ReplaceFPIntrinsicWithCall(CI, "cosf", "cos", "cosl");
break;
}
+ case Intrinsic::floor: {
+ ReplaceFPIntrinsicWithCall(CI, "floorf", "floor", "floorl");
+ break;
+ }
case Intrinsic::ceil: {
ReplaceFPIntrinsicWithCall(CI, "ceilf", "ceil", "ceill");
break;
}
+ case Intrinsic::trunc: {
+ ReplaceFPIntrinsicWithCall(CI, "truncf", "trunc", "truncl");
+ break;
+ }
+ case Intrinsic::round: {
+ ReplaceFPIntrinsicWithCall(CI, "roundf", "round", "roundl");
+ break;
+ }
+ case Intrinsic::copysign: {
+ ReplaceFPIntrinsicWithCall(CI, "copysignf", "copysign", "copysignl");
+ break;
+ }
case Intrinsic::flt_rounds:
// Lower to "round to the nearest"
if (!CI->getType()->isVoidTy())
declare double @llvm.sin.f64(double)
declare float @llvm.cos.f32(float)
declare double @llvm.cos.f64(double)
+declare float @llvm.floor.f32(float)
+declare double @llvm.floor.f64(double)
declare float @llvm.ceil.f32(float)
declare double @llvm.ceil.f64(double)
+declare float @llvm.trunc.f32(float)
+declare double @llvm.trunc.f64(double)
+declare float @llvm.round.f32(float)
+declare double @llvm.round.f64(double)
+declare float @llvm.copysign.f32(float, float)
+declare double @llvm.copysign.f64(double, double)
define i32 @main() {
%sin32 = call float @llvm.sin.f32(float 0.000000e+00)
%sin64 = call double @llvm.sin.f64(double 0.000000e+00)
%cos32 = call float @llvm.cos.f32(float 0.000000e+00)
%cos64 = call double @llvm.cos.f64(double 0.000000e+00)
+ %floor32 = call float @llvm.floor.f32(float 0.000000e+00)
+ %floor64 = call double @llvm.floor.f64(double 0.000000e+00)
%ceil32 = call float @llvm.ceil.f32(float 0.000000e+00)
%ceil64 = call double @llvm.ceil.f64(double 0.000000e+00)
+ %trunc32 = call float @llvm.trunc.f32(float 0.000000e+00)
+ %trunc64 = call double @llvm.trunc.f64(double 0.000000e+00)
+ %round32 = call float @llvm.round.f32(float 0.000000e+00)
+ %round64 = call double @llvm.round.f64(double 0.000000e+00)
+ %copysign32 = call float @llvm.copysign.f32(float 0.000000e+00, float 0.000000e+00)
+ %copysign64 = call double @llvm.copysign.f64(double 0.000000e+00, double 0.000000e+00)
ret i32 0
}