#include "structs.h"
struct CSolver {
- VectorBoolean * constraint;
+ VectorBoolean * constraints;
+ VectorSet * sets;
+ VectorElement * elements;
};
-
+
CSolver * allocCSolver();
-Set * createSet(CSolver *, VarType type, uint64_t ** elements);
+Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num);
Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
MutableSet * createMutableSet(CSolver *, VarType type);
void addItem(CSolver *, MutableSet * set, uint64_t element);
-int64_t createUniqueItem(CSolver *, MutableSet * set);
+uint64_t createUniqueItem(CSolver *, MutableSet * set);
Element * getElementVar(CSolver *, Set * set);
-Boolean * getBooleanVar(CSolver *);
+Boolean * getBooleanVar(CSolver *, VarType type);
Function * createFunctionOperator(CSolver *, enum ArithOp op, Set ** domain, Set * range, enum OverFlowBehavior overflowbehavior, Boolean * overflowstatus);
//Does Not Overflow