Sink a #include <map> to where it's actually needed.
authorDan Gohman <gohman@apple.com>
Mon, 16 Nov 2009 20:40:47 +0000 (20:40 +0000)
committerDan Gohman <gohman@apple.com>
Mon, 16 Nov 2009 20:40:47 +0000 (20:40 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@88956 91177308-0d34-0410-b5e6-96231b3b80d8

include/llvm/CodeGen/MachineFunction.h
lib/CodeGen/AntiDepBreaker.h

index d05d994f0ccfbc3374bdad526a2f8d750b784b96..d2f52241a2702abe33282014993e434ee5cd3358 100644 (file)
@@ -23,7 +23,6 @@
 #include "llvm/Support/DebugLoc.h"
 #include "llvm/Support/Allocator.h"
 #include "llvm/Support/Recycler.h"
-#include <map>
 
 namespace llvm {
 
index 277508767e1c9b7a4a64d780cca3e4efebe4acd1..b614f687a4629cdf344026c26cc393d82e9e0065 100644 (file)
@@ -23,6 +23,7 @@
 #include "llvm/Target/TargetRegisterInfo.h"
 #include "llvm/ADT/SmallSet.h"
 #include "llvm/ADT/SmallVector.h"
+#include <map>
 
 namespace llvm {