///
Module *CloneModule(const Module *M);
+/// ClonedCodeInfo - This struct can be used to capture information about code
+/// being cloned, while it is being cloned.
+struct ClonedCodeInfo {
+ /// ContainsCalls - This is set to true if the cloned code contains a normal
+ /// call instruction.
+ bool ContainsCalls;
+
+ /// ContainsUnwinds - This is set to true if the cloned code contains an
+ /// unwind instruction.
+ bool ContainsUnwinds;
+
+ /// ContainsDynamicAllocas - This is set to true if the cloned code contains
+ /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
+ /// the entry block or they are in the entry block but are not a constant
+ /// size.
+ bool ContainsDynamicAllocas;
+
+ ClonedCodeInfo() {
+ ContainsCalls = false;
+ ContainsUnwinds = false;
+ ContainsDynamicAllocas = false;
+ }
+};
+
+
/// CloneBasicBlock - Return a copy of the specified basic block, but without
/// embedding the block into a particular function. The block returned is an
/// exact copy of the specified basic block, without any remapping having been
/// If you would like the basic block to be auto-inserted into the end of a
/// function, you can specify it as the optional fourth parameter.
///
+/// If you would like to collect additional information about the cloned
+/// function, you can specify a ClonedCodeInfo object with the optional fifth
+/// parameter.
+///
BasicBlock *CloneBasicBlock(const BasicBlock *BB,
std::map<const Value*, Value*> &ValueMap,
- const char *NameSuffix = "", Function *F = 0);
+ const char *NameSuffix = "", Function *F = 0,
+ ClonedCodeInfo *CodeInfo = 0);
/// CloneFunction - Return a copy of the specified function, but without
/// original one. If any of the arguments to the function are in the ValueMap,
/// the arguments are deleted from the resultant function. The ValueMap is
/// updated to include mappings from all of the instructions and basicblocks in
-/// the function from their old to new values.
+/// the function from their old to new values. The final argument captures
+/// information about the cloned code if non-null.
///
Function *CloneFunction(const Function *F,
- std::map<const Value*, Value*> &ValueMap);
+ std::map<const Value*, Value*> &ValueMap,
+ ClonedCodeInfo *CodeInfo = 0);
/// CloneFunction - Version of the function that doesn't need the ValueMap.
///
-inline Function *CloneFunction(const Function *F) {
+inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
std::map<const Value*, Value*> ValueMap;
- return CloneFunction(F, ValueMap);
+ return CloneFunction(F, ValueMap, CodeInfo);
}
/// Clone OldFunc into NewFunc, transforming the old arguments into references
void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
std::map<const Value*, Value*> &ValueMap,
std::vector<ReturnInst*> &Returns,
- const char *NameSuffix = "");
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = 0);
/// CloneTraceInto - Clone T into NewFunc. Original<->clone mapping is
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Cloning.h"
-#include "llvm/Instructions.h"
+#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
+#include "llvm/Instructions.h"
#include "llvm/Function.h"
#include "ValueMapper.h"
using namespace llvm;
// CloneBasicBlock - See comments in Cloning.h
BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
std::map<const Value*, Value*> &ValueMap,
- const char *NameSuffix, Function *F) {
+ const char *NameSuffix, Function *F,
+ ClonedCodeInfo *CodeInfo) {
BasicBlock *NewBB = new BasicBlock("", F);
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
- // Loop over all instructions copying them over...
+ bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
+
+ // Loop over all instructions, and copy them over.
for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
II != IE; ++II) {
Instruction *NewInst = II->clone();
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
ValueMap[II] = NewInst; // Add instruction map to value.
+
+ hasCalls |= isa<CallInst>(II);
+ if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
+ if (isa<ConstantInt>(AI->getArraySize()))
+ hasStaticAllocas = true;
+ else
+ hasDynamicAllocas = true;
+ }
+ }
+
+ if (CodeInfo) {
+ CodeInfo->ContainsCalls |= hasCalls;
+ CodeInfo->ContainsUnwinds |= isa<UnwindInst>(BB->getTerminator());
+ CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
+ CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas &&
+ BB != &BB->getParent()->front();
}
return NewBB;
}
void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
std::map<const Value*, Value*> &ValueMap,
std::vector<ReturnInst*> &Returns,
- const char *NameSuffix) {
+ const char *NameSuffix, ClonedCodeInfo *CodeInfo) {
assert(NameSuffix && "NameSuffix cannot be null!");
#ifndef NDEBUG
- for (Function::const_arg_iterator I = OldFunc->arg_begin(), E = OldFunc->arg_end();
- I != E; ++I)
+ for (Function::const_arg_iterator I = OldFunc->arg_begin(),
+ E = OldFunc->arg_end(); I != E; ++I)
assert(ValueMap.count(I) && "No mapping from source argument specified!");
#endif
const BasicBlock &BB = *BI;
// Create a new basic block and copy instructions into it!
- BasicBlock *CBB = CloneBasicBlock(&BB, ValueMap, NameSuffix, NewFunc);
+ BasicBlock *CBB = CloneBasicBlock(&BB, ValueMap, NameSuffix, NewFunc,
+ CodeInfo);
ValueMap[&BB] = CBB; // Add basic block mapping.
if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F,
- std::map<const Value*, Value*> &ValueMap) {
+ std::map<const Value*, Value*> &ValueMap,
+ ClonedCodeInfo *CodeInfo) {
std::vector<const Type*> ArgTypes;
// The user might be deleting arguments to the function by specifying them in
// the ValueMap. If so, we need to not add the arguments to the arg ty vector
//
- for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
+ for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I)
if (ValueMap.count(I) == 0) // Haven't mapped the argument to anything yet?
ArgTypes.push_back(I->getType());
// Loop over the arguments, copying the names of the mapped arguments over...
Function::arg_iterator DestI = NewF->arg_begin();
- for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end(); I != E; ++I)
+ for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
+ I != E; ++I)
if (ValueMap.count(I) == 0) { // Is this argument preserved?
DestI->setName(I->getName()); // Copy the name over...
ValueMap[I] = DestI++; // Add mapping to ValueMap
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
- CloneFunctionInto(NewF, F, ValueMap, Returns);
+ CloneFunctionInto(NewF, F, ValueMap, Returns, "", CodeInfo);
return NewF;
}