#include "astnode.h"
#include "functionencoding.h"
#include "constraint.h"
-
-
+#include "serializer.h"
class Boolean : public ASTNode {
public:
Boolean(ASTNodeType _type);
virtual ~Boolean() {}
virtual Boolean *clone(CSolver *solver, CloneMap *map) = 0;
+ virtual void serialize(Serializer* ) = 0;
virtual bool isTrue() {return boolVal == BV_MUSTBETRUE;}
virtual bool isFalse() {return boolVal == BV_MUSTBEFALSE;}
Polarity polarity;
Boolean *clone(CSolver *solver, CloneMap *map);
bool isTrue() {return istrue;}
bool isFalse() {return !istrue;}
+ void serialize(Serializer *serializer ){};
+
bool istrue;
CMEMALLOC;
};
public:
BooleanVar(VarType t);
Boolean *clone(CSolver *solver, CloneMap *map);
-
+ void serialize(Serializer *serializer );
+
VarType vtype;
Edge var;
CMEMALLOC;
public:
BooleanOrder(Order *_order, uint64_t _first, uint64_t _second);
Boolean *clone(CSolver *solver, CloneMap *map);
-
+ void serialize(Serializer *serializer );
+
Order *order;
uint64_t first;
uint64_t second;
Predicate *getPredicate() {return predicate;}
FunctionEncoding *getFunctionEncoding() {return &encoding;}
void updateParents();
- CMEMALLOC;
+ void serialize(Serializer *serializer );
+ CMEMALLOC;
+
Predicate *predicate;
FunctionEncoding encoding;
Array<Element *> inputs;
public:
BooleanLogic(CSolver *solver, LogicOp _op, BooleanEdge *array, uint asize);
Boolean *clone(CSolver *solver, CloneMap *map);
-
+ void serialize(Serializer *serializer );
+
LogicOp op;
bool replaced;
Array<BooleanEdge> inputs;