#include "function.h"
#include "table.h"
#include "csolver.h"
-#include "boolean.h"
Element::Element(ASTNodeType _type) :
ASTNode(_type),
if (e != NULL)
return e;
e = solver->getElementVar(set->clone(solver, map));
- map->put(e, e);
+ map->put(this, e);
return e;
}
}
void ElementFunction::updateParents() {
- for(uint i=0;i < inputs.getSize(); i++) inputs.get(i)->parents.push(this);
+ for (uint i = 0; i < inputs.getSize(); i++) inputs.get(i)->parents.push(this);
}
-Set * ElementFunction::getRange() {
+Set *ElementFunction::getRange() {
return function->getRange();
}
-void ElementSet::serialize(Serializer* serializer){
- if(serializer->isSerialized(this))
+void ElementSet::serialize(Serializer *serializer) {
+ if (serializer->isSerialized(this))
return;
serializer->addObject(this);
-
+
set->serialize(serializer);
-
+
serializer->mywrite(&type, sizeof(ASTNodeType));
ElementSet *This = this;
- serializer->mywrite(&This, sizeof(ElementSet*));
- serializer->mywrite(&set, sizeof(Set*));
+ serializer->mywrite(&This, sizeof(ElementSet *));
+ serializer->mywrite(&set, sizeof(Set *));
+}
+
+void ElementSet::print() {
+ model_print("{ElementSet<%p>:", this);
+ set->print();
+ model_print(" %p ", this);
+ getElementEncoding()->print();
+ model_print("}");
}
-void ElementConst::serialize(Serializer* serializer){
- if(serializer->isSerialized(this))
+void ElementConst::serialize(Serializer *serializer) {
+ if (serializer->isSerialized(this))
return;
serializer->addObject(this);
-
+
set->serialize(serializer);
-
+
serializer->mywrite(&type, sizeof(ASTNodeType));
ElementSet *This = this;
- serializer->mywrite(&This, sizeof(ElementSet*));
+ serializer->mywrite(&This, sizeof(ElementSet *));
VarType type = set->getType();
serializer->mywrite(&type, sizeof(VarType));
serializer->mywrite(&value, sizeof(uint64_t));
}
-void ElementFunction::serialize(Serializer* serializer){
- if(serializer->isSerialized(this))
+void ElementConst::print() {
+ model_print("{ElementConst<%p>: %" PRIu64 "}\n", this, value);
+}
+
+void ElementFunction::serialize(Serializer *serializer) {
+ if (serializer->isSerialized(this))
return;
serializer->addObject(this);
function->serialize(serializer);
uint size = inputs.getSize();
- for(uint i=0; i<size; i++){
+ for (uint i = 0; i < size; i++) {
Element *input = inputs.get(i);
input->serialize(serializer);
}
serializeBooleanEdge(serializer, overflowstatus);
-
+
serializer->mywrite(&type, sizeof(ASTNodeType));
ElementFunction *This = this;
serializer->mywrite(&This, sizeof(ElementFunction *));
serializer->mywrite(&function, sizeof(Function *));
serializer->mywrite(&size, sizeof(uint));
- for(uint i=0; i<size; i++){
- Element* input = inputs.get(i);
- serializer->mywrite(&input, sizeof(Element*));
+ for (uint i = 0; i < size; i++) {
+ Element *input = inputs.get(i);
+ serializer->mywrite(&input, sizeof(Element *));
}
- Boolean* overflowstat = overflowstatus.getRaw();
- serializer->mywrite(&overflowstat, sizeof(Boolean*));
+ Boolean *overflowstat = overflowstatus.getRaw();
+ serializer->mywrite(&overflowstat, sizeof(Boolean *));
}
+void ElementFunction::print() {
+ model_print("{ElementFunction<%p>:\n", this);
+ function->print();
+ model_print("OverFlow Boolean Flag:\n");
+ overflowstatus.getBoolean()->print();
+ model_print("Range:\n");
+ getRange()->print();
+ model_print("Elements:\n");
+ uint size = inputs.getSize();
+ for (uint i = 0; i < size; i++) {
+ Element *input = inputs.get(i);
+ input->print();
+ }
+ model_print("}\n");
+}