// StackObject - Represent a single object allocated on the stack.
struct StackObject {
+ // SPOffset - The offset of this object from the stack pointer on entry to
+ // the function. This field has no meaning for a variable sized element.
+ int64_t SPOffset;
+
// The size of this object on the stack. 0 means a variable sized object,
// ~0ULL means a dead object.
uint64_t Size;
// default, fixed objects are immutable unless marked otherwise.
bool isImmutable;
- // SPOffset - The offset of this object from the stack pointer on entry to
- // the function. This field has no meaning for a variable sized element.
- int64_t SPOffset;
-
StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
- : Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {}
+ : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM) {}
};
/// Objects - The list of stack objects allocated...