From a0fc005321ac163f10ebc5216a85068a496969df Mon Sep 17 00:00:00 2001 From: Jim Grosbach Date: Thu, 19 Aug 2010 02:47:08 +0000 Subject: [PATCH] Update local stack block allocation to let PEI do the allocs if no additional base registers were required. This will allow for slightly better packing of the locals when alignment padding is necessary after callee saved registers. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@111508 91177308-0d34-0410-b5e6-96231b3b80d8 --- include/llvm/CodeGen/MachineFrameInfo.h | 16 ++++++++++++++++ lib/CodeGen/LocalStackSlotAllocation.cpp | 7 +++++++ lib/CodeGen/PrologEpilogInserter.cpp | 8 +++++--- 3 files changed, 28 insertions(+), 3 deletions(-) diff --git a/include/llvm/CodeGen/MachineFrameInfo.h b/include/llvm/CodeGen/MachineFrameInfo.h index ba5d6ba97eb..f8bf14ab018 100644 --- a/include/llvm/CodeGen/MachineFrameInfo.h +++ b/include/llvm/CodeGen/MachineFrameInfo.h @@ -216,6 +216,11 @@ class MachineFrameInfo { /// alignment of any object in it. unsigned LocalFrameMaxAlign; + /// Whether the local object blob needs to be allocated together. If not, + /// PEI should ignore the isPreAllocated flags on the stack objects and + /// just allocate them normally. + bool UseLocalStackAllocationBlock; + public: explicit MachineFrameInfo(const TargetFrameInfo &tfi) : TFI(tfi) { StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0; @@ -315,6 +320,17 @@ public: /// object blob. unsigned getLocalFrameMaxAlign() { return LocalFrameMaxAlign; } + /// getUseLocalStackAllocationBlock - Get whether the local allocation blob + /// should be allocated together or let PEI allocate the locals in it + /// directly. + bool getUseLocalStackAllocationBlock() {return UseLocalStackAllocationBlock;} + + /// setUseLocalStackAllocationBlock - Set whether the local allocation blob + /// should be allocated together or let PEI allocate the locals in it + /// directly. + void setUseLocalStackAllocationBlock(bool v) { + UseLocalStackAllocationBlock = v; + } /// isObjectPreAllocated - Return true if the object was pre-allocated into /// the local block. diff --git a/lib/CodeGen/LocalStackSlotAllocation.cpp b/lib/CodeGen/LocalStackSlotAllocation.cpp index b7071dec474..a4a43875cee 100644 --- a/lib/CodeGen/LocalStackSlotAllocation.cpp +++ b/lib/CodeGen/LocalStackSlotAllocation.cpp @@ -89,6 +89,13 @@ bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) { // Insert virtual base registers to resolve frame index references. insertFrameReferenceRegisters(MF); + // Tell MFI whether any base registers were allocated. PEI will only + // want to use the local block allocations from this pass if there were any. + // Otherwise, PEI can do a bit better job of getting the alignment right + // without a hole at the start since it knows the alignment of the stack + // at the start of local allocation, and this pass doesn't. + MFI->setUseLocalStackAllocationBlock(NumBaseRegisters > 0); + return true; } diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp index 569faceffdc..4b8a4b5562f 100644 --- a/lib/CodeGen/PrologEpilogInserter.cpp +++ b/lib/CodeGen/PrologEpilogInserter.cpp @@ -560,7 +560,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { // check for whether the frame is large enough to want to use virtual // frame index registers. Functions which don't want/need this optimization // will continue to use the existing code path. - if (EnableLocalStackAlloc && MFI->getLocalFrameSize()) { + if (EnableLocalStackAlloc && MFI->getUseLocalStackAllocationBlock()) { unsigned Align = MFI->getLocalFrameMaxAlign(); // Adjust to alignment boundary. @@ -593,7 +593,8 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { // Assign large stack objects first. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { - if (MFI->isObjectPreAllocated(i)) + if (MFI->isObjectPreAllocated(i) && + MFI->getUseLocalStackAllocationBlock()) continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; @@ -614,7 +615,8 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { // Then assign frame offsets to stack objects that are not used to spill // callee saved registers. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { - if (MFI->isObjectPreAllocated(i)) + if (MFI->isObjectPreAllocated(i) && + MFI->getUseLocalStackAllocationBlock()) continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; -- 2.34.1