Adding an API for finalizing MutableSet
[satune.git] / src / AST / set.h
index 9303fa843cc059d6bb6348641b7b50b1bde8e431..ef10b39bdaf3dc75830dde6d980a0a155b1293eb 100644 (file)
 #include "mymemory.h"
 
 class Set {
- public:
+public:
        Set(VarType t);
        Set(VarType t, uint64_t *elements, uint num);
        Set(VarType t, uint64_t lowrange, uint64_t highrange);
-       ~Set();
+       virtual ~Set();
        bool exists(uint64_t element);
        uint getSize();
+       VarType getType() {return type;}
+       uint64_t getNewUniqueItem() {return low++;}
+       uint64_t getMemberAt(uint index);
        uint64_t getElement(uint index);
-       
+       virtual bool isMutableSet() {return false;}
+       virtual Set *clone(CSolver *solver, CloneMap *map);
+       virtual void serialize(Serializer* serializer);
+       CMEMALLOC;
+protected:
        VarType type;
        bool isRange;
        uint64_t low;//also used to count unique items
        uint64_t high;
        Vector<uint64_t> *members;
-       MEMALLOC;
+
 };
 
+int intcompare(const void *p1, const void *p2);
 #endif/* SET_H */