IndexListEntry *startEntry = 0;
IndexListEntry *endEntry = 0;
+ IndexList::iterator newItr;
if (nextMBB == mbb->getParent()->end()) {
startEntry = &indexList.back();
endEntry = createEntry(0, 0);
- indexList.insertAfter(startEntry, endEntry);
+ newItr = indexList.insertAfter(startEntry, endEntry);
} else {
startEntry = createEntry(0, 0);
endEntry = getMBBStartIdx(nextMBB).listEntry();
- indexList.insert(endEntry, startEntry);
+ newItr = indexList.insert(endEntry, startEntry);
}
SlotIndex startIdx(startEntry, SlotIndex::Slot_Block);
MBBRanges.push_back(std::make_pair(startIdx, endIdx));
idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb));
- // FIXME: Renumber locally instead of renumbering the whole function every
- // time a new block is inserted.
- renumberIndexes();
+ renumberIndexes(newItr);
std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
}