From: Sanjay Patel Date: Tue, 10 Nov 2015 22:59:11 +0000 (+0000) Subject: don't repeat function/class/variable names in comments; NFC X-Git-Url: http://plrg.eecs.uci.edu/git/?p=oota-llvm.git;a=commitdiff_plain;h=d1b94eb133c18df0eefaa49a9394d805df45cffb don't repeat function/class/variable names in comments; NFC git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@252666 91177308-0d34-0410-b5e6-96231b3b80d8 --- diff --git a/include/llvm/Target/TargetRegisterInfo.h b/include/llvm/Target/TargetRegisterInfo.h index bd7b87ff550..3fb8efdbf7b 100644 --- a/include/llvm/Target/TargetRegisterInfo.h +++ b/include/llvm/Target/TargetRegisterInfo.h @@ -76,8 +76,7 @@ public: const sc_iterator SuperClasses; ArrayRef (*OrderFunc)(const MachineFunction&); - /// getID() - Return the register class ID number. - /// + /// Return the register class ID number. unsigned getID() const { return MC->getID(); } /// begin/end - Return all of the registers in this class. @@ -85,46 +84,42 @@ public: iterator begin() const { return MC->begin(); } iterator end() const { return MC->end(); } - /// getNumRegs - Return the number of registers in this class. - /// + /// Return the number of registers in this class. unsigned getNumRegs() const { return MC->getNumRegs(); } - /// getRegister - Return the specified register in the class. - /// + /// Return the specified register in the class. unsigned getRegister(unsigned i) const { return MC->getRegister(i); } - /// contains - Return true if the specified register is included in this - /// register class. This does not include virtual registers. + /// Return true if the specified register is included in this register class. + /// This does not include virtual registers. bool contains(unsigned Reg) const { return MC->contains(Reg); } - /// contains - Return true if both registers are in this class. + /// Return true if both registers are in this class. bool contains(unsigned Reg1, unsigned Reg2) const { return MC->contains(Reg1, Reg2); } - /// getSize - Return the size of the register in bytes, which is also the size + /// Return the size of the register in bytes, which is also the size /// of a stack slot allocated to hold a spilled copy of this register. unsigned getSize() const { return MC->getSize(); } - /// getAlignment - Return the minimum required alignment for a register of - /// this class. + /// Return the minimum required alignment for a register of this class. unsigned getAlignment() const { return MC->getAlignment(); } - /// getCopyCost - Return the cost of copying a value between two registers in - /// this class. A negative number means the register class is very expensive + /// Return the cost of copying a value between two registers in this class. + /// A negative number means the register class is very expensive /// to copy e.g. status flag register classes. int getCopyCost() const { return MC->getCopyCost(); } - /// isAllocatable - Return true if this register class may be used to create - /// virtual registers. + /// Return true if this register class may be used to create virtual + /// registers. bool isAllocatable() const { return MC->isAllocatable(); } - /// hasType - return true if this TargetRegisterClass has the ValueType vt. - /// + /// Return true if this TargetRegisterClass has the ValueType vt. bool hasType(MVT vt) const { for(int i = 0; VTs[i] != MVT::Other; ++i) if (MVT(VTs[i]) == vt) @@ -144,41 +139,39 @@ public: return I; } - /// hasSubClass - return true if the specified TargetRegisterClass + /// Return true if the specified TargetRegisterClass /// is a proper sub-class of this TargetRegisterClass. bool hasSubClass(const TargetRegisterClass *RC) const { return RC != this && hasSubClassEq(RC); } - /// hasSubClassEq - Returns true if RC is a sub-class of or equal to this - /// class. + /// Returns true if RC is a sub-class of or equal to this class. bool hasSubClassEq(const TargetRegisterClass *RC) const { unsigned ID = RC->getID(); return (SubClassMask[ID / 32] >> (ID % 32)) & 1; } - /// hasSuperClass - return true if the specified TargetRegisterClass is a + /// Return true if the specified TargetRegisterClass is a /// proper super-class of this TargetRegisterClass. bool hasSuperClass(const TargetRegisterClass *RC) const { return RC->hasSubClass(this); } - /// hasSuperClassEq - Returns true if RC is a super-class of or equal to this - /// class. + /// Returns true if RC is a super-class of or equal to this class. bool hasSuperClassEq(const TargetRegisterClass *RC) const { return RC->hasSubClassEq(this); } - /// getSubClassMask - Returns a bit vector of subclasses, including this one. + /// Returns a bit vector of subclasses, including this one. /// The