#include "structs.h"
struct CSolver {
+ SATEncoder *satEncoder;
+ bool unsat;
+ Tuner *tuner;
+
/** This is a vector of constraints that must be satisfied. */
- VectorBoolean * constraints;
+ HashSetBoolean *constraints;
/** This is a vector of all boolean structs that we have allocated. */
- VectorBoolean * allBooleans;
+ VectorBoolean *allBooleans;
/** This is a vector of all set structs that we have allocated. */
- VectorSet * allSets;
+ VectorSet *allSets;
/** This is a vector of all element structs that we have allocated. */
- VectorElement * allElements;
-
+ VectorElement *allElements;
+
/** This is a vector of all predicate structs that we have allocated. */
- VectorPredicate * allPredicates;
-
+ VectorPredicate *allPredicates;
+
/** This is a vector of all table structs that we have allocated. */
- VectorTable * allTables;
-
+ VectorTable *allTables;
+
/** This is a vector of all order structs that we have allocated. */
- VectorOrder * allOrders;
-
+ VectorOrder *allOrders;
+
/** This is a vector of all function structs that we have allocated. */
- VectorFunction* allFunctions;
+ VectorFunction *allFunctions;
};
/** Create a new solver instance. */
-CSolver * allocCSolver();
+CSolver *allocCSolver();
+
+/** Delete solver instance. */
+
+void deleteSolver(CSolver *This);
/** This function creates a set containing the elements passed in the array. */
-Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num);
+Set *createSet(CSolver *, VarType type, uint64_t *elements, uint num);
/** This function creates a set from lowrange to highrange (inclusive). */
-Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
+Set *createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
/** This function creates a mutable set. */
-MutableSet * createMutableSet(CSolver *, VarType type);
+MutableSet *createMutableSet(CSolver *, VarType type);
/** This function adds a new item to a set. */
-void addItem(CSolver *, MutableSet * set, uint64_t element);
+void addItem(CSolver *, MutableSet *set, uint64_t element);
/** This function adds a new unique item to the set and returns it.
This function cannot be used in conjunction with manually adding
items to the set. */
-uint64_t createUniqueItem(CSolver *, MutableSet * set);
+uint64_t createUniqueItem(CSolver *, MutableSet *set);
/** This function creates an element variable over a set. */
-Element * getElementVar(CSolver *, Set * set);
+Element *getElementVar(CSolver *, Set *set);
+
+/** This function creates an element constrant. */
+Element *getElementConst(CSolver *, VarType type, uint64_t value);
/** This function creates a boolean variable. */
-Boolean * getBooleanVar(CSolver *, VarType type);
+Boolean *getBooleanVar(CSolver *, VarType type);
/** This function creates a function operator. */
-Function * createFunctionOperator(CSolver *solver, ArithOp op, Set ** domain, uint numDomain, Set * range,
- OverFlowBehavior overflowbehavior);
+Function *createFunctionOperator(CSolver *solver, ArithOp op, Set **domain, uint numDomain, Set *range,
+ OverFlowBehavior overflowbehavior);
/** This function creates a predicate operator. */
-Predicate * createPredicateOperator(CSolver *solver, CompOp op, Set ** domain, uint numDomain);
+Predicate *createPredicateOperator(CSolver *solver, CompOp op, Set **domain, uint numDomain);
+
+Predicate *createPredicateTable(CSolver *solver, Table *table, UndefinedBehavior behavior);
/** This function creates an empty instance table.*/
-Table * createTable(CSolver *solver, Set **domains, uint numDomain, Set * range);
+Table *createTable(CSolver *solver, Set **domains, uint numDomain, Set *range);
+Table *createTableForPredicate(CSolver *solver, Set **domains, uint numDomain);
/** This function adds an input output relation to a table. */
-void addTableEntry(CSolver *solver, Table* table, uint64_t* inputs, uint inputSize, uint64_t result);
+void addTableEntry(CSolver *solver, Table *table, uint64_t *inputs, uint inputSize, uint64_t result);
/** This function converts a completed table into a function. */
-Function * completeTable(CSolver *, Table *);
+Function *completeTable(CSolver *, Table *, UndefinedBehavior behavior);
/** This function applies a function to the Elements in its input. */
-Element * applyFunction(CSolver *, Function * function, Element ** array, uint numArrays, Boolean * overflowstatus);
+Element *applyFunction(CSolver *, Function *function, Element **array, uint numArrays, Boolean *overflowstatus);
/** This function applies a predicate to the Elements in its input. */
-Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs, uint numInputs);
+Boolean *applyPredicateTable(CSolver *, Predicate *predicate, Element **inputs, uint numInputs, Boolean *undefinedStatus);
+
+Boolean *applyPredicate(CSolver *, Predicate *predicate, Element **inputs, uint numInputs);
/** This function applies a logical operation to the Booleans in its input. */
-Boolean * applyLogicalOperation(CSolver *, LogicOp op, Boolean ** array, uint asize);
+Boolean *applyLogicalOperation(CSolver *, LogicOp op, Boolean **array, uint asize);
/** This function adds a boolean constraint to the set of constraints
to be satisfied */
-void addBoolean(CSolver *, Boolean * constraint);
+void addConstraint(CSolver *, Boolean *constraint);
/** This function instantiates an order of type type over the set set. */
-Order * createOrder(CSolver *, OrderType type, Set * set);
+Order *createOrder(CSolver *, OrderType type, Set *set);
/** This function instantiates a boolean on two items in an order. */
-Boolean * orderConstraint(CSolver *, Order * order, uint64_t first, uint64_t second);
+Boolean *orderConstraint(CSolver *, Order *order, uint64_t first, uint64_t second);
+
+/** When everything is done, the client calls this function and then csolver starts to encode*/
+int startEncoding(CSolver *);
+
+/** After getting the solution from the SAT solver, client can get the value of an element via this function*/
+uint64_t getElementValue(CSolver *, Element *element);
+
+/** After getting the solution from the SAT solver, client can get the value of a boolean via this function*/
+bool getBooleanValue( CSolver *, Boolean *boolean);
+
+HappenedBefore getOrderConstraintValue(CSolver *, Order *order, uint64_t first, uint64_t second);
+
#endif