar(VarType type, uint64_t lowrange, uint64_t highrange); + + /** This function creates a mutable set. */ + + MutableSet *createMutableSet(VarType type); + + /** This function adds a new item to a set. */ + + //Deprecating this unless we need it... + void addItem(MutableSet *set, uint64_t element); + + /** This function adds a new unique item to the set and returns it. + This function cannot be used in conjunction with manually adding + items to the set. */ + + uint64_t createUniqueItem(MutableSet *set); + + /** This function creates an element variable over a set. */ + + Element *getElementVar(Set *set); + + /** This function creates an element constrant. */ + Element *getElementConst(VarType type, uint64_t value); + + BooleanEdge getBooleanTrue(); + + BooleanEdge getBooleanFalse(); + + /** This function creates a boolean variable. */ + + BooleanEdge getBooleanVar(VarType type); -/** Create a new solver instance. */ + /** This function creates a function operator. */ -CSolver * allocCSolver(); + Function *createFunctionOperator(ArithOp op, Set **domain, uint numDomain, Set *range, + OverFlowBehavior overflowbehavior); -/** This function creates a set containing the elements passed in the array. */ + /** This function creates a predicate operator. */ -Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num); + Predicate *createPredicateOperator(CompOp op, Set **domain, uint numDomain); -/** This function creates a set from lowrange to highrange (inclusive). */ + Predicate *createPredicateTable(Table *table, UndefinedBehavior behavior); -Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange); + /** This function creates an empty instance table.*/ -/** This function creates a mutable set. */ + Table *createTable(Set **domains, uint numDomain, Set *range); -MutableSet * createMutableSet(CSolver *, VarType type); + Table *createTableForPredicate(Set **domains, uint numDomain); + /** This function adds an input output relation to a table. */ -/** This function adds a new item to a set. */ + void addTableEntry(Table *table, uint64_t *inputs, uint inputSize, uint64_t result); -void addItem(CSolver *, MutableSet * set, uint64_t element); + /** This function converts a completed table into a function. */ -/** This function adds a new unique item to the set and returns it. - This function cannot be used in conjunction with manually adding - items to the set. */ + Function *completeTable(Table *, UndefinedBehavior behavior); -uint64_t createUniqueItem(CSolver *, MutableSet * set); + /** This function applies a function to the Elements in its input. */ -/** This function creates an element variable over a set. */ + Element *applyFunction(Function *function, Element **array, uint numArrays, BooleanEdge overflowstatus); -Element * getElementVar(CSolver *, Set * set); + /** This function applies a predicate to the Elements in its input. */ -/** This function creates a boolean variable. */ + BooleanEdge applyPredicateTable(Predicate *predicate, Element **inputs, uint numInputs, BooleanEdge undefinedStatus); -Boolean * getBooleanVar(CSolver *, VarType type); + BooleanEdge applyPredicate(Predicate *predicate, Element **inputs, uint numInputs); -/** This function creates a function operator. */ + /** This function applies a logical operation to the Booleans in its input. */ -Function * createFunctionOperator(CSolver *solver, ArithOp op, Set ** domain, uint numDomain, Set * range, - OverFlowBehavior overflowbehavior); + BooleanEdge applyLogicalOperation(LogicOp op, BooleanEdge *array, uint asize); -/** This function creates a predicate operator. */ + /** This function applies a logical operation to the Booleans in its input. */ -Predicate * createPredicateOperator(CSolver *solver, CompOp op, Set ** domain, uint numDomain); + BooleanEdge applyLogicalOperation(LogicOp op, BooleanEdge arg1, BooleanEdge arg2); -/** This function creates an empty instance table.*/ + /** This function applies a logical operation to the Booleans in its input. */ -Table * createTable(CSolver *solver, Set **domains, uint numDomain, Set * range); + BooleanEdge applyLogicalOperation(LogicOp op, BooleanEdge arg); -/** This function adds an input output relation to a table. */ + /** This function adds a boolean constraint to the set of constraints + to be satisfied */ -void addTableEntry(CSolver *solver, Table* table, uint64_t* inputs, uint inputSize, uint64_t result); + void addConstraint(BooleanEdge constraint); -/** This function converts a completed table into a function. */ + /** This function instantiates an order of type type over the set set. */ + Order *createOrder(OrderType type, Set *set); -Function * completeTable(CSolver *, Table *); + /** This function instantiates a boolean on two items in an order. */ + BooleanEdge orderConstraint(Order *order, uint64_t first, uint64_t second); -/** This function applies a function to the Elements in its input. */ + /** When everything is done, the client calls this function and then csolver starts to encode*/ + int solve(); -Element * applyFunction(CSolver *, Function * function, Element ** array, uint numArrays, Boolean * overflowstatus); + /** After getting the solution from the SAT solver, client can get the value of an element via this function*/ + uint64_t getElementValue(Element *element); -/** This function applies a predicate to the Elements in its input. */ + /** After getting the solution from the SAT solver, client can get the value of a boolean via this function*/ + bool getBooleanValue(BooleanEdge boolean); -Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs, uint numInputs); + bool getOrderConstraintValue(Order *order, uint64_t first, uint64_t second); -/** This function applies a logical operation to the Booleans in its input. */ + bool isTrue(BooleanEdge b); + bool isFalse(BooleanEdge b); -Boolean * applyLogicalOperation(CSolver *, LogicOp op, Boolean ** array); + void setUnSAT() { unsat = true; } -/** This function adds a boolean constraint to the set of constraints - to be satisfied */ + bool isUnSAT() { return unsat; } -void addBoolean(CSolver *, Boolean * constraint); + Vector *getOrders() { return &allOrders;} + HashsetOrder * getActiveOrders() { return &activeOrders;} -/** This function instantiates an order of type type over the set set. */ -Order * createOrder(CSolver *, OrderType type, Set * set); + Tuner *getTuner() { return tuner; } -/** This function instantiates a boolean on two items in an order. */ -Boolean * orderConstraint(CSolver *, Order * order, uint64_t first, uint64_t second); + SetIteratorBooleanEdge * getConstraints() { return constraints.iterator(); } + + SATEncoder *getSATEncoder() {return satEncoder;} + + void replaceBooleanWithTrue(BooleanEdge bexpr); + void replaceBooleanWithTrueNoRemove(BooleanEdge bexpr); + void replaceBooleanWithFalse(BooleanEdge bexpr); + void replaceBooleanWithBoolean(BooleanEdge oldb, BooleanEdge newb); + CSolver *clone(); + void serialize(); + void autoTune(uint budget); + + void setTuner(Tuner *_tuner) { tuner = _tuner; } + long long getElapsedTime() { return elapsedTime; } + long long getEncodeTime(); + long long getSolveTime(); + + CMEMALLOC; + +private: + void handleIFFTrue(BooleanLogic *bexpr, BooleanEdge child); + void handleANDTrue(BooleanLogic *bexpr, BooleanEdge child); + + //These two functions are helpers if the client has a pointer to a + //Boolean object that we have since replaced + BooleanEdge rewriteLogicalOperation(LogicOp op, BooleanEdge *array, uint asize); + BooleanEdge doRewrite(BooleanEdge b); + /** This is a vector of constraints that must be satisfied. */ + HashsetBooleanEdge constraints; + + /** This is a vector of all boolean structs that we have allocated. */ + Vector allBooleans; + + /** This is a vector of all set structs that we have allocated. */ + Vector allSets; + + /** This is a vector of all element structs that we have allocated. */ + Vector allElements; + + /** This is a vector of all predicate structs that we have allocated. */ + Vector allPredicates; + + /** This is a vector of all table structs that we have allocated. */ + Vector allTables; + + /** This is a vector of all order structs that we have allocated. */ + Vector allOrders; + + HashsetOrder activeOrders; + + /** This is a vector of all function structs that we have allocated. */ + Vector allFunctions; + + BooleanEdge boolTrue; + BooleanEdge boolFalse; + + /** These two tables are used for deduplicating entries. */ + BooleanMatchMap boolMap; + ElementMatchMap elemMap; + + SATEncoder *satEncoder; + bool unsat; + Tuner *tuner; + long long elapsedTime; +}; #endif