void removePred(const SDep &D);
/// getDepth - Return the depth of this node, which is the length of the
- /// maximum path up to any node with has no predecessors.
+ /// maximum path up to any node which has no predecessors.
unsigned getDepth() const {
if (!isDepthCurrent)
const_cast<SUnit *>(this)->ComputeDepth();
}
/// getHeight - Return the height of this node, which is the length of the
- /// maximum path down to any node with has no successors.
+ /// maximum path down to any node which has no successors.
unsigned getHeight() const {
if (!isHeightCurrent)
const_cast<SUnit *>(this)->ComputeHeight();