// to the `e_machine` constants, like `EM_X86_64`.
// In the future, these would probably be better suited by C++11 enum
// class's with appropriate fixed underlying type.
-LLVM_YAML_STRONG_TYPEDEF(uint16_t, ELF_ET);
-LLVM_YAML_STRONG_TYPEDEF(uint32_t, ELF_EM);
-LLVM_YAML_STRONG_TYPEDEF(uint8_t, ELF_ELFCLASS);
-LLVM_YAML_STRONG_TYPEDEF(uint8_t, ELF_ELFDATA);
+LLVM_YAML_STRONG_TYPEDEF(uint16_t, ELF_ET)
+LLVM_YAML_STRONG_TYPEDEF(uint32_t, ELF_EM)
+LLVM_YAML_STRONG_TYPEDEF(uint8_t, ELF_ELFCLASS)
+LLVM_YAML_STRONG_TYPEDEF(uint8_t, ELF_ELFDATA)
// For now, hardcode 64 bits everywhere that 32 or 64 would be needed
// since 64-bit can hold 32-bit values too.