if (NewMI) {
// Create a new instruction.
- bool Reg0IsDead = HasDef ? MI->getOperand(0).isDead() : false;
MachineFunction &MF = *MI->getParent()->getParent();
- if (HasDef)
- return BuildMI(MF, MI->getDebugLoc(), MI->getDesc())
- .addReg(Reg0, RegState::Define | getDeadRegState(Reg0IsDead), SubReg0)
- .addReg(Reg2, getKillRegState(Reg2IsKill), SubReg2)
- .addReg(Reg1, getKillRegState(Reg1IsKill), SubReg1);
- else
- return BuildMI(MF, MI->getDebugLoc(), MI->getDesc())
- .addReg(Reg2, getKillRegState(Reg2IsKill), SubReg2)
- .addReg(Reg1, getKillRegState(Reg1IsKill), SubReg1);
+ MI = MF.CloneMachineInstr(MI);
}
if (HasDef) {