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ignore 'invoke new' in isInstructionTriviallyDead, since most callers are not ready...
author
Nuno Lopes
<nunoplopes@sapo.pt>
Fri, 29 Jun 2012 17:37:07 +0000
(17:37 +0000)
committer
Nuno Lopes
<nunoplopes@sapo.pt>
Fri, 29 Jun 2012 17:37:07 +0000
(17:37 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159440
91177308
-0d34-0410-b5e6-
96231b3b80d8
lib/Transforms/Utils/Local.cpp
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diff --git
a/lib/Transforms/Utils/Local.cpp
b/lib/Transforms/Utils/Local.cpp
index bed7d72fffc68bdb7de5daf6a17c849ef8c37300..e9097a4053c085bc3abef62d14b235ab45e4086b 100644
(file)
--- a/
lib/Transforms/Utils/Local.cpp
+++ b/
lib/Transforms/Utils/Local.cpp
@@
-265,7
+265,8
@@
bool llvm::isInstructionTriviallyDead(Instruction *I) {
return isa<UndefValue>(II->getArgOperand(1));
}
- if (isAllocLikeFn(I)) return true;
+ if (isAllocLikeFn(I))
+ return isa<CallInst>(I); // do not mess around with invoke here
if (CallInst *CI = isFreeCall(I))
if (Constant *C = dyn_cast<Constant>(CI->getArgOperand(0)))