inline ElementEncoding *getElementEncoding(){ return &encoding; }
virtual Element *clone(CSolver *solver, CloneMap *map) {ASSERT(0); return NULL;};
virtual void serialize(Serializer* serializer) =0;
- virtual void print();
+ virtual void print() = 0;
virtual void updateParents() {}
virtual Set * getRange() = 0;
CMEMALLOC;