ret <8 x i16> %shuffle
}
+define <8 x i16> @shuffle_v8i16_66751643(<8 x i16> %a, <8 x i16> %b) {
+; SSE2-LABEL: @shuffle_v8i16_66751643
+; SSE2: # BB#0:
+; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[3,1,2,3,4,5,6,7]
+; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,4,6,5,7]
+; SSE2-NEXT: pshufd {{.*}} # xmm0 = xmm0[2,3,2,0]
+; SSE2-NEXT: pshuflw {{.*}} # xmm0 = xmm0[1,1,3,2,4,5,6,7]
+; SSE2-NEXT: pshufhw {{.*}} # xmm0 = xmm0[0,1,2,3,7,5,4,6]
+; SSE2-NEXT: retq
+;
+; SSSE3-LABEL: @shuffle_v8i16_66751643
+; SSSE3: # BB#0:
+; SSSE3-NEXT: pshufb {{.*}} # xmm0 = xmm0[12,13,12,13,14,15,10,11,2,3,12,13,8,9,6,7]
+; SSSE3-NEXT: retq
+ %shuffle = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 6, i32 6, i32 7, i32 5, i32 1, i32 6, i32 4, i32 3>
+ ret <8 x i16> %shuffle
+}
+
define <8 x i16> @shuffle_v8i16_00444444(<8 x i16> %a, <8 x i16> %b) {
; SSE2-LABEL: @shuffle_v8i16_00444444
; SSE2: # BB#0: