#define GETBOOLEANTYPE(o) GETASTNODETYPE(o)
#define GETBOOLEANPARENTS(o) (&((Boolean *)(o))->parents)
-#define GETBOOLEANPOLARITY(b) (((Boolean*)b)->polarity)
-#define GETBOOLEANVALUE(b) (((Boolean*)b)->boolVal)
+#define GETBOOLEANPOLARITY(b) (((Boolean *)b)->polarity)
+#define GETBOOLEANVALUE(b) (((Boolean *)b)->boolVal)
struct Boolean {
ASTNode base;
struct BooleanOrder {
Boolean base;
- Order* order;
+ Order *order;
uint64_t first;
uint64_t second;
};
-//I don't like the name, we may want to change it later --HG
-struct BooleanInterOrder{
- Boolean base;
- Order* order1;
- uint64_t first;
- Order* order2;
- uint64_t second;
-};
-
struct BooleanVar {
Boolean base;
VarType vtype;
struct BooleanPredicate {
Boolean base;
- Predicate * predicate;
+ Predicate *predicate;
FunctionEncoding encoding;
ArrayElement inputs;
- Boolean* undefStatus;
+ Boolean *undefStatus;
};
-Boolean * allocBooleanVar(VarType t);
-Boolean * allocBooleanOrder(Order * order, uint64_t first, uint64_t second);
-Boolean * allocBooleanInterOrder(Order * order1, uint64_t first,Order* order2, uint64_t second);
-Boolean * allocBooleanPredicate(Predicate * predicate, Element ** inputs, uint numInputs, Boolean* undefinedStatus);
-Boolean * allocBooleanLogicArray(CSolver *solver, LogicOp op, Boolean ** array, uint asize);
-void deleteBoolean(Boolean * This);
-Polarity negatePolarity(Polarity This);
-BooleanValue negateBooleanValue(BooleanValue This);
-static inline FunctionEncoding* getPredicateFunctionEncoding(BooleanPredicate* func){
+Boolean *allocBooleanVar(VarType t);
+Boolean *allocBooleanOrder(Order *order, uint64_t first, uint64_t second);
+Boolean *allocBooleanPredicate(Predicate *predicate, Element **inputs, uint numInputs, Boolean *undefinedStatus);
+Boolean *allocBooleanLogicArray(CSolver *solver, LogicOp op, Boolean **array, uint asize);
+void deleteBoolean(Boolean *This);
+static inline FunctionEncoding *getPredicateFunctionEncoding(BooleanPredicate *func) {
return &func->encoding;
}