Add bitcast to store of personality function.
authorKai Nacke <kai.nacke@redstar.de>
Tue, 14 May 2013 16:30:51 +0000 (16:30 +0000)
committerKai Nacke <kai.nacke@redstar.de>
Tue, 14 May 2013 16:30:51 +0000 (16:30 +0000)
The personality function is user defined and may have an arbitrary result type.
The code assumes always i8*. This results in an assertion failure if a different
type is used. A bitcast to i8* is added to prevent this failure.

Reviewed by: Renato Golin, Bob Wilson

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181802 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/SjLjEHPrepare.cpp

index 3903743878b42959d3f98413ac38cda43f235472..23984e9986a43a247129350fe315c89ba6e3e874 100644 (file)
@@ -222,7 +222,9 @@ setupFunctionContext(Function &F, ArrayRef<LandingPadInst*> LPads) {
     PersonalityFn = LPads[0]->getPersonalityFn();
   Value *PersonalityFieldPtr = Builder.CreateConstGEP2_32(FuncCtx, 0, 3,
                                                           "pers_fn_gep");
-  Builder.CreateStore(PersonalityFn, PersonalityFieldPtr, /*isVolatile=*/true);
+  Builder.CreateStore(Builder.CreateBitCast(PersonalityFn,
+                                            Builder.getInt8PtrTy()),
+                      PersonalityFieldPtr, /*isVolatile=*/true);
 
   // LSDA address
   Value *LSDA = Builder.CreateCall(LSDAAddrFn, "lsda_addr");