};
struct {
uint64_t offset;/* Value = offset + encoded number (interpretted according to isBinaryValSigned) */
- uint64_t low;/* Lowest value to encode */
+ uint64_t low; /* Lowest value to encode */
uint64_t high;/* High value to encode. If low > high, we assume wrap around to include 0. */
uint numBits;
bool isBinaryValSigned;