vector is indexed by class IDs, see hasSubClassEq() above for how to /// use it. const uint32_t *getSubClassMask() const { return SubClassMask; } - /// getSuperRegIndices - Returns a 0-terminated list of sub-register indices - /// that project some super-register class into this register class. The list - /// has an entry for each Idx such that: + /// Returns a 0-terminated list of sub-register indices that project some + /// super-register class into this register class. The list has an entry for + /// each Idx such that: /// /// There exists SuperRC where: /// For all Reg in SuperRC: @@ -188,23 +181,23 @@ public: return SuperRegIndices; } - /// getSuperClasses - Returns a NULL terminated list of super-classes. The + /// Returns a NULL-terminated list of super-classes. The /// classes are ordered by ID which is also a topological ordering from large /// to small classes. The list does NOT include the current class. sc_iterator getSuperClasses() const { return SuperClasses; } - /// isASubClass - return true if this TargetRegisterClass is a subset + /// Return true if this TargetRegisterClass is a subset /// class of at least one other TargetRegisterClass. bool isASubClass() const { return SuperClasses[0] != nullptr; } - /// getRawAllocationOrder - Returns the preferred order for allocating - /// registers from this register class in MF. The raw order comes directly - /// from the .td file and may include reserved registers that are not - /// allocatable. Register allocators should also make sure to allocate + /// Returns the preferred order for allocating registers from this register + /// class in MF. The raw order comes directly from the .td file and may + /// include reserved registers that are not allocatable. + /// Register allocators should also make sure to allocate /// callee-saved registers only after all the volatiles are used. The /// RegisterClassInfo class provides filtered allocation orders with /// callee-saved registers moved to the end. @@ -227,8 +220,8 @@ public: } }; -/// TargetRegisterInfoDesc - Extra information, not in MCRegisterDesc, about -/// registers. These are used by codegen, not by MC. +/// Extra information, not in MCRegisterDesc, about registers. +/// These are used by codegen, not by MC. struct TargetRegisterInfoDesc { unsigned CostPerUse; // Extra cost of instructions using register. bool inAllocatableClass; // Register belongs to an allocatable regclass. @@ -292,77 +285,74 @@ public: return int(Reg) >= (1 << 30); } - /// stackSlot2Index - Compute the frame index from a register value - /// representing a stack slot. + /// Compute the frame index from a register value representing a stack slot. static int stackSlot2Index(unsigned Reg) { assert(isStackSlot(Reg) && "Not a stack slot"); return int(Reg - (1u << 30)); } - /// index2StackSlot - Convert a non-negative frame index to a stack slot - /// register value. + /// Convert a non-negative frame index to a stack slot register value. static unsigned index2StackSlot(int FI) { assert(FI >= 0 && "Cannot hold a negative frame index."); return FI + (1u << 30); } - /// isPhysicalRegister - Return true if the specified register number is in + /// Return true if the specified register number is in /// the physical register namespace. static bool isPhysicalRegister(unsigned Reg) { assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); return int(Reg) > 0; } - /// isVirtualRegister - Return true if the specified register number is in + /// Return true if the specified register number is in /// the virtual register namespace. static bool isVirtualRegister(unsigned Reg) { assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); return int(Reg) < 0; } - /// virtReg2Index - Convert a virtual register number to a 0-based index. + /// Convert a virtual register number to a 0-based index. /// The first virtual register in a function will get the index 0. static unsigned virtReg2Index(unsigned Reg) { assert(isVirtualRegister(Reg) && "Not a virtual register"); return Reg & ~(1u << 31); } - /// index2VirtReg - Convert a 0-based index to a virtual register number. + /// Convert a 0-based index to a virtual register number. /// This is the inverse operation of VirtReg2IndexFunctor below. static unsigned index2VirtReg(unsigned Index) { return Index | (1u << 31); } - /// getMinimalPhysRegClass - Returns the Register Class of a physical - /// register of the given type, picking the most sub register class of - /// the right type that contains this physreg. + /// Returns the Register Class of a physical register of the given type, + /// picking the most sub register class of the right type that contains this + /// physreg. const