[Allocator] Make BumpPtrAllocator movable and move assignable.
authorChandler Carruth <chandlerc@gmail.com>
Wed, 16 Apr 2014 10:48:27 +0000 (10:48 +0000)
committerChandler Carruth <chandlerc@gmail.com>
Wed, 16 Apr 2014 10:48:27 +0000 (10:48 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206372 91177308-0d34-0410-b5e6-96231b3b80d8

include/llvm/Support/Allocator.h
unittests/Support/AllocatorTest.cpp

index a2923fdd691ae72ba12285a9e8778b559a09a385..cc3675c9380d8406dc0d779e4a3b5052733f4d82 100644 (file)
@@ -138,9 +138,6 @@ template <typename AllocatorT = MallocAllocator, size_t SlabSize = 4096,
 class BumpPtrAllocatorImpl
     : public AllocatorBase<
           BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold>> {
-  BumpPtrAllocatorImpl(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
-  void operator=(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
-
 public:
   static_assert(SizeThreshold <= SlabSize,
                 "The SizeThreshold must be at most the SlabSize to ensure "
@@ -153,11 +150,43 @@ public:
   BumpPtrAllocatorImpl(T &&Allocator)
       : CurPtr(nullptr), End(nullptr), BytesAllocated(0),
         Allocator(std::forward<T &&>(Allocator)) {}
+
+  // Manually implement a move constructor as we must clear the old allocators
+  // slabs as a matter of correctness.
+  BumpPtrAllocatorImpl(BumpPtrAllocatorImpl &&Old)
+      : CurPtr(Old.CurPtr), End(Old.End), Slabs(std::move(Old.Slabs)),
+        CustomSizedSlabs(std::move(Old.CustomSizedSlabs)),
+        BytesAllocated(Old.BytesAllocated),
+        Allocator(std::move(Old.Allocator)) {
+    Old.CurPtr = Old.End = nullptr;
+    Old.BytesAllocated = 0;
+    Old.Slabs.clear();
+    Old.CustomSizedSlabs.clear();
+  }
+
   ~BumpPtrAllocatorImpl() {
     DeallocateSlabs(Slabs.begin(), Slabs.end());
     DeallocateCustomSizedSlabs();
   }
 
+  BumpPtrAllocatorImpl &operator=(BumpPtrAllocatorImpl &&RHS) {
+    DeallocateSlabs(Slabs.begin(), Slabs.end());
+    DeallocateCustomSizedSlabs();
+
+    CurPtr = RHS.CurPtr;
+    End = RHS.End;
+    BytesAllocated = RHS.BytesAllocated;
+    Slabs = std::move(RHS.Slabs);
+    CustomSizedSlabs = std::move(RHS.CustomSizedSlabs);
+    Allocator = std::move(RHS.Allocator);
+
+    RHS.CurPtr = RHS.End = nullptr;
+    RHS.BytesAllocated = 0;
+    RHS.Slabs.clear();
+    RHS.CustomSizedSlabs.clear();
+    return *this;
+  }
+
   /// \brief Deallocate all but the current slab and reset the current pointer
   /// to the beginning of it, freeing all memory allocated so far.
   void Reset() {
index 8c2ddadf7fabecfa31a576812f63578b6bde2267..0fc84c7613f30cb715d9c83fc3597e3a6248fcb7 100644 (file)
@@ -29,6 +29,21 @@ TEST(AllocatorTest, Basics) {
   EXPECT_EQ(2, b[9]);
   EXPECT_EQ(3, *c);
   EXPECT_EQ(1U, Alloc.GetNumSlabs());
+
+  BumpPtrAllocator Alloc2 = std::move(Alloc);
+  EXPECT_EQ(0U, Alloc.GetNumSlabs());
+  EXPECT_EQ(1U, Alloc2.GetNumSlabs());
+
+  // Make sure the old pointers still work. These are especially interesting
+  // under ASan or Valgrind.
+  EXPECT_EQ(1, *a);
+  EXPECT_EQ(2, b[0]);
+  EXPECT_EQ(2, b[9]);
+  EXPECT_EQ(3, *c);
+
+  Alloc = std::move(Alloc2);
+  EXPECT_EQ(0U, Alloc2.GetNumSlabs());
+  EXPECT_EQ(1U, Alloc.GetNumSlabs());
 }
 
 // Allocate enough bytes to create three slabs.