#include "structs.h"
struct CSolver {
- VectorBoolean * constraint;
- uint64_t uniqSec;
+ VectorBoolean * constraints;
+ VectorSet * sets;
+ VectorElement * elements;
};
-
+
CSolver * allocCSolver();
Set * createSet(CSolver *, VarType type, uint64_t * elements, uint num);
Set * createRangeSet(CSolver *, VarType type, uint64_t lowrange, uint64_t highrange);
MutableSet * createMutableSet(CSolver *, VarType type);
void addItem(CSolver *, MutableSet * set, uint64_t element);
-int64_t createUniqueItem(CSolver *, MutableSet * set);
+uint64_t createUniqueItem(CSolver *, MutableSet * set);
Element * getElementVar(CSolver *, Set * set);
-Boolean * getBooleanVar(CSolver *);
+Boolean * getBooleanVar(CSolver *, VarType type);
-Function * createFunctionOperator(CSolver *, enum ArithOp op, Set ** domain, Set * range, enum OverFlowBehavior overflowbehavior, Boolean * overflowstatus);
+Function * createFunctionOperator(CSolver *solver, enum ArithOp op, Set ** domain, uint numDomain, Set * range,
+ enum OverFlowBehavior overflowbehavior, Boolean * overflowstatus);
//Does Not Overflow
-Function * createFunctionOperatorPure(CSolver *, enum ArithOp op);
-Predicate * createPredicateOperator(CSolver *, enum CompOp op, Set ** domain);
+//Function * createFunctionOperatorPure(CSolver *, enum ArithOp op);
+Predicate * createPredicateOperator(CSolver *solver, enum CompOp op, Set ** domain, uint numDomain);
-Table * createTable(CSolver *, Set **domains, Set * range);
-void addTableEntry(CSolver *, Element ** inputs, Element *result);
-Function * completeTable(CSolver *, struct Table *);
+Table * createTable(CSolver *solver, Set **domains, uint numDomain, Set * range);
+void addTableEntry(CSolver *solver, uint64_t* inputs, uint inputSize, uint64_t result);
+Function * completeTable(CSolver *, Table *);
Element * applyFunction(CSolver *, Function * function, Element ** array);
Boolean * applyPredicate(CSolver *, Predicate * predicate, Element ** inputs);