--- /dev/null
+//===---- LiveRangeEdit.h - Basic tools for split and spill -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// The LiveRangeEdit class represents changes done to a virtual register when it
+// is spilled or split.
+//
+// The parent register is never changed. Instead, a number of new virtual
+// registers are created and added to the newRegs vector.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_LIVERANGEEDIT_H
+#define LLVM_CODEGEN_LIVERANGEEDIT_H
+
+#include "llvm/ADT/ArrayRef.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/CodeGen/LiveInterval.h"
+#include "llvm/Target/TargetMachine.h"
+
+namespace llvm {
+
+class AliasAnalysis;
+class LiveIntervals;
+class MachineLoopInfo;
+class MachineRegisterInfo;
+class VirtRegMap;
+
+class LiveRangeEdit {
+public:
+ /// Callback methods for LiveRangeEdit owners.
+ class Delegate {
+ virtual void anchor();
+ public:
+ /// Called immediately before erasing a dead machine instruction.
+ virtual void LRE_WillEraseInstruction(MachineInstr *MI) {}
+
+ /// Called when a virtual register is no longer used. Return false to defer
+ /// its deletion from LiveIntervals.
+ virtual bool LRE_CanEraseVirtReg(unsigned) { return true; }
+
+ /// Called before shrinking the live range of a virtual register.
+ virtual void LRE_WillShrinkVirtReg(unsigned) {}
+
+ /// Called after cloning a virtual register.
+ /// This is used for new registers representing connected components of Old.
+ virtual void LRE_DidCloneVirtReg(unsigned New, unsigned Old) {}
+
+ virtual ~Delegate() {}
+ };
+
+private:
+ LiveInterval &parent_;
+ SmallVectorImpl<LiveInterval*> &newRegs_;
+ MachineRegisterInfo &MRI;
+ LiveIntervals &LIS;
+ VirtRegMap *VRM;
+ const TargetInstrInfo &TII;
+ Delegate *const delegate_;
+
+ /// firstNew_ - Index of the first register added to newRegs_.
+ const unsigned firstNew_;
+
+ /// scannedRemattable_ - true when remattable values have been identified.
+ bool scannedRemattable_;
+
+ /// remattable_ - Values defined by remattable instructions as identified by
+ /// tii.isTriviallyReMaterializable().
+ SmallPtrSet<const VNInfo*,4> remattable_;
+
+ /// rematted_ - Values that were actually rematted, and so need to have their
+ /// live range trimmed or entirely removed.
+ SmallPtrSet<const VNInfo*,4> rematted_;
+
+ /// scanRemattable - Identify the parent_ values that may rematerialize.
+ void scanRemattable(AliasAnalysis *aa);
+
+ /// allUsesAvailableAt - Return true if all registers used by OrigMI at
+ /// OrigIdx are also available with the same value at UseIdx.
+ bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
+ SlotIndex UseIdx);
+
+ /// foldAsLoad - If LI has a single use and a single def that can be folded as
+ /// a load, eliminate the register by folding the def into the use.
+ bool foldAsLoad(LiveInterval *LI, SmallVectorImpl<MachineInstr*> &Dead);
+
+public:
+ /// Create a LiveRangeEdit for breaking down parent into smaller pieces.
+ /// @param parent The register being spilled or split.
+ /// @param newRegs List to receive any new registers created. This needn't be
+ /// empty initially, any existing registers are ignored.
+ LiveRangeEdit(LiveInterval &parent,
+ SmallVectorImpl<LiveInterval*> &newRegs,
+ MachineFunction &MF,
+ LiveIntervals &lis,
+ VirtRegMap *vrm,
+ Delegate *delegate = 0)
+ : parent_(parent), newRegs_(newRegs),
+ MRI(MF.getRegInfo()), LIS(lis), VRM(vrm),
+ TII(*MF.getTarget().getInstrInfo()),
+ delegate_(delegate),
+ firstNew_(newRegs.size()),
+ scannedRemattable_(false) {}
+
+ LiveInterval &getParent() const { return parent_; }
+ unsigned getReg() const { return parent_.reg; }
+
+ /// Iterator for accessing the new registers added by this edit.
+ typedef SmallVectorImpl<LiveInterval*>::const_iterator iterator;
+ iterator begin() const { return newRegs_.begin()+firstNew_; }
+ iterator end() const { return newRegs_.end(); }
+ unsigned size() const { return newRegs_.size()-firstNew_; }
+ bool empty() const { return size() == 0; }
+ LiveInterval *get(unsigned idx) const { return newRegs_[idx+firstNew_]; }
+
+ ArrayRef<LiveInterval*> regs() const {
+ return makeArrayRef(newRegs_).slice(firstNew_);
+ }
+
+ /// createFrom - Create a new virtual register based on OldReg.
+ LiveInterval &createFrom(unsigned OldReg);
+
+ /// create - Create a new register with the same class and original slot as
+ /// parent.
+ LiveInterval &create() {
+ return createFrom(getReg());
+ }
+
+ /// anyRematerializable - Return true if any parent values may be
+ /// rematerializable.
+ /// This function must be called before any rematerialization is attempted.
+ bool anyRematerializable(AliasAnalysis*);
+
+ /// checkRematerializable - Manually add VNI to the list of rematerializable
+ /// values if DefMI may be rematerializable.
+ bool checkRematerializable(VNInfo *VNI, const MachineInstr *DefMI,
+ AliasAnalysis*);
+
+ /// Remat - Information needed to rematerialize at a specific location.
+ struct Remat {
+ VNInfo *ParentVNI; // parent_'s value at the remat location.
+ MachineInstr *OrigMI; // Instruction defining ParentVNI.
+ explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI), OrigMI(0) {}
+ };
+
+ /// canRematerializeAt - Determine if ParentVNI can be rematerialized at
+ /// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
+ /// When cheapAsAMove is set, only cheap remats are allowed.
+ bool canRematerializeAt(Remat &RM,
+ SlotIndex UseIdx,
+ bool cheapAsAMove);
+
+ /// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by inserting an
+ /// instruction into MBB before MI. The new instruction is mapped, but
+ /// liveness is not updated.
+ /// Return the SlotIndex of the new instruction.
+ SlotIndex rematerializeAt(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg,
+ const Remat &RM,
+ const TargetRegisterInfo&,
+ bool Late = false);
+
+ /// markRematerialized - explicitly mark a value as rematerialized after doing
+ /// it manually.
+ void markRematerialized(const VNInfo *ParentVNI) {
+ rematted_.insert(ParentVNI);
+ }
+
+ /// didRematerialize - Return true if ParentVNI was rematerialized anywhere.
+ bool didRematerialize(const VNInfo *ParentVNI) const {
+ return rematted_.count(ParentVNI);
+ }
+
+ /// eraseVirtReg - Notify the delegate that Reg is no longer in use, and try
+ /// to erase it from LIS.
+ void eraseVirtReg(unsigned Reg);
+
+ /// eliminateDeadDefs - Try to delete machine instructions that are now dead
+ /// (allDefsAreDead returns true). This may cause live intervals to be trimmed
+ /// and further dead efs to be eliminated.
+ /// RegsBeingSpilled lists registers currently being spilled by the register
+ /// allocator. These registers should not be split into new intervals
+ /// as currently those new intervals are not guaranteed to spill.
+ void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
+ ArrayRef<unsigned> RegsBeingSpilled
+ = ArrayRef<unsigned>());
+
+ /// calculateRegClassAndHint - Recompute register class and hint for each new
+ /// register.
+ void calculateRegClassAndHint(MachineFunction&,
+ const MachineLoopInfo&);
+};
+
+}
+
+#endif
#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
-#include "LiveRangeEdit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineInstrBundle.h"
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
-#include "LiveRangeEdit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
+++ /dev/null
-//===---- LiveRangeEdit.h - Basic tools for split and spill -----*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// The LiveRangeEdit class represents changes done to a virtual register when it
-// is spilled or split.
-//
-// The parent register is never changed. Instead, a number of new virtual
-// registers are created and added to the newRegs vector.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_CODEGEN_LIVERANGEEDIT_H
-#define LLVM_CODEGEN_LIVERANGEEDIT_H
-
-#include "llvm/ADT/ArrayRef.h"
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/CodeGen/LiveInterval.h"
-#include "llvm/Target/TargetMachine.h"
-
-namespace llvm {
-
-class AliasAnalysis;
-class LiveIntervals;
-class MachineLoopInfo;
-class MachineRegisterInfo;
-class VirtRegMap;
-
-class LiveRangeEdit {
-public:
- /// Callback methods for LiveRangeEdit owners.
- class Delegate {
- virtual void anchor();
- public:
- /// Called immediately before erasing a dead machine instruction.
- virtual void LRE_WillEraseInstruction(MachineInstr *MI) {}
-
- /// Called when a virtual register is no longer used. Return false to defer
- /// its deletion from LiveIntervals.
- virtual bool LRE_CanEraseVirtReg(unsigned) { return true; }
-
- /// Called before shrinking the live range of a virtual register.
- virtual void LRE_WillShrinkVirtReg(unsigned) {}
-
- /// Called after cloning a virtual register.
- /// This is used for new registers representing connected components of Old.
- virtual void LRE_DidCloneVirtReg(unsigned New, unsigned Old) {}
-
- virtual ~Delegate() {}
- };
-
-private:
- LiveInterval &parent_;
- SmallVectorImpl<LiveInterval*> &newRegs_;
- MachineRegisterInfo &MRI;
- LiveIntervals &LIS;
- VirtRegMap *VRM;
- const TargetInstrInfo &TII;
- Delegate *const delegate_;
-
- /// firstNew_ - Index of the first register added to newRegs_.
- const unsigned firstNew_;
-
- /// scannedRemattable_ - true when remattable values have been identified.
- bool scannedRemattable_;
-
- /// remattable_ - Values defined by remattable instructions as identified by
- /// tii.isTriviallyReMaterializable().
- SmallPtrSet<const VNInfo*,4> remattable_;
-
- /// rematted_ - Values that were actually rematted, and so need to have their
- /// live range trimmed or entirely removed.
- SmallPtrSet<const VNInfo*,4> rematted_;
-
- /// scanRemattable - Identify the parent_ values that may rematerialize.
- void scanRemattable(AliasAnalysis *aa);
-
- /// allUsesAvailableAt - Return true if all registers used by OrigMI at
- /// OrigIdx are also available with the same value at UseIdx.
- bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
- SlotIndex UseIdx);
-
- /// foldAsLoad - If LI has a single use and a single def that can be folded as
- /// a load, eliminate the register by folding the def into the use.
- bool foldAsLoad(LiveInterval *LI, SmallVectorImpl<MachineInstr*> &Dead);
-
-public:
- /// Create a LiveRangeEdit for breaking down parent into smaller pieces.
- /// @param parent The register being spilled or split.
- /// @param newRegs List to receive any new registers created. This needn't be
- /// empty initially, any existing registers are ignored.
- LiveRangeEdit(LiveInterval &parent,
- SmallVectorImpl<LiveInterval*> &newRegs,
- MachineFunction &MF,
- LiveIntervals &lis,
- VirtRegMap *vrm,
- Delegate *delegate = 0)
- : parent_(parent), newRegs_(newRegs),
- MRI(MF.getRegInfo()), LIS(lis), VRM(vrm),
- TII(*MF.getTarget().getInstrInfo()),
- delegate_(delegate),
- firstNew_(newRegs.size()),
- scannedRemattable_(false) {}
-
- LiveInterval &getParent() const { return parent_; }
- unsigned getReg() const { return parent_.reg; }
-
- /// Iterator for accessing the new registers added by this edit.
- typedef SmallVectorImpl<LiveInterval*>::const_iterator iterator;
- iterator begin() const { return newRegs_.begin()+firstNew_; }
- iterator end() const { return newRegs_.end(); }
- unsigned size() const { return newRegs_.size()-firstNew_; }
- bool empty() const { return size() == 0; }
- LiveInterval *get(unsigned idx) const { return newRegs_[idx+firstNew_]; }
-
- ArrayRef<LiveInterval*> regs() const {
- return makeArrayRef(newRegs_).slice(firstNew_);
- }
-
- /// createFrom - Create a new virtual register based on OldReg.
- LiveInterval &createFrom(unsigned OldReg);
-
- /// create - Create a new register with the same class and original slot as
- /// parent.
- LiveInterval &create() {
- return createFrom(getReg());
- }
-
- /// anyRematerializable - Return true if any parent values may be
- /// rematerializable.
- /// This function must be called before any rematerialization is attempted.
- bool anyRematerializable(AliasAnalysis*);
-
- /// checkRematerializable - Manually add VNI to the list of rematerializable
- /// values if DefMI may be rematerializable.
- bool checkRematerializable(VNInfo *VNI, const MachineInstr *DefMI,
- AliasAnalysis*);
-
- /// Remat - Information needed to rematerialize at a specific location.
- struct Remat {
- VNInfo *ParentVNI; // parent_'s value at the remat location.
- MachineInstr *OrigMI; // Instruction defining ParentVNI.
- explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI), OrigMI(0) {}
- };
-
- /// canRematerializeAt - Determine if ParentVNI can be rematerialized at
- /// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
- /// When cheapAsAMove is set, only cheap remats are allowed.
- bool canRematerializeAt(Remat &RM,
- SlotIndex UseIdx,
- bool cheapAsAMove);
-
- /// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by inserting an
- /// instruction into MBB before MI. The new instruction is mapped, but
- /// liveness is not updated.
- /// Return the SlotIndex of the new instruction.
- SlotIndex rematerializeAt(MachineBasicBlock &MBB,
- MachineBasicBlock::iterator MI,
- unsigned DestReg,
- const Remat &RM,
- const TargetRegisterInfo&,
- bool Late = false);
-
- /// markRematerialized - explicitly mark a value as rematerialized after doing
- /// it manually.
- void markRematerialized(const VNInfo *ParentVNI) {
- rematted_.insert(ParentVNI);
- }
-
- /// didRematerialize - Return true if ParentVNI was rematerialized anywhere.
- bool didRematerialize(const VNInfo *ParentVNI) const {
- return rematted_.count(ParentVNI);
- }
-
- /// eraseVirtReg - Notify the delegate that Reg is no longer in use, and try
- /// to erase it from LIS.
- void eraseVirtReg(unsigned Reg);
-
- /// eliminateDeadDefs - Try to delete machine instructions that are now dead
- /// (allDefsAreDead returns true). This may cause live intervals to be trimmed
- /// and further dead efs to be eliminated.
- /// RegsBeingSpilled lists registers currently being spilled by the register
- /// allocator. These registers should not be split into new intervals
- /// as currently those new intervals are not guaranteed to spill.
- void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
- ArrayRef<unsigned> RegsBeingSpilled
- = ArrayRef<unsigned>());
-
- /// calculateRegClassAndHint - Recompute register class and hint for each new
- /// register.
- void calculateRegClassAndHint(MachineFunction&,
- const MachineLoopInfo&);
-};
-
-}
-
-#endif
#define DEBUG_TYPE "regalloc"
#include "RegAllocBase.h"
-#include "LiveRangeEdit.h"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#define DEBUG_TYPE "regalloc"
#include "RegAllocBase.h"
#include "LiveDebugVariables.h"
-#include "LiveRangeEdit.h"
#include "RenderMachineFunction.h"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "AllocationOrder.h"
#include "InterferenceCache.h"
#include "LiveDebugVariables.h"
-#include "LiveRangeEdit.h"
#include "RegAllocBase.h"
#include "Spiller.h"
#include "SpillPlacement.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/EdgeBundles.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#define DEBUG_TYPE "regalloc"
-#include "LiveRangeEdit.h"
#include "RenderMachineFunction.h"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/RegAllocPBQP.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "Spiller.h"
#include "VirtRegMap.h"
-#include "LiveRangeEdit.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#define DEBUG_TYPE "regalloc"
#include "SplitKit.h"
-#include "LiveRangeEdit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveRangeEdit.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"