Found bug... Don't update parent's list until we know we aren't going to be freed
[satune.git] / src / csolver.cc
index d94ddfce66ffed8a98b4e849c129ae8751b3c678..d8e08729ab27d2fc5dd3b90dbe0b8d73f138402a 100644 (file)
@@ -143,6 +143,7 @@ Element *CSolver::applyFunction(Function *function, Element **array, uint numArr
        Element *element = new ElementFunction(function,array,numArrays,overflowstatus);
        Element *e = elemMap.get(element);
        if (e == NULL) {
+               element->updateParents();
                allElements.push(element);
                elemMap.put(element, element);
                return element;
@@ -212,6 +213,7 @@ BooleanEdge CSolver::applyPredicateTable(Predicate *predicate, Element **inputs,
        BooleanPredicate *boolean = new BooleanPredicate(predicate, inputs, numInputs, undefinedStatus);
        Boolean *b = boolMap.get(boolean);
        if (b == NULL) {
+               boolean->updateParents();
                boolMap.put(boolean, boolean);
                allBooleans.push(boolean);
                return BooleanEdge(boolean);
@@ -336,6 +338,7 @@ BooleanEdge CSolver::applyLogicalOperation(LogicOp op, BooleanEdge *array, uint
        Boolean *boolean = new BooleanLogic(this, op, array, asize);
        Boolean *b = boolMap.get(boolean);
        if (b == NULL) {
+               boolean->updateParents();
                boolMap.put(boolean, boolean);
                allBooleans.push(boolean);
                return BooleanEdge(boolean);