TargetRegisterClass * getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const; - /// getAllocatableClass - Return the maximal subclass of the given register - /// class that is alloctable, or NULL. + /// Return the maximal subclass of the given register class that is + /// allocatable or NULL. const TargetRegisterClass * getAllocatableClass(const TargetRegisterClass *RC) const; - /// getAllocatableSet - Returns a bitset indexed by register number - /// indicating if a register is allocatable or not. If a register class is - /// specified, returns the subset for the class. + /// Returns a bitset indexed by register number indicating if a register is + /// allocatable or not. If a register class is specified, returns the subset + /// for the class. BitVector getAllocatableSet(const MachineFunction &MF, const TargetRegisterClass *RC = nullptr) const; - /// getCostPerUse - Return the additional cost of using this register instead + /// Return the additional cost of using this register instead /// of other registers in its class. unsigned getCostPerUse(unsigned RegNo) const { return InfoDesc[RegNo].CostPerUse; } - /// isInAllocatableClass - Return true if the register is in the allocation - /// of any register class. + /// Return true if the register is in the allocation of any register class. bool isInAllocatableClass(unsigned RegNo) const { return InfoDesc[RegNo].inAllocatableClass; } - /// getSubRegIndexName - Return the human-readable symbolic target-specific + /// Return the human-readable symbolic target-specific /// name for the specified SubRegIndex. const char *getSubRegIndexName(unsigned SubIdx) const { assert(SubIdx && SubIdx < getNumSubRegIndices() && @@ -417,8 +407,8 @@ public: /// SubB. LaneBitmask getCoveringLanes() const { return CoveringLanes; } - /// regsOverlap - Returns true if the two registers are equal or alias each - /// other. The registers may be virtual register. + /// Returns true if the two registers are equal or alias each other. + /// The registers may be virtual registers. bool regsOverlap(unsigned regA, unsigned regB) const { if (regA == regB) return true; if (isVirtualRegister(regA) || isVirtualRegister(regB)) @@ -435,7 +425,7 @@ public: return false; } - /// hasRegUnit - Returns true if Reg contains RegUnit. + /// Returns true if Reg contains RegUnit. bool hasRegUnit(unsigned Reg, unsigned RegUnit) const { for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) if (*Units == RegUnit) @@ -443,18 +433,18 @@ public: return false; } - /// getCalleeSavedRegs - Return a null-terminated list of all of the - /// callee saved registers on this target. The register should be in the - /// order of desired callee-save stack frame offset. The first register is - /// closest to the incoming stack pointer if stack grows down, and vice versa. + /// Return a null-terminated list of all of the callee-saved registers on + /// this target. The register should be in the order of desired callee-save + /// stack frame offset. The first register is closest to the incoming stack + /// pointer if stack grows down, and vice versa. /// virtual const MCPhysReg* getCalleeSavedRegs(const MachineFunction *MF) const = 0; - /// getCallPreservedMask - Return a mask of call-preserved registers for the - /// given calling convention on the current function. The mask should - /// include all call-preserved aliases. This is used by the register - /// allocator to determine which registers can be live across a call. + /// Return a mask of call-preserved registers for the given calling convention + /// on the current function. The mask should include all call-preserved + /// aliases. This is used by the register allocator to determine which + /// registers can be live across a call. /// /// The mask is an array containing (TRI::getNumRegs()+31)/32 entries. /// A set bit indicates that all bits of the corresponding register are @@ -484,9 +474,9 @@ public: virtual ArrayRef getRegMasks() const = 0; virtual ArrayRef getRegMaskNames() const = 0; - /// getReservedRegs - Returns a bitset indexed by physical register number - /// indicating if a register is a special register that has particular uses - /// and should be considered unavailable at all times, e.g. SP, RA. This is + /// Returns a bitset indexed by physical register number indicating if a + /// register is a special register that has particular uses and should be + /// considered unavailable at all times, e.g. SP, RA. This is /// used by register scavenger to determine what registers are free. virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0; @@ -495,14 +485,14 @@ public: /// remove pseudo-registers that should be