Enhance the "compare with shift" and "compare with div"
optimizations to be much more aggressive in the face of
exact/nsw/nuw div and shifts. For example, these (which
are the same except the first is 'exact' sdiv:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%A = sdiv exact i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%A = sdiv i64 %X, -5 ; X/-5 == 0 --> x == 0
%B = icmp eq i64 %A, 0
ret i1 %B
}
compile down to:
define i1 @sdiv_icmp4_exact(i64 %X) nounwind {
%1 = icmp eq i64 %X, 0
ret i1 %1
}
define i1 @sdiv_icmp4(i64 %X) nounwind {
%X.off = add i64 %X, 4
%1 = icmp ult i64 %X.off, 9
ret i1 %1
}
This happens when you do something like:
(ptr1-ptr2) == 42
where the pointers are pointers to non-unit types.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125266
91177308-0d34-0410-b5e6-
96231b3b80d8