#include "order.h"
#include "table.h"
#include "function.h"
+#include "satencoder.h"
CSolver * allocCSolver() {
CSolver * tmp=(CSolver *) ourmalloc(sizeof(CSolver));
}
Predicate * createPredicateOperator(CSolver *solver, CompOp op, Set ** domain, uint numDomain) {
- Predicate* predicate= allocPredicate(op, domain,numDomain);
+ Predicate* predicate= allocPredicateOperator(op, domain,numDomain);
pushVectorPredicate(solver->allPredicates, predicate);
return predicate;
}
Element * applyFunction(CSolver *solver, Function * function, Element ** array, uint numArrays, Boolean * overflowstatus) {
Element* element= allocElementFunction(function,array,numArrays,overflowstatus);
- ADDNEWPARENTTOOBJECTARRAY(array, numArrays, element);
pushVectorElement(solver->allElements, element);
return element;
}
Boolean * applyPredicate(CSolver *solver, Predicate * predicate, Element ** inputs, uint numInputs) {
Boolean* boolean= allocBooleanPredicate(predicate, inputs, numInputs);
- ADDNEWPARENTTOOBJECTARRAY(inputs, numInputs, boolean);
pushVectorBoolean(solver->allBooleans, boolean);
return boolean;
}
pushVectorBoolean(solver->allBooleans,constraint);
return constraint;
}
+
+void startEncoding(CSolver* solver){
+ naiveEncodingDecision(solver);
+ SATEncoder* satEncoder = allocSATEncoder();
+ encodeAllSATEncoder(solver, satEncoder);
+ int result= solveCNF(satEncoder->cnf);
+ model_print("sat_solver's result:%d\n", result);
+ //For now, let's just delete it, and in future for doing queries
+ //we may need it.
+ deleteSATEncoder(satEncoder);
+}