ignored). virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const { } - /// getMatchingSuperReg - Return a super-register of the specified register + /// Return a super-register of the specified register /// Reg so its sub-register of index SubIdx is Reg. unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx, const TargetRegisterClass *RC) const { return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC); } - /// getMatchingSuperRegClass - Return a subclass of the specified register + /// Return a subclass of the specified register /// class A so that each register in it has a sub-register of the /// specified sub-register index which is in the specified register class B. /// @@ -520,7 +510,7 @@ public: const TargetRegisterClass *SrcRC, unsigned SrcSubReg) const; - /// getSubClassWithSubReg - Returns the largest legal sub-class of RC that + /// Returns the largest legal sub-class of RC that /// supports the sub-register index Idx. /// If no such sub-class exists, return NULL. /// If all registers in RC already have an Idx sub-register, return RC. @@ -538,7 +528,7 @@ public: return RC; } - /// composeSubRegIndices - Return the subregister index you get from composing + /// Return the subregister index you get from composing /// two subregister indices. /// /// The special null sub-register index composes as the identity. @@ -585,7 +575,7 @@ protected: } public: - /// getCommonSuperRegClass - Find a common super-register class if it exists. + /// Find a common super-register class if it exists. /// /// Find a register class, SuperRC and two sub-register indices, PreA and /// PreB, such that: @@ -626,44 +616,43 @@ public: return (unsigned)(regclass_end()-regclass_begin()); } - /// getRegClass - Returns the register class associated with the enumeration - /// value. See class MCOperandInfo. + /// Returns the register class associated with the enumeration value. + /// See class MCOperandInfo. const TargetRegisterClass *getRegClass(unsigned i) const { assert(i < getNumRegClasses() && "Register Class ID out of range"); return RegClassBegin[i]; } - /// getRegClassName - Returns the name of the register class. + /// Returns the name of the register class. const char *getRegClassName(const TargetRegisterClass *Class) const { return MCRegisterInfo::getRegClassName(Class->MC); } - /// getCommonSubClass - find the largest common subclass of A and B. Return - /// NULL if there is no common subclass. + /// Find the largest common subclass of A and B. + /// Return NULL if there is no common subclass. const TargetRegisterClass * getCommonSubClass(const TargetRegisterClass *A, const TargetRegisterClass *B) const; - /// getPointerRegClass - Returns a TargetRegisterClass used for pointer - /// values. If a target supports multiple different pointer register classes, + /// Returns a TargetRegisterClass used for pointer values. + /// If a target supports multiple different pointer register classes, /// kind specifies which one is indicated. virtual const TargetRegisterClass * getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const { llvm_unreachable("Target didn't implement getPointerRegClass!"); } - /// getCrossCopyRegClass - Returns a legal register class to copy a register - /// in the specified class to or from. If it is possible to copy the register - /// directly without using a cross register class copy, return the specified - /// RC. Returns NULL if it is not possible to copy between two registers of - /// the specified class. + /// Returns a legal register class to copy a register in the specified class + /// to or from. If it is possible to copy the register directly without using + /// a cross register class copy, return the specified RC. Returns NULL if it + /// is not possible to copy between two registers of the specified class. virtual const TargetRegisterClass * getCrossCopyRegClass(const TargetRegisterClass *RC) const { return RC; } - /// getLargestLegalSuperClass - Returns the largest super class of RC that is - /// legal to use in the current sub-target and has the same spill size. + /// Returns the largest super class of RC that is legal to use in the current + /// sub-target and has the same spill size. /// The returned register class can be used to create virtual registers which /// means that all its registers can be copied and spilled. virtual const TargetRegisterClass * @@ -674,9 +663,9 @@ public: return RC; } - /// getRegPressureLimit - Return the register pressure "high water mark" for - /// the specific register class. The scheduler is in high register pressure - /// mode (for the specific register class) if it goes over the limit. + /// Return the register pressure "high water mark" for the specific