If we're not producing DWARF accel tables, don't waste memory
authorPaul Robinson <paul_robinson@playstation.sony.com>
Fri, 31 Jan 2014 20:39:19 +0000 (20:39 +0000)
committerPaul Robinson <paul_robinson@playstation.sony.com>
Fri, 31 Jan 2014 20:39:19 +0000 (20:39 +0000)
commitc2c98e78842b364df35a34639f217339e0bc5118
treed36c979e3e7bbe4852d440abf64391b33a3525be
parent5ff4b203e6e1aeb450ad18ffd7693499018d14e6
If we're not producing DWARF accel tables, don't waste memory
keeping track of those entries.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200572 91177308-0d34-0410-b5e6-96231b3b80d8
lib/CodeGen/AsmPrinter/DwarfUnit.cpp