LoopInfoBase() { }
~LoopInfoBase() { releaseMemory(); }
+ LoopInfoBase(LoopInfoBase &&Arg)
+ : BBMap(std::move(Arg.BBMap)),
+ TopLevelLoops(std::move(Arg.TopLevelLoops)) {
+ // We have to clear the arguments top level loops as we've taken ownership.
+ Arg.TopLevelLoops.clear();
+ }
+ LoopInfoBase &operator=(LoopInfoBase &&RHS) {
+ if (&RHS != this) {
+ BBMap = std::move(RHS.BBMap);
+
+ for (auto *L : TopLevelLoops)
+ delete L;
+ TopLevelLoops = std::move(RHS.TopLevelLoops);
+ RHS.TopLevelLoops.clear();
+ }
+ return *this;
+ }
+
void releaseMemory() {
BBMap.clear();
public:
LoopInfo() {}
+ LoopInfo(LoopInfo &&Arg) : BaseT(std::move(static_cast<BaseT &>(Arg))) {}
+ LoopInfo &operator=(LoopInfo &&RHS) {
+ BaseT::operator=(std::move(static_cast<BaseT &>(RHS)));
+ return *this;
+ }
+
// Most of the public interface is provided via LoopInfoBase.
/// updateUnloop - Update LoopInfo after removing the last backedge from a