class LoopPass : public Pass {
public:
- LoopPass(intptr_t pid) : Pass(pid) {}
+ explicit LoopPass(intptr_t pid) : Pass(pid) {}
- // runOnLoop - THis method should be implemented by the subclass to perform
+ // runOnLoop - This method should be implemented by the subclass to perform
// whatever action is necessary for the specfied Loop.
virtual bool runOnLoop (Loop *L, LPPassManager &LPM) = 0;
virtual bool runOnFunctionBody (Function &F, LPPassManager &LPM) {
struct CallGraphSCCPass : public Pass {
- CallGraphSCCPass(intptr_t pid) : Pass(pid) {}
+ explicit CallGraphSCCPass(intptr_t pid) : Pass(pid) {}
/// doInitialization - This method is called before the SCC's of the program
/// has been processed, allowing the pass to do initialization as necessary.
struct MachineFunctionPass : public FunctionPass {
- MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {}
+ explicit MachineFunctionPass(intptr_t ID) : FunctionPass(ID) {}
/// runOnMachineFunction - This method must be overloaded to perform the
/// desired machine code transformation or analysis.
struct VISIBILITY_HIDDEN NoAA : public ImmutablePass, public AliasAnalysis {
static char ID; // Class identification, replacement for typeinfo
NoAA() : ImmutablePass((intptr_t)&ID) {}
- NoAA(intptr_t PID) : ImmutablePass(PID) { }
+ explicit NoAA(intptr_t PID) : ImmutablePass(PID) { }
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetData>();
struct VISIBILITY_HIDDEN CFGPrinter : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
CFGPrinter() : FunctionPass((intptr_t)&ID) {}
- CFGPrinter(intptr_t pid) : FunctionPass(pid) {}
+ explicit CFGPrinter(intptr_t pid) : FunctionPass(pid) {}
virtual bool runOnFunction(Function &F) {
std::string Filename = "cfg." + F.getName() + ".dot";