register + /// class. The scheduler is in high register pressure mode (for the specific + /// register class) if it goes over the limit. /// /// Note: this is the old register pressure model that relies on a manually /// specified representative register class per value type. @@ -734,12 +723,11 @@ public: const LiveRegMatrix *Matrix = nullptr) const; - /// updateRegAllocHint - A callback to allow target a chance to update - /// register allocation hints when a register is "changed" (e.g. coalesced) - /// to another register. e.g. On ARM, some virtual registers should target - /// register pairs, if one of pair is coalesced to another register, the - /// allocation hint of the other half of the pair should be changed to point - /// to the new register. + /// A callback to allow target a chance to update register allocation hints + /// when a register is "changed" (e.g. coalesced) to another register. + /// e.g. On ARM, some virtual registers should target register pairs, + /// if one of pair is coalesced to another register, the allocation hint of + /// the other half of the pair should be changed to point to the new register. virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg, MachineFunction &MF) const { // Do nothing. @@ -761,36 +749,34 @@ public: /// register if it is available. virtual unsigned getCSRFirstUseCost() const { return 0; } - /// requiresRegisterScavenging - returns true if the target requires (and can - /// make use of) the register scavenger. + /// Returns true if the target requires (and can make use of) the register + /// scavenger. virtual bool requiresRegisterScavenging(const MachineFunction &MF) const { return false; } - /// useFPForScavengingIndex - returns true if the target wants to use - /// frame pointer based accesses to spill to the scavenger emergency spill - /// slot. + /// Returns true if the target wants to use frame pointer based accesses to + /// spill to the scavenger emergency spill slot. virtual bool useFPForScavengingIndex(const MachineFunction &MF) const { return true; } - /// requiresFrameIndexScavenging - returns true if the target requires post - /// PEI scavenging of registers for materializing frame index constants. + /// Returns true if the target requires post PEI scavenging of registers for + /// materializing frame index constants. virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const { return false; } - /// requiresVirtualBaseRegisters - Returns true if the target wants the - /// LocalStackAllocation pass to be run and virtual base registers - /// used for more efficient stack access. + /// Returns true if the target wants the LocalStackAllocation pass to be run + /// and virtual base registers used for more efficient stack access. virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const { return false; } - /// hasReservedSpillSlot - Return true if target has reserved a spill slot in - /// the stack frame of the given function for the specified register. e.g. On - /// x86, if the frame register is required, the first fixed stack object is - /// reserved as its spill slot. This tells PEI not to create a new stack frame + /// Return true if target has reserved a spill slot in the stack frame of + /// the given function for the specified register. e.g. On x86, if the frame + /// register is required, the first fixed stack object is reserved as its + /// spill slot. This tells PEI not to create a new stack frame /// object for the given register. It should be called only after /// determineCalleeSaves(). virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, @@ -798,38 +784,37 @@ public: return false; } - /// trackLivenessAfterRegAlloc - returns true if the live-ins should be tracked - /// after register allocation. + /// Returns true if the live-ins should be tracked after register allocation. virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const { return false; } - /// canRealignStack - true if the stack can be realigned for the target. + /// True if the stack can be realigned for the target. virtual bool canRealignStack(const MachineFunction &MF) const; - /// needsStackRealignment - true if storage within the function requires the - /// stack pointer to be aligned more than the normal calling convention calls - /// for. This cannot be overriden by the target, but canRealignStack can be - /// overriden. + /// True if storage within the function requires the stack pointer to be + /// aligned more than the normal calling convention calls for. + /// This cannot be overriden by the target, but canRealignStack can be + /// overridden. bool needsStackRealignment(const MachineFunction &MF) const; - /// getFrameIndexInstrOffset - Get the offset from the referenced frame - /// index in the instruction, if there is one. + /// Get the offset from the referenced frame index in the instruction, + /// if there is one. virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI, int Idx) const { return 0; } - /// needsFrameBaseReg - Returns true if the instruction's frame index - /// reference would be better served by a base register other than FP - /// or SP. Used by LocalStackFrameAllocation to determine which frame index + /// Returns true if the instruction's frame index reference would be better + /// served by a base register other than FP or SP. + /// Used by LocalStackFrameAllocation to determine which frame index /// references it should create new base registers for. virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { return false; } - /// materializeFrameBaseRegister - Insert defining instruction(s) for - /// BaseReg to be a pointer to FrameIdx before insertion point I. + /// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx + /// before insertion point I. virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB, unsigned BaseReg, int FrameIdx, int64_t Offset) const { @@ -837,24 +822,23 @@ public: "target"); } - /// resolveFrameIndex - Resolve a frame index operand of an instruction + /// Resolve a frame index operand of an instruction /// to reference the indicated base register plus offset instead. virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, int64_t Offset) const { llvm_unreachable("resolveFrameIndex does not exist on this target"); } - /// isFrameOffsetLegal - Determine whether a given base register plus offset - /// immediate is encodable to resolve a frame index. + /// Determine whether a given base register plus offset immediate is + /// encodable to resolve a frame index. virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg, int64_t Offset) const { llvm_unreachable("isFrameOffsetLegal does not exist on this target"); } - - /// saveScavengerRegister - Spill the register so it can be used by the - /// register scavenger. Return true if the register was spilled, false - /// otherwise. If this function does not spill the register, the scavenger + /// Spill the register so it can be used by the register scavenger. + /// Return true if the register was spilled, false otherwise. + /// If this function does not spill the register, the scavenger /// will instead spill it to the emergency spill slot. /// virtual bool saveScavengerRegister(MachineBasicBlock &MBB, @@ -865,13 +849,13 @@ public: return false; } - /// eliminateFrameIndex - This method must be overriden to eliminate abstract - /// frame indices from instructions which may use them. The instruction - /// referenced by the iterator contains an MO_FrameIndex operand which must be - /// eliminated by this method. This method may modify or replace the - /// specified instruction, as long as it keeps the iterator pointing at the - /// finished product. SPAdj is the SP adjustment due to call frame setup - /// instruction. FIOperandNum is the FI operand number. + /// This method must be overriden to eliminate abstract frame indices from + /// instructions which may use them. The instruction referenced by the + /// iterator contains an MO_FrameIndex operand which must be eliminated by + /// this method. This method may modify or replace the specified instruction, + /// as long as it keeps the iterator pointing at the finished product. + /// SPAdj is the SP adjustment due to call frame setup instruction. + /// FIOperandNum is the FI operand number. virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI, int SPAdj, unsigned FIOperandNum, RegScavenger *RS = nullptr) const = 0; @@ -960,7 +944,7 @@ struct VirtReg2IndexFunctor : public std::unary_function { } }; -/// PrintReg - Helper class for printing registers on a raw_ostream. +/// Helper class for printing registers on a raw_ostream. /// Prints virtual and physical registers with or without a TRI instance. /// /// The format is: @@ -988,7 +972,7 @@ static inline raw_ostream &operator<<(raw_ostream &OS, const PrintReg &PR) { return OS; } -/// PrintRegUnit - Helper class for printing register units on a raw_ostream. +/// Helper class for printing register units on a raw_ostream. /// /// Register units are named after their root registers: /// @@ -1012,7 +996,7 @@ static inline raw_ostream &operator<<(raw_ostream &OS, const PrintRegUnit &PR) { return OS; } -/// PrintVRegOrUnit - It is often convenient to track virtual registers and +/// It is often convenient to track virtual registers and /// physical register units in the same list. class PrintVRegOrUnit : protected PrintRegUnit { public: