[PATCH][Interpreter] Add missing FP intrinsic lowering.
authorJosh Klontz <josh.klontz@gmail.com>
Sat, 30 Aug 2014 18:33:35 +0000 (18:33 +0000)
committerJosh Klontz <josh.klontz@gmail.com>
Sat, 30 Aug 2014 18:33:35 +0000 (18:33 +0000)
Summary:
This extends the work done in [1], adding missing intrinsic lowering for floor, trunc, round and copysign.

[1] http://comments.gmane.org/gmane.comp.compilers.llvm.cvs/199372

Test Plan: Extended `test/ExecutionEngine/Interpreter/intrinsics.ll` to test the additional missing intrinsics. All tests pass.

Reviewers: dexonsmith

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D5120

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216827 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/IntrinsicLowering.cpp
test/ExecutionEngine/Interpreter/intrinsics.ll

index 4ec3bae6f67a7841e664410b1ab815b2390bfb70..2c95e9e7d0d3f5f3dae887c54b3304720a4cbd04 100644 (file)
@@ -536,10 +536,26 @@ void IntrinsicLowering::LowerIntrinsicCall(CallInst *CI) {
     ReplaceFPIntrinsicWithCall(CI, "cosf", "cos", "cosl");
     break;
   }
+  case Intrinsic::floor: {
+    ReplaceFPIntrinsicWithCall(CI, "floorf", "floor", "floorl");
+    break;
+  }
   case Intrinsic::ceil: {
     ReplaceFPIntrinsicWithCall(CI, "ceilf", "ceil", "ceill");
     break;
   }
+  case Intrinsic::trunc: {
+    ReplaceFPIntrinsicWithCall(CI, "truncf", "trunc", "truncl");
+    break;
+  }
+  case Intrinsic::round: {
+    ReplaceFPIntrinsicWithCall(CI, "roundf", "round", "roundl");
+    break;
+  }
+  case Intrinsic::copysign: {
+    ReplaceFPIntrinsicWithCall(CI, "copysignf", "copysign", "copysignl");
+    break;
+  }
   case Intrinsic::flt_rounds:
      // Lower to "round to the nearest"
      if (!CI->getType()->isVoidTy())
index a6a4a99fa2d183e5cce9db1784d206b0cd698e32..49d0bbee30484346f8edbe976fb6f04e5e885ae8 100644 (file)
@@ -5,15 +5,31 @@ declare float  @llvm.sin.f32(float)
 declare double @llvm.sin.f64(double)
 declare float  @llvm.cos.f32(float)
 declare double @llvm.cos.f64(double)
+declare float  @llvm.floor.f32(float)
+declare double @llvm.floor.f64(double)
 declare float  @llvm.ceil.f32(float)
 declare double @llvm.ceil.f64(double)
+declare float  @llvm.trunc.f32(float)
+declare double @llvm.trunc.f64(double)
+declare float  @llvm.round.f32(float)
+declare double @llvm.round.f64(double)
+declare float  @llvm.copysign.f32(float, float)
+declare double @llvm.copysign.f64(double, double)
 
 define i32 @main() {
   %sin32 = call float @llvm.sin.f32(float 0.000000e+00)
   %sin64 = call double @llvm.sin.f64(double 0.000000e+00)
   %cos32 = call float @llvm.cos.f32(float 0.000000e+00)
   %cos64 = call double @llvm.cos.f64(double 0.000000e+00)
+  %floor32 = call float @llvm.floor.f32(float 0.000000e+00)
+  %floor64 = call double @llvm.floor.f64(double 0.000000e+00)
   %ceil32 = call float @llvm.ceil.f32(float 0.000000e+00)
   %ceil64 = call double @llvm.ceil.f64(double 0.000000e+00)
+  %trunc32 = call float @llvm.trunc.f32(float 0.000000e+00)
+  %trunc64 = call double @llvm.trunc.f64(double 0.000000e+00)
+  %round32 = call float @llvm.round.f32(float 0.000000e+00)
+  %round64 = call double @llvm.round.f64(double 0.000000e+00)
+  %copysign32 = call float @llvm.copysign.f32(float 0.000000e+00, float 0.000000e+00)
+  %copysign64 = call double @llvm.copysign.f64(double 0.000000e+00, double 0.000000e+00)
   ret i32 0
 }