Finish rewriting Set/Table/Vector
[satune.git] / src / vector.h
index e9a3361be95018f5eee258ee571d80c868c0cf1c..623c190f47edb807ae45884e8757809540b84182 100644 (file)
@@ -15,7 +15,7 @@
        void pushVector ## name(Vector ## name *vector, type item);                                             \
        type getVector ## name(Vector ## name *vector, uint index);                                             \
        void setVector ## name(Vector ## name *vector, uint index, type item); \
-       uint getSize ##name(Vector ##name *vector);                                                                                                             \
+       uint getSizeVector ##name(Vector ##name *vector);                                                                                       \
        void freeVector ##name(Vector ##name *vector);
 
 #define VectorImpl(name, type, defcap)                                                                                                                                 \
@@ -47,7 +47,7 @@
        void setVector ## name(Vector ## name * vector, uint index, type item) { \
                vector->array[index]=item;                                                                                                                                                                      \
        }                                                                                                                                                                                                                                                                                       \
-       uint getSize ## name(Vector ## name *vector) {                                                                                          \
+       uint getSizeVector ## name(Vector ## name *vector) {                                                                    \
                return vector->size;                                                                                                                                                                                            \
        }                                                                                                                                                                                                                                                                                       \
        void freeVector ##name(Vector ##name *vector) {                                                                                         \