WinEH: Remove vestigial EH object
authorReid Kleckner <reid@kleckner.net>
Tue, 3 Mar 2015 23:20:30 +0000 (23:20 +0000)
committerReid Kleckner <reid@kleckner.net>
Tue, 3 Mar 2015 23:20:30 +0000 (23:20 +0000)
commitec0a396ffaddbe30a4e394c2ea2133c0d0624374
tree83f2aa87ed73bdee6301dff227bd56fe3e5dfd5a
parent9ab9224d6576e82c86ae11d526ddf845e5edfdda
WinEH: Remove vestigial EH object

Ultimately, we'll need to leave something behind to indicate which
alloca will hold the exception, but we can figure that out when it comes
time to emit the __CxxFrameHandler3 catch handler table.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231164 91177308-0d34-0410-b5e6-96231b3b80d8
lib/CodeGen/WinEHPrepare.cpp
test/CodeGen/WinEH/cppeh-catch-all.ll
test/CodeGen/WinEH/cppeh-catch-scalar.ll
test/CodeGen/WinEH/cppeh-frame-vars.ll
test/CodeGen/WinEH/cppeh-inalloca.ll
test/CodeGen/WinEH/cppeh-nonalloca-frame-values.ll